mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-14 19:15:05 -05:00
321 lines
12 KiB
CMake
321 lines
12 KiB
CMake
cmake_minimum_required(VERSION 3.25 FATAL_ERROR)
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set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT Embedded)
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cmake_policy(SET CMP0141 NEW)
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set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build libraries static" FORCE)
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# Docs flags
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if (GEODE_BUILDING_DOCS)
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set(GEODE_DISABLE_CLI_CALLS ON)
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set(GEODE_DISABLE_PRECOMPILED_HEADERS ON)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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set(GEODE_DONT_BUILD_TEST_MODS ON)
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endif()
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option(GEODE_USE_BREAKPAD "Enables the use of the Breakpad library for crash dumps." ON)
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# Read version
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file(READ VERSION GEODE_VERSION)
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string(STRIP "${GEODE_VERSION}" GEODE_VERSION)
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set(GEODE_VERSION "${GEODE_VERSION}" CACHE INTERNAL "Geode version")
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set(GEODE_VERSION_FULL "${GEODE_VERSION}" CACHE INTERNAL "Geode version full")
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# Check if version has a tag like v1.0.0-alpha
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string(FIND ${GEODE_VERSION} "-" GEODE_VERSION_HAS_TAG)
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if (NOT ${GEODE_VERSION_HAS_TAG} EQUAL "-1")
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string(REGEX MATCH "[a-z]+(\.[0-9]+)?$" GEODE_VERSION_TAG ${GEODE_VERSION})
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string(SUBSTRING "${GEODE_VERSION}" 0 ${GEODE_VERSION_HAS_TAG} GEODE_VERSION)
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string(FIND ${GEODE_VERSION_TAG} "." GEODE_VERSION_TAG_HAS_NUMBER)
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# Extract tag type and number from tag
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if (NOT ${GEODE_VERSION_TAG_HAS_NUMBER} EQUAL "-1")
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string(SUBSTRING "${GEODE_VERSION_TAG}" 0 ${GEODE_VERSION_TAG_HAS_NUMBER} GEODE_VERSION_TAG_TYPE)
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math(EXPR GEODE_VERSION_TAG_HAS_NUMBER "${GEODE_VERSION_TAG_HAS_NUMBER} + 1")
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string(SUBSTRING "${GEODE_VERSION_TAG}" ${GEODE_VERSION_TAG_HAS_NUMBER} -1 GEODE_VERSION_TAG_NUMBER)
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else()
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set(GEODE_VERSION_TAG_TYPE "${GEODE_VERSION_TAG}")
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set(GEODE_VERSION_TAG_NUMBER "")
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endif()
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# Capitalize first letter of tag type
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string(SUBSTRING ${GEODE_VERSION_TAG_TYPE} 0 1 FIRST_LETTER)
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string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
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string(REGEX REPLACE "^.(.*)" "${FIRST_LETTER}\\1" GEODE_VERSION_TAG_TYPE "${GEODE_VERSION_TAG_TYPE}")
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message(STATUS "Version: ${GEODE_VERSION}, tag: ${GEODE_VERSION_TAG} (type: ${GEODE_VERSION_TAG_TYPE}, number: ${GEODE_VERSION_TAG_NUMBER})")
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else()
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set(GEODE_VERSION_TAG "")
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set(GEODE_VERSION_TAG_TYPE "")
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set(GEODE_VERSION_TAG_NUMBER "")
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message(STATUS "Version: ${GEODE_VERSION}")
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endif()
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include(cmake/CPM.cmake)
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if (NOT DEFINED CPM_SOURCE_CACHE)
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message(NOTICE "Not using CPM cache (CPM_SOURCE_CACHE). "
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"It is recommended to use it to improve configure times.")
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endif()
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# Allow users to have their own copy of bindings that can be overwritten with a CMake option.
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# If the option is not provided, by default just clone bindings with CPM and use that
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if (DEFINED ENV{GEODE_BINDINGS_REPO_PATH})
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set(temp $ENV{GEODE_BINDINGS_REPO_PATH})
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# this is so stupid i hate windows paths
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string(REPLACE "\\" "/" GEODE_BINDINGS_REPO_PATH ${temp})
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endif()
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if (NOT GEODE_BINDINGS_REPO_PATH)
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message(STATUS
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"No override path for bindings provided, using CPM to clone default. "
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"If you would like to use a separate clone of the bindings repo "
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"(for example in order to be able to efficiently change and "
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"contribute new bindings) then set GEODE_BINDINGS_REPO_PATH to where you have "
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"cloned the repository (system environment variables are supported)."
