mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-27 09:55:34 -05:00
78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
#pragma once
|
|
|
|
#include "../loader/Event.hpp"
|
|
#include <optional>
|
|
|
|
namespace cocos2d {
|
|
class CCNode;
|
|
}
|
|
|
|
namespace geode {
|
|
template<class T>
|
|
concept InheritsCCNode = std::is_base_of_v<cocos2d::CCNode, T>;
|
|
|
|
// Base class; exists so event listeners can be placed dynamically at runtime
|
|
struct GEODE_DLL AEnterLayerEvent : public Event {
|
|
const std::string layerID;
|
|
cocos2d::CCNode* layer;
|
|
|
|
AEnterLayerEvent(
|
|
std::string const& layerID,
|
|
cocos2d::CCNode* layer
|
|
);
|
|
};
|
|
|
|
class GEODE_DLL AEnterLayerFilter : public EventFilter<AEnterLayerEvent> {
|
|
public:
|
|
using Callback = void(AEnterLayerEvent*);
|
|
|
|
protected:
|
|
std::optional<std::string> m_targetID;
|
|
|
|
public:
|
|
ListenerResult handle(utils::MiniFunction<Callback> fn, AEnterLayerEvent* event);
|
|
|
|
AEnterLayerFilter(
|
|
std::optional<std::string> const& id
|
|
);
|
|
AEnterLayerFilter(AEnterLayerFilter const&) = default;
|
|
};
|
|
|
|
template<InheritsCCNode T>
|
|
class EnterLayerEvent final : public AEnterLayerEvent {
|
|
public:
|
|
EnterLayerEvent(
|
|
std::string const& layerID,
|
|
T* layer
|
|
) : AEnterLayerEvent(layerID, layer) {}
|
|
|
|
T* getLayer() const {
|
|
return static_cast<T*>(this->layer);
|
|
}
|
|
};
|
|
|
|
template<class T, class N>
|
|
concept InheritsEnterLayer = std::is_base_of_v<EnterLayerEvent<N>, T>;
|
|
|
|
template<class N, InheritsEnterLayer<N> T = EnterLayerEvent<N>>
|
|
class EnterLayerFilter final : public EventFilter<EnterLayerEvent<N>> {
|
|
public:
|
|
using Callback = void(T*);
|
|
|
|
protected:
|
|
std::optional<std::string> m_targetID;
|
|
|
|
public:
|
|
ListenerResult handle(utils::MiniFunction<Callback> fn, EnterLayerEvent<N>* event) {
|
|
if (m_targetID == event->getID()) {
|
|
fn(static_cast<T*>(event));
|
|
}
|
|
return ListenerResult::Propagate;
|
|
}
|
|
|
|
EnterLayerFilter(
|
|
std::optional<std::string> const& id
|
|
) : m_targetID(id) {}
|
|
EnterLayerFilter(EnterLayerFilter const&) = default;
|
|
};
|
|
}
|