geode/loader
2024-02-04 03:49:25 -07:00
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hash fuck you newlines in hashing 2024-01-22 20:42:11 +03:00
include define CC_FORMAT_PRINTF on msvc intellisense (#485) 2024-02-03 21:56:47 -03:00
launcher forward compat mode 2024-01-12 22:18:24 +03:00
resources i am no longer into anime 2024-01-28 12:41:05 +02:00
src change log filenames for better sorting 2024-02-04 03:49:25 -07:00
test better geode version comparison & handling 2024-01-31 00:47:30 +03:00
CMakeLists.txt use file(MAKE_DIRECTORY) instead of make_directory 2024-02-03 21:11:37 +03:00
README.md whole of geode except without history 2022-07-30 19:24:03 +03:00

Loader

Repository for the Geode Mod Loader

Documentation

See docs

Building

Prerequisites:

Quick instructions (for thigh-high programmers)

  1. git clone

  2. mkdir build; cd build; cmake .. -T host=x64 -A win32

  3. cmake --build

  1. Install VS Code

  2. Install the C/C++ and CMake Tools extensions for VS Code

  3. Open up the command line and navigate to any directory where you'd like to build the loader

  4. git clone https://github.com/geode-sdk/loader --recurse-submodules

  5. Open up the directory in VS Code

  6. Press F1 to open the Command Palette and run CMake: Configure (make sure to select an x86 generator)

  7. Open up the Command Palette again and run CMake: Select Variant (select either Release or RelWithDebInfo)

  8. Click Build on the bottom status bar or run CMake: Build