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)
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CPMAddPackage(NAME "bindings"
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GITHUB_REPOSITORY "geode-sdk/bindings"
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GIT_TAG "main"
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DOWNLOAD_ONLY YES
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NO_CACHE YES
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)
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set(GEODE_BINDINGS_REPO_PATH ${bindings_SOURCE_DIR})
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else()
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message(STATUS "Using ${GEODE_BINDINGS_REPO_PATH} for bindings repo")
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endif()
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project(geode-sdk VERSION ${GEODE_VERSION} LANGUAGES CXX C)
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message(STATUS "Looking for ccache/sccache")
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if (DEFINED CMAKE_C_COMPILER_LAUNCHER OR DEFINED CMAKE_CXX_COMPILER_LAUNCHER)
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message(STATUS "Looking for ccache/sccache - detecting variant")
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if (DEFINED CMAKE_C_COMPILER_LAUNCHER AND DEFINED CMAKE_CXX_COMPILER_LAUNCHER AND
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CMAKE_C_COMPILER_LAUNCHER STREQUAL CMAKE_CXX_COMPILER_LAUNCHER)
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if (CMAKE_CXX_COMPILER_LAUNCHER MATCHES "sccache(|.exe)$")
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message(STATUS "Looking for ccache/sccache - detected sccache")
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set(GEODE_CCACHE_VARIANT "sccache")
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elseif(CMAKE_CXX_COMPILER_LAUNCHER MATCHES "ccache(|.exe)$")
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message(STATUS "Looking for ccache/sccache - detected ccache")
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set(GEODE_CCACHE_VARIANT "ccache")
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else()
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message(STATUS "Looking for ccache/sccache - none (custom compiler launcher: {CMAKE_C_COMPILER_LAUNCHER}, {CMAKE_CXX_COMPILER_LAUNCHER})")
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endif()
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else()
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message(STATUS "Looking for ccache/sccache - skipped (custom compiler launcher: {CMAKE_C_COMPILER_LAUNCHER}, {CMAKE_CXX_COMPILER_LAUNCHER})")
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endif()
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elseif (CMAKE_GENERATOR MATCHES "Visual Studio")
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message(STATUS "Looking for ccache/sccache - skipped (Visual Studio generator)")
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else()
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find_program(GEODE_CCACHE NAMES sccache ccache)
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if (GEODE_CCACHE)
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if (${GEODE_CCACHE} MATCHES "sccache(|.exe)$")
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set(GEODE_CCACHE_VARIANT "sccache")
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else()
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set(GEODE_CCACHE_VARIANT "ccache")
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endif()
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message(STATUS "Looking for ccache/sccache - found ${GEODE_CCACHE_VARIANT}")
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message(NOTICE "Compiler launcher not set but ccache/sccache was found. "
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"Setting compiler launcher to that")
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set(CMAKE_C_COMPILER_LAUNCHER ${GEODE_CCACHE})
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set(CMAKE_CXX_COMPILER_LAUNCHER ${GEODE_CCACHE})
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else()
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message(STATUS "Looking for ccache/sccache - not found")
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endif()
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unset(GEODE_CCACHE)
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endif()
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if (DEFINED GEODE_CCACHE_VARIANT)
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if (NOT DEFINED GEODE_DISABLE_PRECOMPILED_HEADERS)
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if (${GEODE_CCACHE_VARIANT} STREQUAL "sccache" AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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message(NOTICE "Using ${GEODE_CCACHE_VARIANT} with ${CMAKE_CXX_COMPILER_ID}, PCH will be enabled.")
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set(GEODE_DISABLE_PRECOMPILED_HEADERS OFF)
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else()
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message(NOTICE "Using ${GEODE_CCACHE_VARIANT} with ${CMAKE_CXX_COMPILER_ID}, PCH will be disabled.")
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set(GEODE_DISABLE_PRECOMPILED_HEADERS ON)
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endif()
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endif()
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else()
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message(NOTICE "Not using a caching compiler (ccache/sccache). "
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"It is recommended to install one to improve build times.")
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message(NOTICE "We recommend sccache, check its README for installation instructions, "
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"normally you can just use your usual package manager (e.g. 'scoop install sccache').")
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if (NOT DEFINED GEODE_DISABLE_PRECOMPILED_HEADERS)
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message(NOTICE "Because of this, PCH will be enabled.")
