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11 lines
No EOL
358 B
C++
11 lines
No EOL
358 B
C++
#include "Common.hpp"
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#ifdef GEODE_IS_MACOS
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// PlayerObject
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GEODE_MEMBER_CHECK(PlayerObject, m_collisionLog, 0x518);
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GEODE_MEMBER_CHECK(PlayerObject, m_particleSystems, 0x590);
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GEODE_MEMBER_CHECK(PlayerObject, m_waveTrail, 0x600);
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GEODE_MEMBER_CHECK(PlayerObject, m_lastCollidedSolid, 0x690);
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GEODE_MEMBER_CHECK(PlayerObject, m_playerColor1, 0x7c2);
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#endif |