mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-23 16:07:52 -05:00
329 lines
12 KiB
CMake
329 lines
12 KiB
CMake
set(GEODE_CLI_MINIMUM_VERSION 1.0.5)
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# Find Geode CLI
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if (NOT DEFINED GEODE_CLI OR GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
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find_program(GEODE_CLI NAMES geode.exe geode-cli.exe geode geode-cli PATHS ${CLI_PATH})
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endif()
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# Check if CLI was found
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if (GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
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message(WARNING "Unable to find Geode CLI")
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else()
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# `geode --version` returns `geode x.x.x\n` so gotta do some wacky shit
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execute_process(
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COMMAND ${GEODE_CLI} --version
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OUTPUT_VARIABLE GEODE_CLI_VERSION
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)
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# Remove trailing newline
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string(STRIP ${GEODE_CLI_VERSION} GEODE_CLI_VERSION)
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# Remove program name
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string(REPLACE "geode " "" GEODE_CLI_VERSION ${GEODE_CLI_VERSION})
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# Need at least v1.0.5 (--shut-up arg in geode package resources)
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if (${GEODE_CLI_VERSION} VERSION_LESS ${GEODE_CLI_MINIMUM_VERSION})
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message(FATAL_ERROR
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"Found Geode CLI: ${GEODE_CLI}, however it is version ${GEODE_CLI_VERSION} "
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"while minimum required is version ${GEODE_CLI_MINIMUM_VERSION}. Please update: "
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"https://github.com/geode-sdk/cli/releases/latest"
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)
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endif()
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# Cache version so it's available to other functions
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set(GEODE_CLI_VERSION "${GEODE_CLI_VERSION}" CACHE INTERNAL "GEODE_CLI_VERSION")
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message(STATUS "Found Geode CLI: ${GEODE_CLI} (version ${GEODE_CLI_VERSION})")
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endif()
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# Clear cache of mods being built so mods from earlier
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# configures dont appear on the list
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set(GEODE_MODS_BEING_BUILT "" CACHE INTERNAL "GEODE_MODS_BEING_BUILT")
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# todo: add EXTERNAL argument that takes a list of external mod ids
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# current workaround is to manually append to GEODE_MODS_BEING_BUILT before
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# calling setup_geode_mod if the mod depends on external dependencies that
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# aren't being built
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function(setup_geode_mod proname)
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# Get DONT_INSTALL argument
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set(options DONT_INSTALL)
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set(multiValueArgs EXTERNALS)
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cmake_parse_arguments(SETUP_GEODE_MOD "${options}" "" "${multiValueArgs}" ${ARGN})
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# Link Geode to the mod
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target_link_libraries(${proname} geode-sdk)
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if (GEODE_DISABLE_CLI_CALLS)
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message("Skipping setting up geode mod ${proname}")
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return()
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endif()
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if(GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
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message(FATAL_ERROR
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"setup_geode_mod called, but Geode CLI was not found - "
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"Please install CLI: https://docs.geode-sdk.org/"
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)
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return()
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endif()
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# what is this for
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/mod.json ${CMAKE_CURRENT_BINARY_DIR}/what.txt)
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set_target_properties(${proname} PROPERTIES CMAKE_CONFIGURE_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/mod.json)
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message(STATUS "Setting up ${proname}")
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# Read mod.json
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file(READ "${CMAKE_CURRENT_SOURCE_DIR}/mod.json" MOD_JSON)
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string(JSON MOD_ID GET "${MOD_JSON}" "id")
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string(JSON MOD_VERSION GET "${MOD_JSON}" "version")
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string(JSON MOD_HAS_API ERROR_VARIABLE MOD_DOESNT_HAVE_API GET "${MOD_JSON}" "api")
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string(JSON MOD_HAS_DEPS ERROR_VARIABLE MOD_DOESNT_HAVE_DEPS GET "${MOD_JSON}" "dependencies")
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# Add this mod to the list of known externals mods
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list(APPEND GEODE_MODS_BEING_BUILT "${MOD_ID}:${MOD_VERSION}")
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# Ensure that the list of mods being built is global (persists between setup_geode_mod calls)
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set(GEODE_MODS_BEING_BUILT ${GEODE_MODS_BEING_BUILT} CACHE INTERNAL "GEODE_MODS_BEING_BUILT")
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# Add function arg externals to the list but don't cache that
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if (SETUP_GEODE_MOD_EXTERNALS)
