geode/loader/include/Geode/cocos/cocos2dx/platform/android/CCApplication.h

56 lines
1.1 KiB
C++

#ifndef __CC_APPLICATION_ANDROID_H__
#define __CC_APPLICATION_ANDROID_H__
#include "platform/CCCommon.h"
#include "platform/CCApplicationProtocol.h"
NS_CC_BEGIN
class CCRect;
class CC_DLL CCApplication : public CCApplicationProtocol
{
GEODE_FRIEND_MODIFY
public:
CCApplication();
virtual ~CCApplication();
/**
@brief Callback by CCDirector to limit FPS.
@interval The time, expressed in seconds, between current frame and next.
*/
void setAnimationInterval(double interval);
/**
@brief Run the message loop.
*/
int run();
/**
@brief Get current application instance.
@return Current application instance pointer.
*/
static CCApplication* sharedApplication();
GEODE_ADD(
static CCApplication* get();
);
/**
@brief Get current language config
@return Current language config
*/
virtual ccLanguageType getCurrentLanguage();
/**
@brief Get target platform
*/
virtual TargetPlatform getTargetPlatform();
protected:
static CCApplication * sm_pSharedApplication;
};
NS_CC_END
#endif // __CC_APPLICATION_ANDROID_H__