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set(GEODE_DISABLE_PRECOMPILED_HEADERS OFF)
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endif()
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endif()
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if (NOT DEFINED GEODE_DISABLE_PRECOMPILED_HEADERS)
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set(GEODE_DISABLE_PRECOMPILED_HEADERS OFF)
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endif()
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if (GEODE_DISABLE_PRECOMPILED_HEADERS)
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message(STATUS "Pre-compiled headers - OFF")
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else()
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message(STATUS "Pre-compiled headers - ON")
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endif()
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add_library(${PROJECT_NAME} INTERFACE)
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# Rerun CMake on VERSION file change
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set_target_properties(${PROJECT_NAME} PROPERTIES CMAKE_CONFIGURE_DEPENDS VERSION)
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target_compile_definitions(${PROJECT_NAME} INTERFACE -DPROJECT_NAME=${CMAKE_PROJECT_NAME})
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set(GEODE_BIN_PATH ${CMAKE_CURRENT_SOURCE_DIR}/bin)
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set(GEODE_LOADER_PATH ${CMAKE_CURRENT_SOURCE_DIR}/loader)
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set(GEODE_ROOT_PATH ${CMAKE_CURRENT_SOURCE_DIR})
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include(cmake/Platform.cmake)
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include(cmake/GeodeFile.cmake)
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if (NOT DEFINED GEODE_GD_VERSION)
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if (${GEODE_TARGET_PLATFORM} STREQUAL "Win32")
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set(GEODE_GD_VERSION 2.204)
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set(GEODE_COMP_GD_VERSION 22040)
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elseif (${GEODE_TARGET_PLATFORM} STREQUAL "Android32" OR ${GEODE_TARGET_PLATFORM} STREQUAL "Android64")
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set(GEODE_GD_VERSION 2.205)
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set(GEODE_COMP_GD_VERSION 22050)
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else()
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set(GEODE_GD_VERSION 2.200)
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set(GEODE_COMP_GD_VERSION 22000)
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endif()
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endif()
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target_compile_definitions(${PROJECT_NAME} INTERFACE GEODE_GD_VERSION=${GEODE_GD_VERSION} GEODE_COMP_GD_VERSION=${GEODE_COMP_GD_VERSION})
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if (WIN32)
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# This allows you to compile in debug mode
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# add_compile_definitions(_HAS_ITERATOR_DEBUGGING=0)
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add_definitions(-D_HAS_ITERATOR_DEBUGGING=0)
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target_compile_definitions(${PROJECT_NAME} INTERFACE _HAS_ITERATOR_DEBUGGING=0)
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target_link_libraries(${PROJECT_NAME} INTERFACE delayimp)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND
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CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
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# target x86 on windows with clang
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target_compile_options(${PROJECT_NAME} INTERFACE --target=x86_64-pc-windows-msvc)
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target_link_options(${PROJECT_NAME} INTERFACE --target=x86_64-pc-windows-msvc)
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add_compile_options(--target=x86_64-pc-windows-msvc)
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add_link_options(--target=x86_64-pc-windows-msvc)
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endif()
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endif()
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# We do not support anything below SDK 23
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if (ANDROID)
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string(REGEX MATCH "[0-9]+" ANDROID_PLATFORM_NUMBER "${ANDROID_PLATFORM}")
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if (ANDROID_PLATFORM_NUMBER LESS 23)
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message(FATAL_ERROR "Specified target Android SDK version is too low (${ANDROID_PLATFORM_NUMBER}), must be 23 or higher")
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endif()
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endif()
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set(MAT_JSON_AS_INTERFACE ON)
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CPMAddPackage("gh:geode-sdk/json#3fe4752")
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CPMAddPackage("gh:fmtlib/fmt#10.1.1")
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CPMAddPackage("gh:gulrak/filesystem#3e5b930")
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target_compile_definitions(${PROJECT_NAME} INTERFACE MAT_JSON_DYNAMIC=1)
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# this is needed for cross compilation on linux,
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# since fmtlib will fail to compile otherwise
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if (GEODE_DISABLE_FMT_CONSTEVAL)
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message(VERBOSE "Disabling FMT_CONSTEVAL")
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target_compile_definitions(fmt PUBLIC -DFMT_CONSTEVAL=)
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endif()
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# Tulip hook (hooking)
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if (PROJECT_IS_TOP_LEVEL AND NOT GEODE_BUILDING_DOCS)
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set(TULIP_LINK_SOURCE ON)
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endif()
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set(CMAKE_WARN_DEPRECATED OFF CACHE BOOL "" FORCE)
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# Allow users to have their own copy of TulipHook that can be overwritten with a CMake option.
