mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-26 17:36:05 -05:00
6dc6e9b418
no more std::filesystem errors from other libraries. sorry to all the 3 people still on macos 10.13, not like you can even launch the game anyways
235 lines
7.6 KiB
YAML
235 lines
7.6 KiB
YAML
name: Build Binaries
|
|
|
|
on:
|
|
workflow_dispatch:
|
|
pull_request:
|
|
push:
|
|
branches:
|
|
- '**' # every branch
|
|
- '!no-build-**' # unless marked as no-build
|
|
|
|
env:
|
|
GEODE_CI: ''
|
|
CCACHE_ACTION_CI: true
|
|
|
|
jobs:
|
|
build:
|
|
strategy:
|
|
fail-fast: false
|
|
matrix:
|
|
config:
|
|
- name: Windows
|
|
os: windows-latest
|
|
id: win
|
|
cli_id: win
|
|
extra_flags: -T host=x64 -A win32 -DCMAKE_BUILD_TYPE=RelWithDebInfo -DGEODE_DEBUG=On
|
|
# uncomment to use vs clang-cl and ninja
|
|
#extra_flags: >
|
|
# --no-warn-unused-cli
|
|
# "-DCMAKE_C_COMPILER:FILEPATH=$env:VCINSTALLDIR\Tools\Llvm\bin\clang-cl.exe"
|
|
# "-DCMAKE_CXX_COMPILER:FILEPATH=$env:VCINSTALLDIR\Tools\Llvm\bin\clang-cl.exe"
|
|
# -G Ninja -DCMAKE_BUILD_TYPE=RelWithDebInfo -DGEODE_DEBUG=On
|
|
cli_cmd: ''
|
|
package_cmd: 'makensis -WX -V3 ./installer/windows/installer.nsi'
|
|
installer_path: './installer/windows/geode-installer-win.exe'
|
|
|
|
- name: macOS
|
|
os: macos-latest
|
|
id: mac
|
|
cli_id: mac
|
|
extra_flags: >
|
|
-DCMAKE_C_COMPILER=clang
|
|
-DCMAKE_CXX_COMPILER=clang++
|
|
-DCMAKE_C_COMPILER_LAUNCHER=ccache
|
|
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
|
|
-DCMAKE_BUILD_TYPE=RelWithDebInfo
|
|
-DGEODE_DEBUG=On
|
|
-DCMAKE_OSX_DEPLOYMENT_TARGET=10.15
|
|
-DGEODE_DONT_BUILD_TEST_MODS=1
|
|
cli_cmd: 'chmod +x $GITHUB_WORKSPACE/cli/geode'
|
|
package_cmd: './installer/mac/package.sh ./bin/nightly ./installer/mac/geode-installer-mac.pkg'
|
|
installer_path: './installer/mac/geode-installer-mac.pkg'
|
|
|
|
- name: Android32
|
|
os: ubuntu-latest
|
|
id: android32
|
|
cli_id: linux
|
|
extra_flags: >
|
|
-DCMAKE_TOOLCHAIN_FILE=$NDK_HOME/build/cmake/android.toolchain.cmake
|
|
-DANDROID_ABI=armeabi-v7a
|
|
-DANDROID_PLATFORM=android-23
|
|
-DGEODE_DONT_BUILD_TEST_MODS=1
|
|
-G Ninja
|
|
cli_cmd: 'chmod +x $GITHUB_WORKSPACE/cli/geode'
|
|
package_cmd: ''
|
|
installer_path: ''
|
|
|
|
- name: Android64
|
|
os: ubuntu-latest
|
|
id: android64
|
|
cli_id: linux
|
|
extra_flags: >
|
|
-DCMAKE_TOOLCHAIN_FILE=$NDK_HOME/build/cmake/android.toolchain.cmake
|
|
-DANDROID_ABI=arm64-v8a
|
|
-DANDROID_PLATFORM=android-23
|
|
-DGEODE_DONT_BUILD_TEST_MODS=1
|
|
-G Ninja
|
|
cli_cmd: 'chmod +x $GITHUB_WORKSPACE/cli/geode'
|
|
package_cmd: ''
|
|
installer_path: ''
|
|
|
|
|
|
name: Build ${{ matrix.config.name }}
|
|
runs-on: ${{ matrix.config.os }}
|
|
|
|
steps:
|
|
- name: Checkout
|
|
uses: actions/checkout@v3
|
|
with:
|
|
submodules: recursive
|
|
|
|
- name: Setup ccache
|
|
uses: hendrikmuhs/ccache-action@v1
|
|
with:
|
|
key: ${{ matrix.config.os }}
|
|
if: matrix.config.id != 'win'
|
|
|
|
- name: Setup MSVC
|
|
uses: ilammy/msvc-dev-cmd@v1.12.1
|
|
with:
|
|
arch: amd64_x86
|
|
if: matrix.config.id == 'win'
|
|
|
|
- name: Setup NDK
|
|
uses: nttld/setup-ndk@v1
|
|
id: setup-ndk
|
|
with:
|
|
ndk-version: r26b
|
|
add-to-path: false
|
|
if: matrix.config.id == 'android32' || matrix.config.id == 'android64'
|
|
|
|
- name: Download CLI
|
|
uses: robinraju/release-downloader@v1.8
|
|
with:
|
|
repository: geode-sdk/cli
|
|
latest: true
|
|
fileName: '*-${{ matrix.config.cli_id }}.zip'
|
|
tarBall: false
|
|
zipBall: false
|
|
out-file-path: "cli"
|
|
|
|
- name: Setup CLI
|
|
run: |
|
|
7z x "${{ github.workspace }}/cli/*-${{ matrix.config.cli_id }}.zip" -o"${{ github.workspace }}/cli"
|
|
${{ matrix.config.cli_cmd }}
