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662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
94 lines
2.6 KiB
C++
Vendored
94 lines
2.6 KiB
C++
Vendored
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCEGLView.h"
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#include "../cocoa/CCSet.h"
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#include "CCDirector.h"
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#include "../include/ccMacros.h"
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#include "../touch_dispatcher/CCTouchDispatcher.h"
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#include "jni/IMEJni.h"
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#include "jni/Java_org_cocos2dx_lib_Cocos2dxHelper.h"
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#include "../platform/CCGL.h"
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#include <stdlib.h>
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#include <android/log.h>
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#if CC_TEXTURE_ATLAS_USE_VAO
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// <EGL/egl.h> exists since android 2.3
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#include <EGL/egl.h>
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PFNGLGENVERTEXARRAYSOESPROC glGenVertexArraysOESEXT = 0;
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PFNGLBINDVERTEXARRAYOESPROC glBindVertexArrayOESEXT = 0;
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PFNGLDELETEVERTEXARRAYSOESPROC glDeleteVertexArraysOESEXT = 0;
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#endif
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void initExtensions() {
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#if CC_TEXTURE_ATLAS_USE_VAO
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glGenVertexArraysOESEXT = (PFNGLGENVERTEXARRAYSOESPROC)eglGetProcAddress("glGenVertexArraysOES");
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glBindVertexArrayOESEXT = (PFNGLBINDVERTEXARRAYOESPROC)eglGetProcAddress("glBindVertexArrayOES");
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glDeleteVertexArraysOESEXT = (PFNGLDELETEVERTEXARRAYSOESPROC)eglGetProcAddress("glDeleteVertexArraysOES");
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#endif
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}
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NS_CC_BEGIN
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CCEGLView::CCEGLView()
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{
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initExtensions();
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}
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CCEGLView::~CCEGLView()
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{
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}
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bool CCEGLView::isOpenGLReady()
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{
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return (m_obScreenSize.width != 0 && m_obScreenSize.height != 0);
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}
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void CCEGLView::end()
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{
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terminateProcessJNI();
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}
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void CCEGLView::swapBuffers()
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{
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}
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CCEGLView* CCEGLView::sharedOpenGLView()
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{
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static CCEGLView instance;
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return &instance;
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}
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void CCEGLView::setIMEKeyboardState(bool bOpen)
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{
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setKeyboardStateJNI((int)bOpen);
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}
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NS_CC_END
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