mirror of
https://github.com/geode-sdk/geode.git
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226 lines
6.5 KiB
C++
226 lines
6.5 KiB
C++
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#include <Geode/DefaultInclude.hpp>
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#ifdef GEODE_IS_WINDOWS
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using namespace geode::prelude;
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#include <Geode/loader/Dirs.hpp>
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#include "nfdwin.hpp"
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#include <ghc/fs_fwd.hpp>
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#include <Windows.h>
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#include <iostream>
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#include <ShlObj.h>
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#include <shlwapi.h>
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#include <shobjidl.h>
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#include <sstream>
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#include <Geode/utils/web.hpp>
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#include <Geode/utils/cocos.hpp>
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#include <filesystem>
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bool utils::clipboard::write(std::string const& data) {
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if (!OpenClipboard(nullptr)) return false;
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if (!EmptyClipboard()) {
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CloseClipboard();
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return false;
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}
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HGLOBAL hg = GlobalAlloc(GMEM_MOVEABLE, data.size() + 1);
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if (!hg) {
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CloseClipboard();
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return false;
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}
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auto dest = GlobalLock(hg);
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if (!dest) {
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CloseClipboard();
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return false;
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}
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memcpy(dest, data.c_str(), data.size() + 1);
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GlobalUnlock(hg);
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SetClipboardData(CF_TEXT, hg);
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CloseClipboard();
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GlobalFree(hg);
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return true;
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}
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std::string utils::clipboard::read() {
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if (!OpenClipboard(nullptr)) return "";
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HANDLE hData = GetClipboardData(CF_TEXT);
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if (hData == nullptr) {
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CloseClipboard();
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return "";
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}
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char* pszText = static_cast<char*>(GlobalLock(hData));
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if (pszText == nullptr) {
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CloseClipboard();
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return "";
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}
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std::string text(pszText);
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GlobalUnlock(hData);
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CloseClipboard();
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return text;
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}
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bool utils::file::openFolder(ghc::filesystem::path const& path) {
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ShellExecuteA(NULL, "open", path.string().c_str(), NULL, NULL, SW_SHOWDEFAULT);
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return true;
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}
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Result<ghc::filesystem::path> utils::file::pickFile(
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file::PickMode mode, file::FilePickOptions const& options
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) {
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#define TURN_INTO_NFDMODE(mode) \
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case file::PickMode::mode: nfdMode = NFDMode::mode; break;
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NFDMode nfdMode;
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switch (mode) {
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TURN_INTO_NFDMODE(OpenFile);
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TURN_INTO_NFDMODE(SaveFile);
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TURN_INTO_NFDMODE(OpenFolder);
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default: return Err<std::string>("Unknown open mode");
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}
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ghc::filesystem::path path;
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GEODE_UNWRAP(nfdPick(nfdMode, options, &path));
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return Ok(path);
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}
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Result<std::vector<ghc::filesystem::path>> utils::file::pickFiles(
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file::FilePickOptions const& options
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) {
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std::vector<ghc::filesystem::path> paths;
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GEODE_UNWRAP(nfdPick(NFDMode::OpenFolder, options, &paths));
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return Ok(paths);
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}
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void utils::web::openLinkInBrowser(std::string const& url) {
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ShellExecuteA(0, 0, url.c_str(), 0, 0, SW_SHOW);
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}
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CCPoint cocos::getMousePos() {
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auto* director = CCDirector::get();
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auto* gl = director->getOpenGLView();
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auto winSize = director->getWinSize();
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auto frameSize = gl->getFrameSize();
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auto mouse = gl->getMousePosition() / frameSize;
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return ccp(mouse.x, 1.f - mouse.y) * winSize;
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}
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ghc::filesystem::path dirs::getGameDir() {
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// only fetch the path once, since ofc it'll never change
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// throughout the execution
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static const auto path = [] {
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std::array<WCHAR, MAX_PATH> buffer;
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GetModuleFileNameW(NULL, buffer.data(), MAX_PATH);
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const ghc::filesystem::path path(buffer.data());
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return std::filesystem::weakly_canonical(path.parent_path().wstring()).wstring();
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}();
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return path;
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}
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ghc::filesystem::path dirs::getSaveDir() {
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// only fetch the path once, since ofc it'll never change
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// throughout the execution
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static const auto path = [] {
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std::array<WCHAR, MAX_PATH + 1> buffer;
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GetModuleFileNameW(NULL, buffer.data(), MAX_PATH + 1);
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auto executablePath = ghc::filesystem::path(buffer.data());
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auto executableName = executablePath.filename().wstring();
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executableName = executableName.substr(0, executableName.find_last_of(L"."));
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if (SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, buffer.data()) >= 0) {
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auto appdataPath = ghc::filesystem::path(buffer.data());
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auto savePath = appdataPath / executableName;
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if (SHCreateDirectoryExW(NULL, savePath.wstring().c_str(), NULL) >= 0) {
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return std::filesystem::weakly_canonical(savePath.wstring()).wstring();
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}
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}
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return std::filesystem::weakly_canonical(executablePath.parent_path().wstring()).wstring();
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}();
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return path;
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}
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ghc::filesystem::path dirs::getModRuntimeDir() {
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return dirs::getGeodeDir() / "unzipped";
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}
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void geode::utils::game::exit() {
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if (CCApplication::sharedApplication() &&
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(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
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log::error("Cannot exit in PlayLayer or LevelEditorLayer!");
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return;
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}
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if (CCApplication::sharedApplication())
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// please forgive me..
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// manually set the closed flag
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// TODO: actually call glfwSetWindowShouldClose
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*reinterpret_cast<bool*>(reinterpret_cast<uintptr_t>(CCEGLView::sharedOpenGLView()->getWindow()) + 0xa) = true;
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else
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std::exit(0);
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}
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void geode::utils::game::restart() {
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if (CCApplication::sharedApplication() &&
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(GameManager::get()->m_playLayer || GameManager::get()->m_levelEditorLayer)) {
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log::error("Cannot restart in PlayLayer or LevelEditorLayer!");
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return;
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}
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const auto workingDir = dirs::getGameDir();
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wchar_t buffer[MAX_PATH];
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GetModuleFileNameW(nullptr, buffer, MAX_PATH);
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const auto gdName = ghc::filesystem::path(buffer).filename().string();
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// launch updater
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const auto updaterPath = (workingDir / "GeodeUpdater.exe").string();
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ShellExecuteA(nullptr, "open", updaterPath.c_str(), gdName.c_str(), workingDir.string().c_str(), false);
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exit();
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}
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void geode::utils::game::launchLoaderUninstaller(bool deleteSaveData) {
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const auto workingDir = dirs::getGameDir();
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if (!exists((workingDir / "GeodeUninstaller.exe"))) {
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log::error("Uninstaller not found! Not launching.");
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return;
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}
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std::string params;
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if (deleteSaveData) {
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params = "\"/DATA=" + dirs::getSaveDir().string() + "\"";
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}
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// launch uninstaller
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const auto uninstallerPath = (workingDir / "GeodeUninstaller.exe").string();
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ShellExecuteA(nullptr, "open", uninstallerPath.c_str(), params.c_str(), workingDir.string().c_str(), false);
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}
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Result<> geode::hook::addObjcMethod(std::string const& className, std::string const& selectorName, void* imp) {
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return Err("Wrong platform");
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}
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Result<void*> geode::hook::getObjcMethodImp(std::string const& className, std::string const& selectorName) {
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return Err("Wrong platform");
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}
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#endif
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