|
|
echo "${{ github.workspace }}/cli" >> $GITHUB_PATH
|
|
|
|
- name: Setup Android Env
|
|
run: |
|
|
echo "NDK_HOME=${{ steps.setup-ndk.outputs.ndk-path }}" >> "$GITHUB_ENV"
|
|
sudo apt install ninja-build
|
|
if: matrix.config.id == 'android32' || matrix.config.id == 'android64'
|
|
|
|
- name: Configure
|
|
run: >
|
|
cmake -B ${{ github.workspace }}/build
|
|
-DCLI_PATH="${{ github.workspace }}/cli"
|
|
${{ matrix.config.extra_flags }}
|
|
|
|
- name: Build
|
|
run: |
|
|
cd ${{ github.workspace }}/build
|
|
cmake --build . --config RelWithDebInfo --parallel
|
|
rm ${{ github.workspace }}/bin/nightly/resources/.geode_cache
|
|
|
|
- name: Upload Artifacts
|
|
uses: actions/upload-artifact@v3
|
|
with:
|
|
name: geode-${{ matrix.config.id }}
|
|
path: ./bin/nightly
|
|
|
|
- name: Package Installer
|
|
run: ${{ matrix.config.package_cmd }}
|
|
if: matrix.config.installer_path != ''
|
|
|
|
- name: Upload Installer
|
|
uses: actions/upload-artifact@v3
|
|
with:
|
|
name: geode-installer-${{ matrix.config.id }}
|
|
path: ${{ matrix.config.installer_path }}
|
|
if: matrix.config.installer_path != ''
|
|
|
|
publish:
|
|
name: Publish
|
|
runs-on: ubuntu-latest
|
|
needs: build
|
|
if: github.ref == 'refs/heads/main'
|
|
steps:
|
|
- name: Checkout
|
|
uses: actions/checkout@v3
|
|
|
|
- name: Declare Version Variables
|
|
id: ref
|
|
shell: bash
|
|
run: |
|
|
echo "version=$(cat ${{ github.workspace }}/VERSION | xargs)" >> $GITHUB_OUTPUT
|
|
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
|
|
|
|
- name: Download Artifacts
|
|
uses: actions/download-artifact@v3
|
|
with:
|
|
path: ${{ github.workspace }}
|
|
|
|
- name: Move Installers
|
|
run: |
|
|
mv geode-installer-mac/geode-installer-mac.pkg geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
|
|
mv geode-installer-win/geode-installer-win.exe geode-installer-${{ steps.ref.outputs.hash }}-win.exe
|
|
|
|
- name: Zip MacOS Artifacts
|
|
uses: vimtor/action-zip@v1.1
|
|
with:
|
|
files: geode-mac/Geode.dylib geode-mac/GeodeBootstrapper.dylib
|
|
dest: geode-${{ steps.ref.outputs.hash }}-mac.zip
|
|
|
|
- name: Zip Windows Artifacts
|
|
uses: vimtor/action-zip@v1.1
|
|
with:
|
|
files: geode-win/XInput9_1_0.dll geode-win/Geode.dll geode-win/GeodeUpdater.exe geode-win/Geode.lib geode-win/Geode.pdb
|
|
dest: geode-${{ steps.ref.outputs.hash }}-win.zip
|
|
|
|
- name: Zip Android32 Artifacts
|
|
uses: vimtor/action-zip@v1.1
|
|
with:
|
|
files: geode-android32/Geode.android32.so
|
|
dest: geode-${{ steps.ref.outputs.hash }}-android32.zip
|
|
|
|
- name: Zip Android64 Artifacts
|
|
uses: vimtor/action-zip@v1.1
|
|
with:
|
|
files: geode-android64/Geode.android64.so
|
|
dest: geode-${{ steps.ref.outputs.hash }}-android64.zip
|
|
|
|
- name: Zip Resources
|
|
uses: vimtor/action-zip@v1.1
|
|
with:
|
|
files: geode-android64/resources
|
|
dest: resources.zip
|
|
|
|
- name: Update Development Release
|
|
uses: andelf/nightly-release@main
|
|
env:
|
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
|
with:
|
|
tag_name: nightly
|
|
name: 'Development Release'
|
|
body: |
|
|
Geode development release for commit ${{ github.sha }}. Since this is not a regular release, Geode will not install the resources automatically, so you should use the installer if you want them.
|
|
files: |
|
|
./geode-installer-${{ steps.ref.outputs.hash }}-win.exe
|
|
./geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
|
|
./geode-${{ steps.ref.outputs.hash }}-win.zip
|
|
./geode-${{ steps.ref.outputs.hash }}-mac.zip
|
|
./geode-${{ steps.ref.outputs.hash }}-android32.zip
|
|
./geode-${{ steps.ref.outputs.hash }}-android64.zip
|
|
./resources.zip
|
|
|