mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-23 16:07:52 -05:00
71 lines
2.8 KiB
C
71 lines
2.8 KiB
C
#include <Windows.h>
|
|
#include <Xinput.h>
|
|
#include <stdio.h>
|
|
#include <inttypes.h>
|
|
|
|
#ifndef MAX_PATH
|
|
#define MAX_PATH 260
|
|
#endif
|
|
|
|
HMODULE xinput = NULL;
|
|
DWORD(WINAPI* getState)(DWORD, XINPUT_STATE*) = NULL;
|
|
DWORD(WINAPI* setState)(DWORD, XINPUT_VIBRATION*) = NULL;
|
|
DWORD(WINAPI* getCapabilities)(DWORD, DWORD, XINPUT_CAPABILITIES*) = NULL;
|
|
DWORD(WINAPI* getDSoundAudioDeviceGuids)(DWORD, GUID*, GUID*) = NULL;
|
|
void lazyLoadXInput() {
|
|
if (xinput)
|
|
return;
|
|
char path[MAX_PATH];
|
|
GetSystemDirectoryA(path, MAX_PATH);
|
|
strcat_s(path, MAX_PATH, "\\XInput9_1_0.dll");
|
|
xinput = LoadLibraryA(path);
|
|
getState = (DWORD(WINAPI*)(DWORD, XINPUT_STATE*))GetProcAddress(xinput, "XInputGetState");
|
|
setState = (DWORD(WINAPI*)(DWORD, XINPUT_VIBRATION*))GetProcAddress(xinput, "XInputSetState");
|
|
getCapabilities = (DWORD(WINAPI*)(DWORD, DWORD, XINPUT_CAPABILITIES*))GetProcAddress(xinput, "XInputGetCapabilities");
|
|
getDSoundAudioDeviceGuids = (DWORD(WINAPI*)(DWORD, GUID*, GUID*))GetProcAddress(xinput, "XInputGetDSoundAudioDeviceGuids");
|
|
}
|
|
|
|
DWORD WINAPI xinputGetState(DWORD dwUserIndex, XINPUT_STATE* pState) {
|
|
lazyLoadXInput();
|
|
return getState(dwUserIndex, pState);
|
|
}
|
|
DWORD WINAPI xinputSetState(DWORD dwUserIndex, XINPUT_VIBRATION* pVibration) {
|
|
lazyLoadXInput();
|
|
return setState(dwUserIndex, pVibration);
|
|
}
|
|
DWORD WINAPI xinputGetCapabilities(DWORD dwUserIndex, DWORD dwFlags, XINPUT_CAPABILITIES* pCapabilities) {
|
|
lazyLoadXInput();
|
|
return getCapabilities(dwUserIndex, dwFlags, pCapabilities);
|
|
}
|
|
DWORD WINAPI xinputGetDSoundAudioDeviceGuids(DWORD dwUserIndex, GUID* pDSoundRenderGuid, GUID* pDSoundCaptureGuid) {
|
|
lazyLoadXInput();
|
|
return getDSoundAudioDeviceGuids(dwUserIndex, pDSoundRenderGuid, pDSoundCaptureGuid);
|
|
}
|
|
|
|
#pragma comment(linker, "/export:XInputGetState=_xinputGetState@8")
|
|
#pragma comment(linker, "/export:XInputSetState=_xinputSetState@8")
|
|
#pragma comment(linker, "/export:XInputGetCapabilities=_xinputGetCapabilities@12")
|
|
#pragma comment(linker, "/export:XInputGetDSoundAudioDeviceGuids=_xinputGetDSoundAudioDeviceGuids@12")
|
|
|
|
BOOL fileExists(char const* path) {
|
|
DWORD attrib = GetFileAttributesA(path);
|
|
return (attrib != INVALID_FILE_ATTRIBUTES && !(attrib & FILE_ATTRIBUTE_DIRECTORY));
|
|
}
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE module, DWORD reason, LPVOID _) {
|
|
if (reason != DLL_PROCESS_ATTACH)
|
|
return TRUE;
|
|
DisableThreadLibraryCalls(module);
|
|
|
|
if (fileExists("Geode.dll")) {
|
|
// somehow, this works fine inside of dllmain :-)
|
|
// yes, even on wine.
|
|
/* * * * * * * * * * * * * * * * * *\
|
|
* The Shadows Shall Smite You 01 *
|
|
* - ConfiG *
|
|
\* * * * * * * * * * * * * * * * * */
|
|
LoadLibraryA("Geode.dll");
|
|
}
|
|
|
|
return TRUE;
|
|
}
|