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5af74e9ab7
console from a cmake arg to an in-game setting
56 lines
1.5 KiB
JSON
56 lines
1.5 KiB
JSON
{
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"geode": "v@PROJECT_VERSION@",
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"id": "geode.loader",
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"version": "v@PROJECT_VERSION@",
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"name": "Geode",
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"developer": "Geode Team",
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"description": "The Geode mod loader",
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"repository": "https://github.com/geode-sdk/geode",
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"resources": {
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"fonts": {
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"mdFont": {
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"path": "fonts/Ubuntu-Regular.ttf",
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"size": 80
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},
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"mdFontB": {
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"path": "fonts/Ubuntu-Bold.ttf",
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"size": 80
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},
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"mdFontI": {
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"path": "fonts/Ubuntu-Italic.ttf",
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"size": 80
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},
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"mdFontBI": {
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"path": "fonts/Ubuntu-BoldItalic.ttf",
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"size": 80
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},
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"mdFontMono": {
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"path": "fonts/UbuntuMono-Regular.ttf",
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"size": 80
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}
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},
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"files": [
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"images/*.png",
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"sounds/*.ogg"
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],
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"spritesheets": {
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"LogoSheet": [
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"logos/*.png"
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],
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"APISheet": [
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"*.png"
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],
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"BlankSheet": [
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"blanks/*.png"
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]
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}
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},
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"settings": {
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"show-platform-console": {
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"type": "bool",
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"default": false,
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"name": "Show Platform Console",
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"description": "Show the native console (if one exists). <cr>This setting is meant for developers</c>."
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}
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}
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}
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