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13 lines
380 B
C++
13 lines
380 B
C++
#pragma once
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#include <Geode/DefaultInclude.hpp>
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#include <cocos2d.h>
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namespace geode {
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/**
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* Creates the usual blue gradient BG for a layer. You should use this over
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* creating the sprite manually, as in the future we may provide texture
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* packs the ability to override this function.
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*/
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GEODE_DLL cocos2d::CCSprite* createLayerBG();
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}
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