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# If the option is not provided, by default just clone TulipHook with CPM and use that
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if (DEFINED ENV{GEODE_TULIPHOOK_REPO_PATH})
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set(temp $ENV{GEODE_TULIPHOOK_REPO_PATH})
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# this is so stupid i hate windows paths
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string(REPLACE "\\" "/" GEODE_TULIPHOOK_REPO_PATH ${temp})
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endif()
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if (DEFINED GEODE_TULIPHOOK_REPO_PATH)
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message(STATUS "Using ${GEODE_TULIPHOOK_REPO_PATH} for TulipHook")
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add_subdirectory(${GEODE_TULIPHOOK_REPO_PATH} ${GEODE_TULIPHOOK_REPO_PATH}/build)
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else()
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CPMAddPackage("gh:geode-sdk/TulipHook#fd1e02e")
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endif()
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set(CMAKE_WARN_DEPRECATED ON CACHE BOOL "" FORCE)
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include(CheckCXXCompilerFlag)
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check_cxx_compiler_flag(-Wno-everything SUPPORTS_W_NO_EVERYTHING)
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if (SUPPORTS_W_NO_EVERYTHING)
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# Silence warnings from dependencies
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if (TARGET capstone)
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target_compile_options(capstone PRIVATE -Wno-everything)
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endif()
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endif()
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target_sources(${PROJECT_NAME} INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/entry.cpp)
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add_library(GeodeFilesystemImpl ${CMAKE_CURRENT_SOURCE_DIR}/FilesystemImpl.cpp)
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target_compile_features(GeodeFilesystemImpl PUBLIC cxx_std_20)
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target_link_libraries(GeodeFilesystemImpl PUBLIC ghc_filesystem)
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add_subdirectory(${GEODE_BINDINGS_REPO_PATH} ${CMAKE_BINARY_DIR}/bindings)
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if (NOT GEODE_DISABLE_PRECOMPILED_HEADERS)
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target_precompile_headers(GeodeBindings INTERFACE
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"$<$<COMPILE_LANGUAGE:CXX>:${GEODE_LOADER_PATH}/include/Geode/Bindings.hpp>"
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)
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endif()
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target_include_directories(GeodeBindings PUBLIC
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${GEODE_LOADER_PATH}/include
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${GEODE_LOADER_PATH}/include/Geode/cocos/include
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${GEODE_LOADER_PATH}/include/Geode/cocos/extensions
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${GEODE_LOADER_PATH}/include/Geode/fmod
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)
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target_link_directories(GeodeBindings PUBLIC ${GEODE_LOADER_PATH}/include/link)
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target_link_libraries(GeodeBindings PUBLIC ghc_filesystem fmt TulipHookInclude mat-json GeodeFilesystemImpl)
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target_link_libraries(${PROJECT_NAME} INTERFACE GeodeBindings)
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if (${GEODE_REVERT_TODO_RETURN})
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target_compile_definitions(GeodeBindings PUBLIC GEODE_REVERT_TODO_RETURN)
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endif()
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if (NOT EXISTS ${GEODE_BIN_PATH})
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file(MAKE_DIRECTORY ${GEODE_BIN_PATH})
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endif()
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if (NOT EXISTS ${GEODE_BIN_PATH}/${PROJECT_VERSION} AND EXISTS ${GEODE_BIN_PATH}/nightly/)
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set(GEODE_LINK_NIGHTLY 1)
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endif()
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if (${GEODE_LINK_NIGHTLY})
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set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/nightly/${GEODE_PLATFORM_BINARY})
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else()
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set(GEODE_PLATFORM_BIN_PATH ${GEODE_BIN_PATH}/${PROJECT_VERSION}/${GEODE_PLATFORM_BINARY})
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endif()
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if (PROJECT_IS_TOP_LEVEL)
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add_subdirectory(loader)
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target_link_libraries(${PROJECT_NAME} INTERFACE geode-loader)
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if (SUPPORTS_W_NO_EVERYTHING)
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target_compile_options(geode-loader PRIVATE -Wno-inconsistent-missing-override)
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endif()
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elseif (EXISTS ${GEODE_PLATFORM_BIN_PATH})
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target_link_libraries(${PROJECT_NAME} INTERFACE "${GEODE_PLATFORM_BIN_PATH}")
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if (NOT GEODE_DISABLE_PRECOMPILED_HEADERS)
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target_precompile_headers(${PROJECT_NAME} INTERFACE
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"$<$<COMPILE_LANGUAGE:CXX>:${GEODE_LOADER_PATH}/include/Geode/DefaultInclude.hpp>"
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"$<$<COMPILE_LANGUAGE:CXX>:${GEODE_LOADER_PATH}/include/Geode/Geode.hpp>"
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# please stop adding modify here its not here because it makes windows compilation take longer than geode 1.0 release date
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)
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endif()
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else()
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message(FATAL_ERROR
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"No valid loader binary to link to! Install pre-built binaries with `geode sdk install-binaries`, "
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"or build Geode from source and add `set(GEODE_LINK_NIGHTLY ON)` to your CMakeLists.txt "
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"in the line before calling add_subdirectory for Geode."
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)
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endif()
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