mirror of
https://github.com/geode-sdk/geode.git
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104 lines
No EOL
2 KiB
C++
104 lines
No EOL
2 KiB
C++
#pragma once
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#include <cstdint>
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#include <array>
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#include <string_view>
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#include <string>
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#include <compare>
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namespace geode::stl {
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class StringImpl;
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struct StringData;
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#if defined(GEODE_IS_WINDOWS)
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struct StringData {
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union {
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std::array<char, 16> m_smallStorage;
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char* m_bigStorage;
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};
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size_t m_size;
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size_t m_capacity;
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};
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#elif defined(GEODE_IS_MACOS) || defined(GEODE_IS_ANDROID)
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struct StringData {
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struct Internal {
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size_t m_size;
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size_t m_capacity;
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int m_refcount;
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};
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Internal* m_data = nullptr;
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};
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#elif defined(GEODE_IS_IOS)
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struct StringData {
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struct Short {
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uint8_t sizex2;
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std::array<char, 23> shortStorage;
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};
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struct Long {
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size_t capacitym1;
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size_t size;
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char* longStorage;
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};
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union {
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Short m_short;
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Long m_long;
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};
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};
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#endif
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}
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namespace gd {
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#ifdef GEODE_IS_MACOS
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// rob uses libc++ now! this will prob work fine
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using string = std::string;
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#else
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class GEODE_DLL string {
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geode::stl::StringData m_data;
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friend geode::stl::StringImpl;
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public:
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string();
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string(string const&);
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// string(string&&);
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string(char const*);
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string(std::string const&);
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// tried to add a string_view ctor, but got overload errors :(
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~string();
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string& operator=(string const&);
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string& operator=(string&&);
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string& operator=(char const*);
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string& operator=(std::string const&);
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void clear();
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char& at(size_t pos);
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char const& at(size_t pos) const;
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char& operator[](size_t pos);
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char const& operator[](size_t pos) const;
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char* data();
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char const* data() const;
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char const* c_str() const;
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size_t size() const;
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size_t capacity() const;
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bool empty() const;
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bool operator==(string const& other) const;
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bool operator==(std::string_view const other) const;
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std::strong_ordering operator<=>(string const& other) const;
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std::strong_ordering operator<=>(std::string_view const other) const;
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operator std::string() const;
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operator std::string_view() const;
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};
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#endif
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} |