mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-18 03:42:25 -05:00
192 lines
5.9 KiB
C++
192 lines
5.9 KiB
C++
#include "../core/Core.hpp"
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#include "loader/LoaderImpl.hpp"
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#include <Geode/loader/IPC.hpp>
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#include <Geode/loader/Loader.hpp>
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#include <Geode/loader/Log.hpp>
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#include <Geode/loader/Mod.hpp>
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#include <Geode/loader/Setting.hpp>
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#include <Geode/loader/SettingEvent.hpp>
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#include <InternalMod.hpp>
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#include <array>
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USE_GEODE_NAMESPACE();
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int geodeEntry(void* platformData);
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// platform-specific entry points
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#if defined(GEODE_IS_IOS) || defined(GEODE_IS_MACOS)
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#include <dlfcn.h>
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#include <mach-o/dyld.h>
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#include <unistd.h>
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std::length_error::~length_error() _NOEXCEPT {} // do not ask...
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// camila has an old ass macos and this function turned
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// from dynamic to static thats why she needs to define it
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// this is what old versions does to a silly girl
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__attribute__((constructor)) void _entry() {
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auto dylib = dlopen("GeodeBootstrapper.dylib", RTLD_NOLOAD);
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dlclose(dylib);
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std::array<char, PATH_MAX> gddir;
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uint32_t out = PATH_MAX;
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_NSGetExecutablePath(gddir.data(), &out);
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ghc::filesystem::path gdpath = gddir.data();
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ghc::filesystem::current_path(gdpath.parent_path().parent_path());
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auto workingDir = gdpath.parent_path().parent_path();
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auto libDir = workingDir / "Frameworks";
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auto updatesDir = workingDir / "geode" / "update";
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auto error = std::error_code();
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if (ghc::filesystem::exists(updatesDir / "GeodeBootstrapper.dylib", error) && !error) {
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ghc::filesystem::rename(
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updatesDir / "GeodeBootstrapper.dylib", libDir / "GeodeBootstrapper.dylib", error
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);
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if (error) return;
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}
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geodeEntry(nullptr);
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}
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#elif defined(GEODE_IS_WINDOWS)
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#include <Windows.h>
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DWORD WINAPI loadThread(void* arg) {
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bool canMoveBootstrapper = true;
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if (auto mod = GetModuleHandleA("GeodeBootstrapper.dll")) {
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if (WaitForSingleObject(mod, 1000) != WAIT_OBJECT_0) {
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canMoveBootstrapper = false;
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}
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}
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if (canMoveBootstrapper) {
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auto workingDir = ghc::filesystem::current_path();
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auto updatesDir = workingDir / "geode" / "update";
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auto error = std::error_code();
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if (ghc::filesystem::exists(updatesDir / "GeodeBootstrapper.dll", error) && !error) {
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ghc::filesystem::rename(
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updatesDir / "GeodeBootstrapper.dll", workingDir / "GeodeBootstrapper.dll", error
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);
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if (error) return error.value();
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}
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}
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return geodeEntry(arg);
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}
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BOOL WINAPI DllMain(HINSTANCE lib, DWORD reason, LPVOID) {
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switch (reason) {
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case DLL_PROCESS_ATTACH:
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// Prevents threads from notifying this DLL on creation or destruction.
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// Kind of redundant for a game that isn't multi-threaded but will provide
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// some slight optimizations if a mod frequently creates and deletes threads.
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DisableThreadLibraryCalls(lib);
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// loading thread
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HANDLE _ = CreateThread(0, 0, loadThread, lib, 0, nullptr);
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if (_) CloseHandle(_);
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break;
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}
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return TRUE;
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}
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#endif
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#define $_ GEODE_CONCAT(unnamedVar_, __LINE__)
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static auto $_ =
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listenForSettingChanges<BoolSetting>("show-platform-console", [](BoolSetting* setting) {
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if (setting->getValue()) {
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Loader::get()->openPlatformConsole();
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}
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else {
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Loader::get()->closePlatformConsole();
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}
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});
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static auto $_ = listenForIPC("ipc-test", [](IPCEvent* event) -> nlohmann::json {
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return "Hello from Geode!";
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});
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static auto $_ = listenForIPC("loader-info", [](IPCEvent* event) -> nlohmann::json {
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return Loader::get()->getInternalMod()->getModInfo();
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});
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static auto $_ = listenForIPC("list-mods", [](IPCEvent* event) -> nlohmann::json {
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std::vector<nlohmann::json> res;
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auto args = event->messageData;
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JsonChecker checker(args);
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auto root = checker.root("").obj();
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auto includeRunTimeInfo = root.has("include-runtime-info").template get<bool>();
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auto dontIncludeLoader = root.has("dont-include-loader").template get<bool>();
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if (!dontIncludeLoader) {
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res.push_back(
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includeRunTimeInfo ? Loader::get()->getInternalMod()->getRuntimeInfo() :
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Loader::get()->getInternalMod()->getModInfo().toJSON()
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);
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}
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for (auto& mod : Loader::get()->getAllMods()) {
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res.push_back(includeRunTimeInfo ? mod->getRuntimeInfo() : mod->getModInfo().toJSON());
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}
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return res;
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});
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int geodeEntry(void* platformData) {
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// setup internals
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if (!Loader::get()) {
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LoaderImpl::get()->platformMessageBox(
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"Unable to Load Geode!",
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"There was an unknown fatal error setting up "
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"internal tools and Geode can not be loaded. "
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"(Loader::get returned nullptr)"
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);
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return 1;
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}
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if (!geode::core::hook::initialize()) {
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LoaderImpl::get()->platformMessageBox(
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"Unable to load Geode!",
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"There was an unknown fatal error setting up "
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"internal tools and Geode can not be loaded. "
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"(Unable to set up hook manager)"
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);
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return 1;
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}
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geode_implicit_load(InternalMod::get());
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// set up loader, load mods, etc.
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if (!LoaderImpl::get()->setup()) {
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LoaderImpl::get()->platformMessageBox(
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"Unable to Load Geode!",
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"There was an unknown fatal error setting up "
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"the loader and Geode can not be loaded."
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);
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LoaderImpl::get()->reset();
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return 1;
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}
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log::debug("Set up loader");
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if (InternalMod::get()->getSettingValue<bool>("show-platform-console")) {
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Loader::get()->openPlatformConsole();
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}
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log::debug("Entry done.");
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return 0;
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}
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