geode/loader
2024-01-18 12:35:18 -03:00
..
hash no one needs geodechecksum either 2024-01-04 10:01:45 -03:00
include add PlatformID::toShortString and other things 2024-01-18 09:51:40 -03:00
launcher forward compat mode 2024-01-12 22:18:24 +03:00
resources add gd version key to mod.json 2024-01-15 18:44:23 -03:00
src load native binaries from mod resources/binaries/<platform/ 2024-01-18 12:35:18 -03:00
test breaking change !!! (gd string) 2024-01-13 16:43:53 +03:00
CMakeLists.txt Refactor some stuff in Loader (#420) 2024-01-14 14:23:34 +03:00
README.md whole of geode except without history 2022-07-30 19:24:03 +03:00

Loader

Repository for the Geode Mod Loader

Documentation

See docs

Building

Prerequisites:

Quick instructions (for thigh-high programmers)

  1. git clone

  2. mkdir build; cd build; cmake .. -T host=x64 -A win32

  3. cmake --build

  1. Install VS Code

  2. Install the C/C++ and CMake Tools extensions for VS Code

  3. Open up the command line and navigate to any directory where you'd like to build the loader

  4. git clone https://github.com/geode-sdk/loader --recurse-submodules

  5. Open up the directory in VS Code

  6. Press F1 to open the Command Palette and run CMake: Configure (make sure to select an x86 generator)

  7. Open up the Command Palette again and run CMake: Select Variant (select either Release or RelWithDebInfo)

  8. Click Build on the bottom status bar or run CMake: Build