mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-27 01:45:35 -05:00
366 lines
12 KiB
C++
366 lines
12 KiB
C++
#pragma once
|
|
|
|
#include <cocos2d.h>
|
|
|
|
#pragma warning(disable: 4275)
|
|
|
|
namespace geode {
|
|
// all of these are explicitly numbered so if we add a new size / color in
|
|
// the future we can slot it in reasonably and just set the number to be at
|
|
// the end so backwards compatability stays
|
|
// (for example TinyAlt = 8 to CircleBaseSize)
|
|
|
|
enum class CircleBaseSize {
|
|
Tiny = 0, // Equivalent to the tiny delete button
|
|
Small = 1, // Equivalent to most circular buttons in the editor
|
|
SmallAlt = 2, // Equivalent to the trash button in the editor
|
|
Medium = 3, // Equivalent to most buttons
|
|
MediumAlt = 4, // Equivalent to the bottom buttons in MenuLayer
|
|
Big = 5, // Equivalent to the New button
|
|
BigAlt = 6, // Equivalent to the Account button
|
|
Large = 7, // Equivalent to the big Play Button
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CircleBaseSize);
|
|
|
|
enum class CircleBaseColor {
|
|
Green = 0,
|
|
Pink = 1,
|
|
Gray = 2,
|
|
Blue = 3,
|
|
Cyan = 4,
|
|
DarkPurple = 5, // Geode-added color, used in Geode UIs
|
|
DarkAqua = 6, // Geode-added color, used in Geode UIs
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CircleBaseColor);
|
|
|
|
enum class CrossBaseSize {
|
|
Small = 0, // the size of the icon kit / create button
|
|
Huge = 1, // the size of the play button
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CrossBaseSize);
|
|
|
|
enum class CrossBaseColor {
|
|
Green = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CrossBaseColor);
|
|
|
|
enum class AccountBaseSize {
|
|
Normal = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(AccountBaseSize);
|
|
|
|
enum class AccountBaseColor {
|
|
Blue = 0,
|
|
Gray = 1,
|
|
Purple = 2,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(AccountBaseColor);
|
|
|
|
enum class IconSelectBaseSize {
|
|
Normal = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(IconSelectBaseSize);
|
|
|
|
enum class IconSelectBaseColor {
|
|
Unselected = 0,
|
|
Selected = 1,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(IconSelectBaseColor);
|
|
|
|
enum class EditorBaseSize {
|
|
Normal = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(EditorBaseSize);
|
|
|
|
enum class EditorBaseColor {
|
|
LightBlue = 0,
|
|
Green = 1,
|
|
Orange = 2,
|
|
DarkGray = 3,
|
|
Gray = 4,
|
|
Pink = 5,
|
|
Teal = 6,
|
|
Aqua = 7,
|
|
Cyan = 8,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(EditorBaseColor);
|
|
|
|
enum class TabBaseSize {
|
|
Normal = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(TabBaseSize);
|
|
|
|
enum class TabBaseColor {
|
|
Unselected = 0,
|
|
Selected = 1,
|
|
UnselectedDark = 2,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(TabBaseColor);
|
|
|
|
enum class LeaderboardBaseSize {
|
|
Normal = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(LeaderboardBaseSize);
|
|
|
|
enum class LeaderboardBaseColor {
|
|
Blue = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(LeaderboardBaseColor);
|
|
|
|
enum class CategoryBaseSize {
|
|
Big = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CategoryBaseSize);
|
|
|
|
enum class CategoryBaseColor {
|
|
Green = 0,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(CategoryBaseColor);
|
|
|
|
enum class BaseType {
|
|
// Circle buttons
|
|
Circle = 0,
|
|
// Like the buttons in the main menu
|
|
Cross = 1,
|
|
// Like the friend request / account buttons
|
|
Account = 2,
|
|
// Like the icon select button
|
|
IconSelect = 3,
|
|
// Like the leaderboard buttons
|
|
Leaderboard = 4,
|
|
// Like the buttons in the editor sidebar
|
|
Editor = 5,
|
|
// Like a list view tab
|
|
Tab = 6,
|
|
// Like the buttons in CreatorLayer
|
|
Category = 7,
|
|
};
|
|
GEODE_DLL const char* baseEnumToString(BaseType);
|
|
|
|
/**
|
|
* Represents a GD button sprite where there's
|
|
* an icon sprite on top another default sprite.
