mirror of
https://github.com/geode-sdk/geode.git
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189 lines
5.6 KiB
C++
189 lines
5.6 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCSTRING_H__
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#define __CCSTRING_H__
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY)
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#include <string.h>
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#endif
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#include <stdarg.h>
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#include <string>
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#include <functional>
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#include "CCObject.h"
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NS_CC_BEGIN
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/**
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* @addtogroup data_structures
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* @{
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* @ js NA
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*/
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#define kMaxStringLen (1024*100)
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class CC_DLL CCString : public CCObject
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{
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GEODE_FRIEND_MODIFY
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public:
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/**
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* @lua NA
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*/
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inline CCString() : m_sString("") {}
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/**
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* @lua NA
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*/
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inline CCString(const char* str) : m_sString(str) {}
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/**
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* @lua NA
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*/
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inline CCString(const gd::string& str) : m_sString(str.c_str()) {}
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/**
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* @lua NA
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*/
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inline CCString(const CCString& str) {}
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/**
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* @lua NA
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*/
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virtual inline ~CCString() {}
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/* override assignment operator
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* @lua NA
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*/
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CCString& operator= (const CCString& other);
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/** init a string with format, it's similar with the c function 'sprintf'
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* @lua NA
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*/
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bool initWithFormat(const char* format, ...) CC_FORMAT_PRINTF(2, 3);
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/** convert to int value */
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int intValue() const;
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/** convert to unsigned int value */
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unsigned int uintValue() const;
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/** convert to float value */
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float floatValue() const;
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/** convert to double value */
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double doubleValue() const;
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/** convert to bool value */
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bool boolValue() const;
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/** get the C string */
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const char* getCString() const;
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/** get the length of string */
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unsigned int length() const;
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/** compare to a c string */
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int compare(const char *) const;
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/* override functions
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* @lua NA
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* @js NA
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*/
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virtual CCObject* copyWithZone(CCZone* pZone);
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virtual bool isEqual(const CCObject* pObject);
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/** create a string with std string, you can also pass a c string pointer because the default constructor of gd::string can access a c string pointer.
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* @return A CCString pointer which is an autorelease object pointer,
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* it means that you needn't do a release operation unless you retain it.
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*/
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// Geode change: this is kind of a hack but i think it will work
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static inline CCString* create(std::string const& str) {
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return CCString::createWithData(reinterpret_cast<unsigned char const*>(str.c_str()), str.size());
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}
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/** create a string with format, it's similar with the c function 'sprintf', the default buffer size is (1024*100) bytes,
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* if you want to change it, you should modify the kMaxStringLen macro in CCString.cpp file.
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* @return A CCString pointer which is an autorelease object pointer,
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* it means that you needn't do a release operation unless you retain it.
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* @lua NA
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*/
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static inline CCString* createWithFormat(const char* format, ...) CC_FORMAT_PRINTF(1, 2) {
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CCString* pRet = CCString::create("");
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va_list ap;
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va_start(ap, format);
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pRet->initWithFormatAndValist(format, ap);
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va_end(ap);
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return pRet;
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}
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/** create a string with binary data
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* @return A CCString pointer which is an autorelease object pointer,
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* it means that you needn't do a release operation unless you retain it.
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*/
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static CCString* createWithData(const unsigned char* pData, unsigned long nLen);
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/** create a string with a file,
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* @return A CCString pointer which is an autorelease object pointer,
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* it means that you needn't do a release operation unless you retain it.
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*/
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static CCString* createWithContentsOfFile(const char* pszFileName);
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/**
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* @lua NA
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*/
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virtual void acceptVisitor(CCDataVisitor &visitor);
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private:
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/** only for internal use */
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bool initWithFormatAndValist(const char* format, va_list ap) {
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bool bRet = false;
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char* pBuf = (char*)malloc(kMaxStringLen);
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if (pBuf != NULL)
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{
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vsnprintf(pBuf, kMaxStringLen, format, ap);
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m_sString = pBuf;
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free(pBuf);
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bRet = true;
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}
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return bRet;
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}
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public:
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gd::string m_sString;
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};
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/*
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struct CCStringCompare : public std::binary_function<CCString *, CCString *, bool> {
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public:
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bool operator() (CCString * a, CCString * b) const {
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return strcmp(a->getCString(), b->getCString()) < 0;
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}
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};*/
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#define CCStringMake(str) CCString::create(str)
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#define ccs CCStringMake
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// end of data_structure group
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/// @}
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NS_CC_END
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#endif //__CCSTRING_H__
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