geode/loader
matcool af8d4a04de
enable ansi color support for windows console, use it on logs
this will use gray for debug, blue for info, yellow for warning and red
for error
2023-05-06 13:32:34 -03:00
..
hash fix filesystem pch breaking the impl 2023-02-08 17:37:37 +03:00
include Reenable has update icon 2023-05-01 16:40:55 +03:00
launcher use wide version of winapi functions 2023-05-01 11:18:35 -03:00
resources handle the ui for major and minor versions 2023-05-01 18:41:18 +03:00
src enable ansi color support for windows console, use it on logs 2023-05-06 13:32:34 -03:00
test fix setuppulsepopup and colorselectpopup 2023-04-27 10:33:07 +03:00
CMakeLists.txt handle the ui for major and minor versions 2023-05-01 18:41:18 +03:00
README.md whole of geode except without history 2022-07-30 19:24:03 +03:00

Loader

Repository for the Geode Mod Loader

Documentation

See docs

Building

Prerequisites:

Quick instructions (for thigh-high programmers)

  1. git clone

  2. mkdir build; cd build; cmake .. -T host=x64 -A win32

  3. cmake --build

  1. Install VS Code

  2. Install the C/C++ and CMake Tools extensions for VS Code

  3. Open up the command line and navigate to any directory where you'd like to build the loader

  4. git clone https://github.com/geode-sdk/loader --recurse-submodules

  5. Open up the directory in VS Code

  6. Press F1 to open the Command Palette and run CMake: Configure (make sure to select an x86 generator)

  7. Open up the Command Palette again and run CMake: Select Variant (select either Release or RelWithDebInfo)

  8. Click Build on the bottom status bar or run CMake: Build