mirror of
https://github.com/geode-sdk/geode.git
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174 lines
No EOL
5.1 KiB
C++
174 lines
No EOL
5.1 KiB
C++
#include <Geode/Loader.hpp>
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#include <Geode/modify/MenuLayer.hpp>
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#include <Geode/loader/Dispatch.hpp>
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#include <Geode/Bindings.hpp>
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#include "main.hpp"
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using namespace geode::prelude;
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std::string TestEvent::getData() const {
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return data;
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}
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TestEvent::TestEvent(std::string const& data) : data(data) {}
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ListenerResult TestEventFilter::handle(std::function<Callback> fn, TestEvent* event) {
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fn(event);
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return ListenerResult::Propagate;
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}
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TestEventFilter::TestEventFilter() {}
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enum class Icon {
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Steve,
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Mike,
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LazarithTheDestroyerOfForsakenSouls,
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Geoff,
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};
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constexpr Icon DEFAULT_ICON = Icon::Steve;
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class MySettingValue;
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// TODO: v4 (port to new settings)
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// class MySettingValue : public SettingValue {
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// protected:
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// Icon m_icon;
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// public:
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// MySettingValue(std::string const& key, std::string const& modID, Icon icon)
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// : SettingValue(key, modID), m_icon(icon) {}
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// bool load(matjson::Value const& json) override {
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// if (!json.is<int>()) return false;
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// m_icon = static_cast<Icon>(json.as<int>());
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// return true;
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// }
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// bool save(matjson::Value& json) const override {
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// json = static_cast<int>(m_icon);
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// return true;
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// }
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// SettingNode* createNode(float width) override;
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// void setIcon(Icon icon) {
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// m_icon = icon;
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// }
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// Icon getIcon() const {
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// return m_icon;
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// }
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// };
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// class MySettingNode : public SettingNode {
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// protected:
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// Icon m_currentIcon;
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// std::vector<CCSprite*> m_sprites;
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// bool init(MySettingValue* value, float width) {
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// if (!SettingNode::init(value))
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// return false;
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// m_currentIcon = value->getIcon();
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// this->setContentSize({ width, 40.f });
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// auto menu = CCMenu::create();
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// menu->setPosition(width / 2, 20.f);
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// float x = -75.f;
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// for (auto& [spr, icon] : {
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// std::pair { "GJ_square01.png", Icon::Steve, },
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// std::pair { "GJ_square02.png", Icon::Mike, },
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// std::pair { "GJ_square03.png", Icon::LazarithTheDestroyerOfForsakenSouls, },
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// std::pair { "GJ_square04.png", Icon::Geoff, },
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// }) {
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// auto btnSpr = CCSprite::create(spr);
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// btnSpr->setScale(.7f);
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// m_sprites.push_back(btnSpr);
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// if (icon == m_currentIcon) {
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// btnSpr->setColor({ 0, 255, 0 });
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// } else {
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// btnSpr->setColor({ 200, 200, 200 });
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// }
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// auto btn = CCMenuItemSpriteExtra::create(
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// btnSpr, this, menu_selector(MySettingNode::onSelect)
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// );
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// btn->setTag(static_cast<int>(icon));
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// btn->setPosition(x, 0);
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// menu->addChild(btn);
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// x += 50.f;
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// }
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// this->addChild(menu);
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// return true;
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// }
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// void onSelect(CCObject* sender) {
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// for (auto& spr : m_sprites) {
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// spr->setColor({ 200, 200, 200 });
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// }
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// m_currentIcon = static_cast<Icon>(sender->getTag());
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// static_cast<CCSprite*>(
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// static_cast<CCMenuItemSpriteExtra*>(sender)->getNormalImage()
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// )->setColor({ 0, 255, 0 });
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// this->dispatchChanged();
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// }
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// public:
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// void commit() override {
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// static_cast<MySettingValue*>(m_value)->setIcon(m_currentIcon);
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// this->dispatchCommitted();
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// }
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// bool hasUncommittedChanges() override {
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// return m_currentIcon != static_cast<MySettingValue*>(m_value)->getIcon();
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// }
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// bool hasNonDefaultValue() override {
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// return m_currentIcon != DEFAULT_ICON;
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// }
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// void resetToDefault() override {
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// m_currentIcon = DEFAULT_ICON;
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// }
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// static MySettingNode* create(MySettingValue* value, float width) {
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// auto ret = new MySettingNode;
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// if (ret->init(value, width)) {
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// ret->autorelease();
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// return ret;
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// }
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// delete ret;
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// return nullptr;
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// }
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// };
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// SettingNode* MySettingValue::createNode(float width) {
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// return MySettingNode::create(this, width);
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// }
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struct MyMenuLayer : Modify<MyMenuLayer, MenuLayer> {
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void onMoreGames(CCObject*) {
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TestEvent("Event system works!").post();
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if (Mod::get()->getSettingValue<bool>("its-raining-after-all")) {
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FLAlertLayer::create("Damn", ":(", "OK")->show();
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}
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else {
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FLAlertLayer::create(
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"Yay",
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"The weather report said it wouldn't rain today :)",
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"OK"
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)->show();
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}
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}
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};
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$on_mod(Loaded) {
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// Mod::get()->addCustomSetting<MySettingValue>("overcast-skies", DEFAULT_ICON);
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(void)new EventListener(+[](GJGarageLayer* gl) {
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auto label = CCLabelBMFont::create("Dispatcher works!", "bigFont.fnt");
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label->setPosition(100, 80);
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label->setScale(.4f);
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label->setZOrder(99999);
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gl->addChild(label);
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return ListenerResult::Propagate;
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}, MyDispatchFilter("geode.test/test-garage-open"));
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} |