mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-23 16:07:52 -05:00
662a9e99f5
- remove cocos2dx folder - change all include paths in cocos2d to be relative
221 lines
6.7 KiB
C++
221 lines
6.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2013 cocos2d-x.org
|
|
Copyright (c) Microsoft Open Technologies, Inc.
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#ifndef __AssetsManager__
|
|
#define __AssetsManager__
|
|
|
|
#include "../../include/cocos2d.h"
|
|
#include "../ExtensionMacros.h"
|
|
|
|
#if (CC_TARGET_PLATFORM != CC_PLATFORM_WINRT) && (CC_TARGET_PLATFORM != CC_PLATFORM_WP8)
|
|
#include <string>
|
|
#include "../../platform/IncludeCurl.h"
|
|
#include "../../platform/IncludePThread.h"
|
|
|
|
NS_CC_EXT_BEGIN
|
|
|
|
class AssetsManagerDelegateProtocol;
|
|
|
|
/*
|
|
* This class is used to auto update resources, such as pictures or scripts.
|
|
* The updated package should be a zip file. And there should be a file named
|
|
* version in the server, which contains version code.
|
|
* @js NA
|
|
* @lua NA
|
|
*/
|
|
class AssetsManager
|
|
{
|
|
public:
|
|
enum ErrorCode
|
|
{
|
|
// Error caused by creating a file to store downloaded data
|
|
kCreateFile,
|
|
/** Error caused by network
|
|
-- network unavaivable
|
|
-- timeout
|
|
-- ...
|
|
*/
|
|
kNetwork,
|
|
/** There is not a new version
|
|
*/
|
|
kNoNewVersion,
|
|
/** Error caused in uncompressing stage
|
|
-- can not open zip file
|
|
-- can not read file global information
|
|
-- can not read file information
|
|
-- can not create a directory
|
|
-- ...
|
|
*/
|
|
kUncompress,
|
|
};
|
|
|
|
/* @brief Creates a AssetsManager with new package url, version code url and storage path.
|
|
*
|
|
* @param packageUrl URL of new package, the package should be a zip file.
|
|
* @param versionFileUrl URL of version file. It should contain version code of new package.
|
|
* @param storagePath The path to store downloaded resources.
|
|
*/
|
|
AssetsManager(const char* packageUrl = NULL, const char* versionFileUrl = NULL, const char* storagePath = NULL);
|
|
|
|
virtual ~AssetsManager();
|
|
|
|
/* @brief Check out if there is a new version resource.
|
|
* You may use this method before updating, then let user determine whether
|
|
* he wants to update resources.
|
|
*/
|
|
virtual bool checkUpdate();
|
|
|
|
/* @brief Download new package if there is a new version, and uncompress downloaded zip file.
|
|
* Ofcourse it will set search path that stores downloaded files.
|
|
*/
|
|
virtual void update();
|
|
|
|
/* @brief Gets url of package.
|
|
*/
|
|
const char* getPackageUrl() const;
|
|
|
|
/* @brief Sets package url.
|
|
*/
|
|
void setPackageUrl(const char* packageUrl);
|
|
|
|
/* @brief Gets version file url.
|
|
*/
|
|
const char* getVersionFileUrl() const;
|
|
|
|
/* @brief Gets version file url.
|
|
*/
|
|
void setVersionFileUrl(const char* versionFileUrl);
|
|
|
|
/* @brief Gets current version code.
|
|
*/
|
|
gd::string getVersion();
|
|
|
|
/* @brief Deletes recorded version code.
|
|
*/
|
|
void deleteVersion();
|
|
|
|
/* @brief Gets storage path.
|
|
*/
|
|
const char* getStoragePath() const;
|
|
|
|
/* @brief Sets storage path.
|
|
*
|
|
* @param storagePath The path to store downloaded resources.
|
|
* @warm The path should be a valid path.
|
|
*/
|
|
void setStoragePath(const char* storagePath);
|
|
|
|
/** @brief Sets delegate, the delegate will receive messages
|
|
*/
|
|
void setDelegate(AssetsManagerDelegateProtocol *delegate);
|
|
|
|
/** @brief Sets connection time out in seconds
|
|
*/
|
|
void setConnectionTimeout(unsigned int timeout);
|
|
|
|
/** @brief Gets connection time out in secondes
|
|
*/
|
|
unsigned int getConnectionTimeout();
|
|
|
|
/* downloadAndUncompress is the entry of a new thread
|
|
*/
|
|
friend void* assetsManagerDownloadAndUncompress(void*);
|
|
friend int assetsManagerProgressFunc(void *, double, double, double, double);
|
|
|
|
protected:
|
|
bool downLoad();
|
|
void checkStoragePath();
|
|
bool uncompress();
|
|
bool createDirectory(const char *path);
|
|
void setSearchPath();
|
|
void sendErrorMessage(ErrorCode code);
|
|
|
|
private:
|
|
typedef struct _Message
|
|
{
|
|
public:
|
|
_Message() : what(0), obj(NULL){}
|
|
unsigned int what; // message type
|
|
void* obj;
|
|
} Message;
|
|
|
|
class Helper : public cocos2d::CCObject
|
|
{
|
|
public:
|
|
Helper();
|
|
~Helper();
|
|
|
|
virtual void update(float dt);
|
|
void sendMessage(Message *msg);
|
|
|
|
private:
|
|
void handleUpdateSucceed(Message *msg);
|
|
|
|
std::list<Message*> *_messageQueue;
|
|
pthread_mutex_t _messageQueueMutex;
|
|
};
|
|
|
|
private:
|
|
//! The path to store downloaded resources.
|
|
gd::string _storagePath;
|
|
|
|
//! The version of downloaded resources.
|
|
gd::string _version;
|
|
|
|
gd::string _packageUrl;
|
|
gd::string _versionFileUrl;
|
|
|
|
gd::string _downloadedVersion;
|
|
|
|
CURL *_curl;
|
|
Helper *_schedule;
|
|
pthread_t *_tid;
|
|
unsigned int _connectionTimeout;
|
|
|
|
AssetsManagerDelegateProtocol *_delegate; // weak reference
|
|
};
|
|
|
|
class AssetsManagerDelegateProtocol
|
|
{
|
|
public:
|
|
/* @brief Call back function for error
|
|
@param errorCode Type of error
|
|
*/
|
|
virtual void onError(AssetsManager::ErrorCode errorCode) {};
|
|
/** @brief Call back function for recording downloading percent
|
|
@param percent How much percent downloaded
|
|
@warn This call back function just for recording downloading percent.
|
|
AssetsManager will do some other thing after downloading, you should
|
|
write code in onSuccess() after downloading.
|
|
*/
|
|
virtual void onProgress(int percent) {};
|
|
/** @brief Call back function for success
|
|
*/
|
|
virtual void onSuccess() {};
|
|
};
|
|
|
|
NS_CC_EXT_END;
|
|
#endif // CC_TARGET_PLATFORM != CC_PLATFORM_WINRT
|
|
#endif /* defined(__AssetsManager__) */
|