geode/.github/workflows/build.yml
2022-08-01 18:26:25 +03:00

96 lines
2.5 KiB
YAML

name: Build Binaries
on:
workflow_dispatch:
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
jobs:
build:
strategy:
fail-fast: false
matrix:
config:
- name: "Windows"
os: windows-2019
prefixes: ''
extra_flags: '-G "Visual Studio 16 2019" -T host=x86 -A win32'
out_paths: './bin/nightly/geode.dll ./bin/nightly/geode.lib ./bin/nightly/XInput9_1_0.dll'
- name: "macOS"
os: macos-latest
prefixes: 'PATH="/usr/local/opt/ccache/libexec:$PATH"'
extra_flags: "-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON"
out_paths: './bin/nightly/Geode.dylib'
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
steps:
- uses: actions/checkout@v2
- uses: ilammy/msvc-dev-cmd@v1
with:
arch: x86
if: matrix.config.os == 'windows-latest'
- name: Configure ccache
uses: hendrikmuhs/ccache-action@v1.2
with:
key: ${{ matrix.config.os }}
if: matrix.config.os == 'macos-latest'
- name: Configure CMake
run: |
${{ matrix.config.prefixes }} cmake -B ${{ github.workspace }}/build ${{ matrix.config.extra_flags }} -DGEODE_DONT_PACKAGE_RESOURCES=ON
- name: Build
run: |
cd build
cmake --build . --config Release
- name: Move to output folder
shell: bash
working-directory: ${{ github.workspace }}
run: |
mkdir ./out
mv ${{ matrix.config.out_paths }} ./out
- name: Upload Artifacts
uses: actions/upload-artifact@v2
with:
name: ${{ matrix.config.name }}
path: ./out
publish:
runs-on: ubuntu-latest
needs: build
steps:
- uses: actions/checkout@v2
- uses: actions/download-artifact@v3
with:
path: ${{ github.workspace }}
- uses: vimtor/action-zip@v1
with:
files: macOS
dest: macOS.zip
- uses: vimtor/action-zip@v1
with:
files: Windows
dest: Windows.zip
- uses: vimtor/action-zip@v1
with:
files: loader/include
dest: Headers.zip
- name: Update release
uses: IsaacShelton/update-existing-release@v1.3.1
with:
token: ${{ secrets.GITHUB_TOKEN }}
files: ./macOS.zip ./Windows.zip ./Headers.zip
release: Nightly
prerelease: true