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74 lines
No EOL
2.3 KiB
C++
74 lines
No EOL
2.3 KiB
C++
/*
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* Copyright (c) 2012 cocos2d-x.org
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* http://www.cocos2d-x.org
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*
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* Converted to c++ / cocos2d-x by Angus C
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*/
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/*
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*
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* Helper class to store targets and selectors (and eventually, params?) in the same CCMutableArray. Basically a very crude form of a NSInvocation
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*/
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#ifndef __CCINVOCATION_H__
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#define __CCINVOCATION_H__
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#include "cocoa/CCObject.h"
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#include "../../ExtensionMacros.h"
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NS_CC_EXT_BEGIN
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/**
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* @addtogroup GUI
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* @{
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* @addtogroup control_extension
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* @{
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*/
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typedef unsigned int CCControlEvent;
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typedef void (CCObject::*SEL_CCControlHandler)(CCObject*, CCControlEvent);
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#define cccontrol_selector(_SELECTOR) (SEL_CCControlHandler)(&_SELECTOR)
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/**
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* @js NA
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* @lua NA
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*/
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class CC_DLL CCInvocation : public CCObject
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{
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CC_SYNTHESIZE_READONLY(SEL_CCControlHandler, m_action, Action);
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CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
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CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
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public:
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static CCInvocation* create(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
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CCInvocation(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
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void invoke(CCObject* sender);
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};
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// end of GUI group
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/// @}
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/// @}
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NS_CC_EXT_END
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#endif |