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list(APPEND GEODE_MODS_BEING_BUILT ${SETUP_GEODE_MOD_EXTERNALS})
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endif()
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# For CLI >=v2.4.0, there's an option to disable updating index because
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# Github Actions on Mac just returns 403 for no reason
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if (GEODE_DONT_UPDATE_INDEX AND (${GEODE_CLI_VERSION} VERSION_GREATER_EQUAL "2.4.0"))
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set(DONT_UPDATE_INDEX_ARG "--dont-update-index")
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else()
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set(DONT_UPDATE_INDEX_ARG "")
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endif()
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# Check dependencies using CLI
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if (${GEODE_CLI_VERSION} VERSION_GREATER_EQUAL "2.0.0")
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execute_process(
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COMMAND ${GEODE_CLI} project check ${CMAKE_CURRENT_BINARY_DIR}
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--externals ${GEODE_MODS_BEING_BUILT} ${DONT_UPDATE_INDEX_ARG}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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)
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elseif (${GEODE_CLI_VERSION} VERSION_GREATER_EQUAL "1.4.0")
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execute_process(
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COMMAND ${GEODE_CLI} package setup ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}
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--externals ${GEODE_MODS_BEING_BUILT}
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)
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elseif (MOD_HAS_DEPS)
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message(FATAL_ERROR
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"CLI is version ${GEODE_CLI_VERSION}, but using dependencies "
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"requires at least 1.4.0 - please update your CLI"
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)
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endif()
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# Check if --install should be passed
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if (SETUP_GEODE_MOD_DONT_INSTALL OR GEODE_DONT_INSTALL_MODS)
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message(STATUS "Skipping installing ${proname}")
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set(INSTALL_ARG "")
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else()
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set(INSTALL_ARG "--install")
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endif()
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# The lib binary should be passed only if some headers were provided
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if (MOD_HAS_API)
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message(STATUS "Including library & headers with ${proname}")
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set(HAS_HEADERS On)
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else()
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set(HAS_HEADERS Off)
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endif()
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# todo: figure out how to either not make cmake shit itself and print out --binary path/to/dll "" or
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# make cli not shit itself when it sees that
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if (HAS_HEADERS)
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname} ${CMAKE_CURRENT_SOURCE_DIR}/mod.json
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COMMAND ${GEODE_CLI} package new ${CMAKE_CURRENT_SOURCE_DIR}
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--binary $<TARGET_FILE:${proname}> $<TARGET_LINKER_FILE:${proname}>
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--output ${CMAKE_CURRENT_BINARY_DIR}/${MOD_ID}.geode
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${INSTALL_ARG}
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VERBATIM USES_TERMINAL
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)
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else()
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname} ${CMAKE_CURRENT_SOURCE_DIR}/mod.json
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COMMAND ${GEODE_CLI} package new ${CMAKE_CURRENT_SOURCE_DIR}
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--binary $<TARGET_FILE:${proname}>
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--output ${CMAKE_CURRENT_BINARY_DIR}/${MOD_ID}.geode
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${INSTALL_ARG}
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VERBATIM USES_TERMINAL
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)
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endif()
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# Add dependency dir to include path
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if (EXISTS "${CMAKE_CURRENT_BINARY_DIR}/geode-deps")
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file(GLOB dirs ${CMAKE_CURRENT_BINARY_DIR}/geode-deps/*)
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set(libs_to_link "")
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# Iterate dependency directories
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foreach(dir ${dirs})
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if (IS_DIRECTORY ${dir})
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# v1.4.1 fixes optional dependencies
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if (${GEODE_CLI_VERSION} VERSION_GREATER_EQUAL "1.4.1")
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# Read dep info
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file(READ "${dir}/geode-dep-options.json" DEP_JSON)
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string(JSON required GET "${DEP_JSON}" "required")
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# If this is not a required dependency, don't link it
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if (NOT ${required})
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continue()
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endif()
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else()
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message(WARNING
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"You are using CLI v1.4.0, which has a bug with optional "
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"dependencies - update to v1.4.1 if you want to use "
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"optional dependencies!"
