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662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
65 lines
2.4 KiB
C
Vendored
65 lines
2.4 KiB
C
Vendored
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCGL_H__
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#define __CCGL_H__
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#define glClearDepth glClearDepthf
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#define glDeleteVertexArrays glDeleteVertexArraysOES
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#define glGenVertexArrays glGenVertexArraysOES
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#define glBindVertexArray glBindVertexArrayOES
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#define glMapBuffer glMapBufferOES
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#define glUnmapBuffer glUnmapBufferOES
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#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
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#define GL_WRITE_ONLY GL_WRITE_ONLY_OES
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// GL_GLEXT_PROTOTYPES isn't defined in glplatform.h on android ndk r7
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// we manually define it here
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#include <GLES2/gl2platform.h>
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#ifndef GL_GLEXT_PROTOTYPES
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#define GL_GLEXT_PROTOTYPES 1
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#endif
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// normal process
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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// gl2.h doesn't define GLchar on Android
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typedef char GLchar;
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// android defines GL_BGRA_EXT but not GL_BRGA
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#ifndef GL_BGRA
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#define GL_BGRA 0x80E1
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#endif
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//declare here while define in CCEGLView_android.cpp
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extern PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOESEXT;
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extern PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOESEXT;
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extern PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOESEXT;
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#define glGenVertexArraysOES glGenVertexArraysOESEXT
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#define glBindVertexArrayOES glBindVertexArrayOESEXT
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#define glDeleteVertexArraysOES glDeleteVertexArraysOESEXT
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#endif // __CCGL_H__
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