geode/loader/include/Geode/cocos/extensions/GUI/CCControlExtension/CCInvocation.h
2022-07-30 19:24:03 +03:00

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2.3 KiB
C++

/*
* Copyright (c) 2012 cocos2d-x.org
* http://www.cocos2d-x.org
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*
* Converted to c++ / cocos2d-x by Angus C
*/
/*
*
* Helper class to store targets and selectors (and eventually, params?) in the same CCMutableArray. Basically a very crude form of a NSInvocation
*/
#ifndef __CCINVOCATION_H__
#define __CCINVOCATION_H__
#include "cocoa/CCObject.h"
#include "../../ExtensionMacros.h"
NS_CC_EXT_BEGIN
/**
* @addtogroup GUI
* @{
* @addtogroup control_extension
* @{
*/
typedef unsigned int CCControlEvent;
typedef void (CCObject::*SEL_CCControlHandler)(CCObject*, CCControlEvent);
#define cccontrol_selector(_SELECTOR) (SEL_CCControlHandler)(&_SELECTOR)
/**
* @js NA
* @lua NA
*/
class CC_DLL CCInvocation : public CCObject
{
CC_SYNTHESIZE_READONLY(SEL_CCControlHandler, m_action, Action);
CC_SYNTHESIZE_READONLY(CCObject*, m_target, Target);
CC_SYNTHESIZE_READONLY(CCControlEvent, m_controlEvent, ControlEvent);
public:
static CCInvocation* create(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
CCInvocation(CCObject* target, SEL_CCControlHandler action, CCControlEvent controlEvent);
void invoke(CCObject* sender);
};
// end of GUI group
/// @}
/// @}
NS_CC_EXT_END
#endif