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)
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endif()
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# Otherwise add all .libs or whatever the platform's library type is
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if (WIN32)
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file(GLOB libs ${dir}/*.lib)
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list(APPEND libs_to_link ${libs})
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elseif (APPLE)
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file(GLOB libs ${dir}/*.dylib)
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list(APPEND libs_to_link ${libs})
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elseif (ANDROID)
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file(GLOB libs ${dir}/*.so)
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list(APPEND libs_to_link ${libs})
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else()
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message(FATAL_ERROR "Library extension not defined on this platform")
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endif()
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endif()
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endforeach()
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# Link libs
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target_include_directories(${proname} PUBLIC "${CMAKE_CURRENT_BINARY_DIR}/geode-deps")
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target_link_libraries(${proname} ${libs_to_link})
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endif()
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# Add package target + make output name the mod id
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set_target_properties(${proname} PROPERTIES PREFIX "")
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set_target_properties(${proname} PROPERTIES OUTPUT_NAME ${MOD_ID})
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endfunction()
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function(create_geode_file proname)
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# todo: deprecate at some point ig
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# message(DEPRECATION
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# "create_geode_file has been replaced with setup_geode_mod - "
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# "please replace the function call"
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# )
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# forward all args
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setup_geode_mod(${proname} ${ARGN})
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endfunction()
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function(package_geode_resources proname src dest)
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if (GEODE_DISABLE_CLI_CALLS)
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message("Skipping packaging resources from ${src} into ${dest}")
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return()
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endif()
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message(STATUS "Packaging resources from ${src} into ${dest}")
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if(GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
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message(WARNING
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"package_geode_resources called, but Geode CLI was "
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"not found - You will need to manually package the resources"
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)
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else()
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add_custom_target(${proname}_PACKAGE ALL
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DEPENDS ${proname}
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COMMAND ${GEODE_CLI} package resources ${src} ${dest}
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VERBATIM USES_TERMINAL
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)
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endif()
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endfunction()
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function(package_geode_resources_now proname src dest header_dest)
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if (GEODE_DISABLE_CLI_CALLS)
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message(WARNING
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"package_geode_resources_now called, but GEODE_DISABLE_CLI_CALLS
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is set to true - Faking output result in case you only wish to
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analyze the project statically, do not expect built project to
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function properly"
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)
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set(HEADER_FILE
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"#include <unordered_map>\n\n"
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"static const std::unordered_map<std::string, std::string> "
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"LOADER_RESOURCE_HASHES {}\;\n"
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)
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file(WRITE ${header_dest} ${HEADER_FILE})
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message(STATUS "Wrote fake resource hashes to ${header_dest}")
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return()
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endif()
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if(GEODE_CLI STREQUAL "GEODE_CLI-NOTFOUND")
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message(FATAL_ERROR
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"package_geode_resources_now called, but Geode CLI "
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"was not found - Please install Geode CLI from "
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"https://github.com/geode-sdk/cli/releases/latest"
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)
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return()
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endif()
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message(STATUS "Packaging resources now from ${src} into ${dest}")
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execute_process(
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COMMAND ${GEODE_CLI} package resources ${src} ${dest} --shut-up
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RESULT_VARIABLE GEODE_PACKAGE_RES
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)
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if (NOT GEODE_PACKAGE_RES EQUAL "0")
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message(FATAL_ERROR
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"Command \"${GEODE_CLI} package resources ${src} ${dest}\" returned "
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"${GEODE_PACKAGE_RES} - Expected 0"
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)
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endif()
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file(GLOB RESOURCE_FILES "${dest}/*.*")
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set(HEADER_FILE
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"#include <unordered_map>\n\n"
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"static const std::unordered_map<std::string, std::string> "
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"LOADER_RESOURCE_HASHES {\n"
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# "#include <vector>\n\n"
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# "static const std::vector<std::string> "
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# "LOADER_RESOURCE_FILES {\n"
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)
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# yeah don't think we need to check too many stuff
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# list(APPEND HASHED_EXTENSIONS ".png")
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# list(APPEND HASHED_EXTENSIONS ".mp3")
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# list(APPEND HASHED_EXTENSIONS ".ogg")
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list(APPEND HASHED_EXTENSIONS ".md")
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foreach(file ${RESOURCE_FILES})
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cmake_path(GET file FILENAME FILE_NAME)
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get_filename_component(FILE_EXTENSION ${file} EXT)
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list(FIND HASHED_EXTENSIONS "${FILE_EXTENSION}" FILE_SHOULD_HASH)
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if (NOT FILE_NAME STREQUAL ".geode_cache" AND NOT FILE_SHOULD_HASH EQUAL -1)
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file(SHA256 ${file} COMPUTED_HASH)
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file(SIZE ${file} FILE_SIZE)
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message(STATUS "Hashed ${file} to ${COMPUTED_HASH} (${FILE_SIZE} bytes)")
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list(APPEND HEADER_FILE "\t{ \"${FILE_NAME}\", \"${COMPUTED_HASH}\" },\n")
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# list(APPEND HEADER_FILE "\t\"${FILE_NAME}\",\n")
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endif()
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endforeach()
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list(APPEND HEADER_FILE "}\;\n")
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file(WRITE ${header_dest} ${HEADER_FILE})
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message(STATUS "Wrote resource hashes to ${header_dest}")
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endfunction()
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