mirror of
https://github.com/geode-sdk/geode.git
synced 2024-12-21 21:32:22 -05:00
4c2e020b7f
* Moved a DTOR so that $modify doesn't complain * Added border color support and fixed the color reload * Small name correction * Removed a debug log
66 lines
2.2 KiB
C++
66 lines
2.2 KiB
C++
#pragma once
|
|
|
|
#include <Geode/binding/CustomListView.hpp>
|
|
#include <Geode/binding/CCIndexPath.hpp>
|
|
#include <Geode/binding/TableViewCell.hpp>
|
|
|
|
namespace geode {
|
|
class GEODE_DLL GenericListCell : public TableViewCell {
|
|
protected:
|
|
cocos2d::ccColor3B m_primaryColor;
|
|
cocos2d::ccColor3B m_secondaryColor;
|
|
GLubyte m_opacity;
|
|
cocos2d::ccColor4B m_borderColor;
|
|
|
|
GenericListCell(char const* name, cocos2d::CCSize size);
|
|
|
|
void draw() override;
|
|
|
|
public:
|
|
static GenericListCell* create(char const* key, cocos2d::CCSize size);
|
|
|
|
void updateBGColor(int index);
|
|
void setPrimaryColor(cocos2d::ccColor3B color);
|
|
void setSecondaryColor(cocos2d::ccColor3B color);
|
|
void setOpacity(GLubyte opacity);
|
|
void setBorderColor(cocos2d::ccColor4B color);
|
|
};
|
|
|
|
/**
|
|
* Class for a generic scrollable list of
|
|
* items like the level list in GD
|
|
*/
|
|
class GEODE_DLL ListView : public CustomListView {
|
|
protected:
|
|
cocos2d::ccColor3B m_primaryCellColor;
|
|
cocos2d::ccColor3B m_secondaryCellColor;
|
|
GLubyte m_cellOpacity;
|
|
cocos2d::ccColor4B m_cellBorderColor;
|
|
|
|
void setupList(float) override;
|
|
TableViewCell* getListCell(char const* key) override;
|
|
void loadCell(TableViewCell* cell, int index) override;
|
|
void updateAllCells();
|
|
|
|
public:
|
|
/**
|
|
* Create a generic scrollable list of
|
|
* items
|
|
* @param items Nodes to add as children
|
|
* @param itemHeight Height of each child
|
|
* @param width Width of the list
|
|
* @param height Height of the list
|
|
* @returns The created ListView, or nullptr
|
|
* on error
|
|
*/
|
|
static ListView* create(
|
|
cocos2d::CCArray* items, float itemHeight = 40.f, float width = 358.f,
|
|
float height = 220.f
|
|
);
|
|
|
|
void setPrimaryCellColor(cocos2d::ccColor3B color);
|
|
void setSecondaryCellColor(cocos2d::ccColor3B color);
|
|
void setCellOpacity(GLubyte opacity);
|
|
void setCellBorderColor(cocos2d::ccColor4B color);
|
|
};
|
|
}
|