|
|
* You know, it has a base. It's based.
|
|
* lmao trademark lizbith
|
|
*/
|
|
class GEODE_DLL BasedButtonSprite : public cocos2d::CCSprite {
|
|
protected:
|
|
BaseType m_type;
|
|
int m_size;
|
|
int m_color;
|
|
cocos2d::CCNode* m_onTop = nullptr;
|
|
float m_onTopRelativeScale = 1.f;
|
|
cocos2d::CCPoint m_topOffset = cocos2d::CCPointZero;
|
|
|
|
bool init(cocos2d::CCNode* ontop, BaseType type, int size, int color);
|
|
bool initWithSprite(
|
|
const char* sprName, float sprScale, BaseType type, int size, int color
|
|
);
|
|
bool initWithSpriteFrameName(
|
|
const char* sprName, float sprScale, BaseType type, int size, int color
|
|
);
|
|
|
|
virtual cocos2d::CCSize getMaxTopSize() const;
|
|
|
|
virtual ~BasedButtonSprite();
|
|
|
|
public:
|
|
/**
|
|
* Create a BasedButtonSprite. In general, it is recommended to use
|
|
* the specialized subclasses, such as CircleButtonSprite or
|
|
* TabButtonSprite
|
|
* @param ontop The top node of the sprite
|
|
* @param type The type of the base sprite
|
|
* @param size The size of the base sprite. Cast this from the base
|
|
* type's respective BaseSize enum
|
|
* @param color The color of the base sprite. Cast this from the base
|
|
* type's respective BaseColor enum
|
|
* @returns Created BasedButtonSprite, or nullptr if parameters were
|
|
* invalid
|
|
*/
|
|
static BasedButtonSprite* create(
|
|
cocos2d::CCNode* ontop, BaseType type, int size, int color
|
|
);
|
|
|
|
/**
|
|
* Set an offset to the top sprite
|
|
*/
|
|
void setTopOffset(cocos2d::CCPoint const& offset);
|
|
void setTopRelativeScale(float scale);
|
|
|
|
cocos2d::CCNode* getTopNode() const;
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with a circular base, similar to the buttons at
|
|
* the bottom of the main menu
|
|
*/
|
|
class GEODE_DLL CircleButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static CircleButtonSprite* create(
|
|
cocos2d::CCNode* top, CircleBaseColor color = CircleBaseColor::Green,
|
|
CircleBaseSize size = CircleBaseSize::Medium
|
|
);
|
|
static CircleButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CircleBaseColor color = CircleBaseColor::Green,
|
|
CircleBaseSize size = CircleBaseSize::Medium
|
|
);
|
|
static CircleButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CircleBaseColor color = CircleBaseColor::Green,
|
|
CircleBaseSize size = CircleBaseSize::Medium
|
|
);
|
|
cocos2d::CCSize getMaxTopSize() const override;
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with a cross base, like the buttons in the main
|
|
* menu
|
|
*/
|
|
class GEODE_DLL CrossButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static CrossButtonSprite* create(
|
|
cocos2d::CCNode* top,
|
|
CrossBaseColor color = CrossBaseColor::Green,
|
|
CrossBaseSize size = CrossBaseSize::Small
|
|
);
|
|
static CrossButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CrossBaseColor color = CrossBaseColor::Green,
|
|
CrossBaseSize size = CrossBaseSize::Small
|
|
);
|
|
static CrossButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CrossBaseColor color = CrossBaseColor::Green,
|
|
CrossBaseSize size = CrossBaseSize::Small
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with a cross base, like the buttons in the main
|
|
* menu
|
|
*/
|
|
class GEODE_DLL AccountButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static AccountButtonSprite* create(
|
|
cocos2d::CCNode* top,
|
|
AccountBaseColor color = AccountBaseColor::Blue,
|
|
AccountBaseSize size = AccountBaseSize::Normal
|
|
);
|
|
static AccountButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
AccountBaseColor color = AccountBaseColor::Blue,
|
|
AccountBaseSize size = AccountBaseSize::Normal
