This is the Pre 1.7 CJFreedomMod. Please note that this is a long discontinued project and no support will be given.
This repository has been archived on 2026-06-19. You can view files and clone it, but you cannot make any changes to its state, such as pushing and creating new issues, pull requests or comments.
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2014-04-09 10:31:56 +01:00
Imports Removed Valut and LikeMyBuilding from imports and added latest spigot. Also added "PortalGun" As a library dependancy 2014-03-04 20:23:32 +01:00
nbproject Started adding CoreProtect 2014-04-09 10:13:10 +01:00
src Moved any deprecated stuff from main class to the CJFM_Util class 2014-04-09 10:31:56 +01:00
.gitignore Take a look through if you want to know, i really can't be bothered to write EVERYTHING down :P 2014-03-03 18:44:45 +00:00
build.xml I think the donator messages are now fixed. Also un-done the idea of building TagAPI into CJFM 2014-01-01 17:07:17 +00:00
buildnumber.properties Just made a minor little tweek there. using plugin. is never a great idea 2014-04-09 10:22:13 +01:00
CONTRIBUTING.md Update CONTRIBUTING.md 2013-07-11 08:18:10 -04:00
LICENCE.md Reverted some shit that some how got back into the plugin... 2013-12-20 20:55:00 +00:00
LICENSE.md Reverted changes to our licence, plus updates to the TFM FD (Already commited) 2013-10-29 12:22:44 +00:00
README.md Update README.md 2013-07-11 12:48:25 -04:00

TotalFreedomMod

TotalFreedomMod is a CraftBukkit server plugin designed primarily to support the Official TotalFreedom Minecraft Server. However, you are more than welcome to adapt the source for your own server.

This plugin was originally coded by StevenLawson (Madgeek1450), with Jerom van der Sar (DarthSalamon) becoming heavily involved in its development some time later. It consists of over 85 custom coded commands and a large variety of distinguishable features not included in any other plugin. The plugin has since its beginning grown immensely. Together, with the main TotalFreedom server, TotalFreedomMod has a long-standing reputation of effectiveness whilst maintaining a clear feeling of openness towards the administrators and the players themselves.

Please see CONTRIBUTING.md if you are interested in developing TotalFreedomMod. For information on how TotalFreedomMod is licensed, please see LICENSE.md.