geode/loader/include/Geode/utils
qimiko 041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
..
addresser.hpp rename monostate ctors to zero ctors & make it platform independent 2023-03-06 00:52:39 +03:00
casts.hpp
cocos.hpp fix WeakRef 2023-04-07 20:07:16 +03:00
file.hpp remove file::current_path, add less and more version compares 2023-05-01 16:06:06 +03:00
general.hpp
JsonValidation.hpp move GEODE_DLL to the structs themselves in JsonValidation 2023-02-10 17:09:05 +02:00
map.hpp
MiniFunction.hpp implement loader for android 2023-06-05 17:42:22 -07:00
ranges.hpp fix ranges::reverse + add break line option to AxisLayoutOptions 2023-02-14 21:54:45 +02:00
Result.hpp fix GEODE_UNWRAP macros not using fully qualified names 2023-06-04 17:23:13 +03:00
SeedValue.hpp
string.hpp
timer.hpp
VersionInfo.hpp add default case for version comparisons 2023-06-04 17:23:31 +03:00
web.hpp Make SentAsyncWebRequest dllexported 2023-04-05 21:01:32 +03:00