mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-20 21:02:26 -05:00
662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
60 lines
2.7 KiB
C++
Vendored
60 lines
2.7 KiB
C++
Vendored
/*******************************************************************************
|
|
* Copyright (c) 2013, Esoteric Software
|
|
* All rights reserved.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
|
* this list of conditions and the following disclaimer in the documentation
|
|
* and/or other materials provided with the distribution.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
|
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
|
|
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
******************************************************************************/
|
|
|
|
#ifndef SPINE_REGIONATTACHMENT_H_
|
|
#define SPINE_REGIONATTACHMENT_H_
|
|
|
|
#include "Attachment.h"
|
|
#include "Atlas.h"
|
|
#include "Slot.h"
|
|
|
|
namespace cocos2d { namespace extension {
|
|
|
|
typedef enum {
|
|
VERTEX_X1 = 0, VERTEX_Y1, VERTEX_X2, VERTEX_Y2, VERTEX_X3, VERTEX_Y3, VERTEX_X4, VERTEX_Y4
|
|
} VertexIndex;
|
|
|
|
typedef struct RegionAttachment RegionAttachment;
|
|
struct RegionAttachment {
|
|
Attachment super;
|
|
float x, y, scaleX, scaleY, rotation, width, height;
|
|
|
|
void* rendererObject;
|
|
int regionOffsetX, regionOffsetY; /* Pixels stripped from the bottom left, unrotated. */
|
|
int regionWidth, regionHeight; /* Unrotated, stripped pixel size. */
|
|
int regionOriginalWidth, regionOriginalHeight; /* Unrotated, unstripped pixel size. */
|
|
|
|
float offset[8];
|
|
float uvs[8];
|
|
};
|
|
|
|
RegionAttachment* RegionAttachment_create (const char* name);
|
|
void RegionAttachment_setUVs (RegionAttachment* self, float u, float v, float u2, float v2, int/*bool*/rotate);
|
|
void RegionAttachment_updateOffset (RegionAttachment* self);
|
|
void RegionAttachment_computeVertices (RegionAttachment* self, float x, float y, Bone* bone, float* vertices);
|
|
|
|
}} // namespace cocos2d { namespace extension {
|
|
|
|
#endif /* SPINE_REGIONATTACHMENT_H_ */
|