|
|
);
|
|
static AccountButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
AccountBaseColor color = AccountBaseColor::Blue,
|
|
AccountBaseSize size = AccountBaseSize::Normal
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with a cross base, like the buttons in the main
|
|
* menu
|
|
*/
|
|
class GEODE_DLL IconSelectButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static IconSelectButtonSprite* create(
|
|
cocos2d::CCNode* top,
|
|
IconSelectBaseColor color = IconSelectBaseColor::Unselected,
|
|
IconSelectBaseSize size = IconSelectBaseSize::Normal
|
|
);
|
|
static IconSelectButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
IconSelectBaseColor color = IconSelectBaseColor::Unselected,
|
|
IconSelectBaseSize size = IconSelectBaseSize::Normal
|
|
);
|
|
static IconSelectButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
IconSelectBaseColor color = IconSelectBaseColor::Unselected,
|
|
IconSelectBaseSize size = IconSelectBaseSize::Normal
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with a cross base, like the buttons in the main
|
|
* menu
|
|
*/
|
|
class GEODE_DLL LeaderboardButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static LeaderboardButtonSprite* create(
|
|
cocos2d::CCNode* top,
|
|
LeaderboardBaseColor color = LeaderboardBaseColor::Blue,
|
|
LeaderboardBaseSize size = LeaderboardBaseSize::Normal
|
|
);
|
|
static LeaderboardButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
LeaderboardBaseColor color = LeaderboardBaseColor::Blue,
|
|
LeaderboardBaseSize size = LeaderboardBaseSize::Normal
|
|
);
|
|
static LeaderboardButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
LeaderboardBaseColor color = LeaderboardBaseColor::Blue,
|
|
LeaderboardBaseSize size = LeaderboardBaseSize::Normal
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite with the same base as the right-side action
|
|
* buttons in the editor
|
|
*/
|
|
class GEODE_DLL EditorButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static EditorButtonSprite* create(
|
|
cocos2d::CCNode* top, EditorBaseColor color,
|
|
EditorBaseSize size = EditorBaseSize::Normal
|
|
);
|
|
static EditorButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
EditorBaseColor color = EditorBaseColor::Green,
|
|
EditorBaseSize size = EditorBaseSize::Normal
|
|
);
|
|
static EditorButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
EditorBaseColor color = EditorBaseColor::Green,
|
|
EditorBaseSize size = EditorBaseSize::Normal
|
|
);
|
|
cocos2d::CCSize getMaxTopSize() const override;
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite for list view tabs
|
|
*/
|
|
class GEODE_DLL TabButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static TabButtonSprite* create(
|
|
const char* text,
|
|
TabBaseColor color,
|
|
TabBaseSize size = TabBaseSize::Normal
|
|
);
|
|
};
|
|
|
|
/**
|
|
* Creates a button sprite for category buttons, i.e. the big buttons in
|
|
* CreatorLayer
|
|
*/
|
|
class GEODE_DLL CategoryButtonSprite : public BasedButtonSprite {
|
|
public:
|
|
static CategoryButtonSprite* create(
|
|
cocos2d::CCNode* top,
|
|
CategoryBaseColor color = CategoryBaseColor::Green,
|
|
CategoryBaseSize size = CategoryBaseSize::Big
|
|
);
|
|
static CategoryButtonSprite* createWithSprite(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CategoryBaseColor color = CategoryBaseColor::Green,
|
|
CategoryBaseSize size = CategoryBaseSize::Big
|
|
);
|
|
static CategoryButtonSprite* createWithSpriteFrameName(
|
|
const char* sprName, float sprScale = 1.f,
|
|
CategoryBaseColor color = CategoryBaseColor::Green,
|
|
CategoryBaseSize size = CategoryBaseSize::Big
|
|
);
|
|
};
|
|
}
|