geode/loader/resources/loader-mod.json.in
HJfod 5af74e9ab7 move internal mod json data to an actual json file + move platform
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00

56 lines
1.5 KiB
JSON

{
"geode": "v@PROJECT_VERSION@",
"id": "geode.loader",
"version": "v@PROJECT_VERSION@",
"name": "Geode",
"developer": "Geode Team",
"description": "The Geode mod loader",
"repository": "https://github.com/geode-sdk/geode",
"resources": {
"fonts": {
"mdFont": {
"path": "fonts/Ubuntu-Regular.ttf",
"size": 80
},
"mdFontB": {
"path": "fonts/Ubuntu-Bold.ttf",
"size": 80
},
"mdFontI": {
"path": "fonts/Ubuntu-Italic.ttf",
"size": 80
},
"mdFontBI": {
"path": "fonts/Ubuntu-BoldItalic.ttf",
"size": 80
},
"mdFontMono": {
"path": "fonts/UbuntuMono-Regular.ttf",
"size": 80
}
},
"files": [
"images/*.png",
"sounds/*.ogg"
],
"spritesheets": {
"LogoSheet": [
"logos/*.png"
],
"APISheet": [
"*.png"
],
"BlankSheet": [
"blanks/*.png"
]
}
},
"settings": {
"show-platform-console": {
"type": "bool",
"default": false,
"name": "Show Platform Console",
"description": "Show the native console (if one exists). <cr>This setting is meant for developers</c>."
}
}
}