mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-04 13:11:09 -05:00
203 lines
5.7 KiB
C++
Vendored
203 lines
5.7 KiB
C++
Vendored
/****************************************************************************
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
Copyright (c) 2011 ForzeField Studios S.L.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __CCMOTION_STREAK_H__
|
|
#define __CCMOTION_STREAK_H__
|
|
|
|
#include "../base_nodes/CCNode.h"
|
|
#include "../include/CCProtocols.h"
|
|
#include "../include/ccTypes.h"
|
|
#include "../textures/CCTexture2D.h"
|
|
#ifdef EMSCRIPTEN
|
|
#include "../base_nodes/CCGLBufferedNode.h"
|
|
#endif // EMSCRIPTEN
|
|
|
|
NS_CC_BEGIN
|
|
|
|
/**
|
|
* @addtogroup misc_nodes
|
|
* @{
|
|
*/
|
|
|
|
/** MotionStreak.
|
|
Creates a trailing path.
|
|
*/
|
|
class CC_DLL CCMotionStreak :
|
|
public CCNodeRGBA,
|
|
public CCTextureProtocol
|
|
#ifdef EMSCRIPTEN
|
|
,
|
|
public CCGLBufferedNode
|
|
#endif // EMSCRIPTEN
|
|
{
|
|
GEODE_FRIEND_MODIFY
|
|
public:
|
|
/**
|
|
* @js ctor
|
|
*/
|
|
CCMotionStreak();
|
|
GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCMotionStreak, CCNodeRGBA)
|
|
/**
|
|
* @js NA
|
|
* @lua NA
|
|
*/
|
|
virtual ~CCMotionStreak();
|
|
|
|
/** creates and initializes a motion streak with fade in seconds, minimum segments, stroke's
|
|
* width, color, texture filename */
|
|
static CCMotionStreak* create(
|
|
float fade, float minSeg, float stroke, ccColor3B const& color, char const* path
|
|
);
|
|
/** creates and initializes a motion streak with fade in seconds, minimum segments, stroke's
|
|
* width, color, texture */
|
|
static CCMotionStreak* create(
|
|
float fade, float minSeg, float stroke, ccColor3B const& color, CCTexture2D* texture
|
|
);
|
|
|
|
/** initializes a motion streak with fade in seconds, minimum segments, stroke's width, color
|
|
* and texture filename */
|
|
bool initWithFade(
|
|
float fade, float minSeg, float stroke, ccColor3B const& color, char const* path
|
|
);
|
|
/** initializes a motion streak with fade in seconds, minimum segments, stroke's width, color
|
|
* and texture */
|
|
bool initWithFade(
|
|
float fade, float minSeg, float stroke, ccColor3B const& color, CCTexture2D* texture
|
|
);
|
|
|
|
/** color used for the tint */
|
|
void tintWithColor(ccColor3B colors);
|
|
|
|
/** Remove all living segments of the ribbon */
|
|
void reset();
|
|
|
|
/** Override super methods */
|
|
virtual void setPosition(CCPoint const& position);
|
|
virtual void draw();
|
|
virtual void update(float delta);
|
|
|
|
/* Implement interfaces */
|
|
virtual CCTexture2D* getTexture(void);
|
|
virtual void setTexture(CCTexture2D* texture);
|
|
/**
|
|
* @js NA
|
|
*/
|
|
virtual void setBlendFunc(ccBlendFunc blendFunc);
|
|
/**
|
|
* @js NA
|
|
*/
|
|
virtual ccBlendFunc getBlendFunc(void);
|
|
virtual GLubyte getOpacity(void);
|
|
virtual void setOpacity(GLubyte opacity);
|
|
virtual void setOpacityModifyRGB(bool bValue);
|
|
virtual bool isOpacityModifyRGB(void);
|
|
|
|
// @note RobTop Addition
|
|
void resumeStroke();
|
|
// @note RobTop Addition
|
|
void stopStroke();
|
|
|
|
// @note RobTop Addition
|
|
void enableRepeatMode(float);
|
|
|
|
// @note RobTop Addition
|
|
bool getDontOpacityFade() const;
|
|
// @note RobTop Addition
|
|
void setDontOpacityFade(bool);
|
|
|
|
// @note RobTop Addition
|
|
float getM_fMaxSeg() const;
|
|
// @note RobTop Addition
|
|
void setM_fMaxSeg(float);
|
|
|
|
// @note RobTop Addition
|
|
void setStroke(float);
|
|
// @note RobTop Addition
|
|
void updateFade(float);
|
|
|
|
|
|
/** When fast mode is enabled, new points are added faster but with lower precision */
|
|
inline bool isFastMode() {
|
|
return m_bFastMode;
|
|
}
|
|
|
|
inline void setFastMode(bool bFastMode) {
|
|
m_bFastMode = bFastMode;
|
|
}
|
|
|
|
inline bool isStartingPositionInitialized() {
|
|
return m_bStartingPositionInitialized;
|
|
}
|
|
|
|
inline void setStartingPositionInitialized(bool bStartingPositionInitialized) {
|
|
m_bStartingPositionInitialized = bStartingPositionInitialized;
|
|
}
|
|
|
|
protected:
|
|
bool m_bFastMode;
|
|
bool m_bStartingPositionInitialized;
|
|
bool m_bStroke;
|
|
/** texture used for the motion streak */
|
|
CCTexture2D* m_pTexture;
|
|
ccBlendFunc m_tBlendFunc;
|
|
|
|
float m_fStroke;
|
|
float m_fFadeDelta;
|
|
float m_fMinSeg;
|
|
|
|
unsigned int m_uMaxPoints;
|
|
unsigned int m_uNuPoints;
|
|
unsigned int m_uPreviousNuPoints;
|
|
|
|
/** Pointers */
|
|
CCPoint* m_pPointVertexes;
|
|
float* m_pPointState;
|
|
|
|
// Opengl
|
|
ccVertex2F* m_pVertices;
|
|
GLubyte* m_pColorPointer;
|
|
ccTex2F* m_pTexCoords;
|
|
|
|
// @note RobTop Addition
|
|
bool m_bRepeatMode;
|
|
// @note RobTop Addition
|
|
float m_fRepeatSpeed;
|
|
// @note RobTop Addition
|
|
float m_fRepeatTime;
|
|
// @note RobTop Addition
|
|
bool m_idk;
|
|
// @note RobTop Addition
|
|
float m_fMaxSeg;
|
|
// @note RobTop Addition
|
|
bool m_bDontOpacityFade;
|
|
// @note RobTop Addition
|
|
CCPoint m_tPositionR;
|
|
};
|
|
|
|
// end of misc_nodes group
|
|
/// @}
|
|
|
|
NS_CC_END
|
|
|
|
#endif //__CCMOTION_STREAK_H__
|