GDPFunctions/animation.html

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2019-04-24 12:56:11 -04:00
<!--Code Ninjas | Jackson Hagood-->
<!DOCTYPE html>
<html lang="en">
<head>
<title>Animation</title>
<link rel="stylesheet" type="text/css" href="style.css" media="screen" />
<link rel="icon" href="images/icon.png">
<style>
</style>
</head>
<body>
<div class="sidenav">
<a href="functions.html"><h2>GDP Functions</h2></a>
<br>
<h2><a href="position.html">Position</a></h2>
<h2><a href="rotation.html">Rotation</a></h2>
<h2><a href="scale.html">Scale</a></h2>
<h2><a href="collision.html">Collision</a></h2>
<h2><a href="appearance.html">Appearance</a></h2>
<h2><a href="timers.html">Timers</a></h2>
<h2><a href="animation.html">Animation</a></h2>
<ul id="contents">
<li><a href="#frameindex">.frameIndex()</a></li>
<li><a href="#animation">.animation()</a></li>
<li><a href="#incrementanimation">.incrementAnimation()</a></li>
</ul>
<h2><a href="attributes.html">Attributes</a></h2>
<h2><a href="miscellaneous.html">Miscellaneous</a></h2>
</div>
<div name="Animation"> <!--done-->
<h1>Animation</h1>
<div class="item"> <!--done-->
<a name="frameindex">
<h3>.frameIndex()</h3>
<p>The function .frameIndex() will change the frame of a given object. The function can also be used to return the current frame of an item. The function takes in a single parameter, that being the desired frame.</p>
<pre><code>object.frameIndex(1);
//changes 'object' to frame 1</code></pre>
<h4>See Further:</h4>
<ol class="more">
<li>Dojo Practice</li>
</ol>
</a>
</div>
<br>
<div class="item"> <!--done-->
<a name="animation">
<h3>.animation()</h3>
<p>The function .animation() will set the frame of an object. The function take in one parameter: the object's desired frame name.</p>
<pre><code>object.animation("default");
//changes 'object' to frame 'default'</code></pre>
<h4>See Further:</h4>
<ol class="more">
<li>Meteors Deluxe</li>
</ol>
</a>
</div>
<br>
<div class="item"> <!--done-->
<a name="incrementanimation">
<h3>.incrementAnimation()</h3>
<p>The function .incrementAnimation() will change the frame of an object by 1. The function takes in no parameters</p>
<pre><code>object.incrementAnimation();
//changes the frame of 'object' by 1</code></pre>
<h4>See Further:</h4>
<ol class="more">
<li>Meteors Deluxe</li>
</ol>
</a>
</div>
</div>
</body>
</html>