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12 lines
No EOL
330 B
C++
12 lines
No EOL
330 B
C++
#include "Common.hpp"
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#ifdef GEODE_IS_WINDOWS
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GEODE_MEMBER_CHECK(GameObject, m_effectPlistName, 0x278);
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GEODE_MEMBER_CHECK(GameObject, m_effectManager, 0x454);
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GEODE_MEMBER_CHECK(PlayerObject, m_unk484, 0x484);
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GEODE_MEMBER_CHECK(PlayerObject, m_ghostTrail, 0x4E4);
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GEODE_MEMBER_CHECK(PlayerObject, m_waveTrail, 0x514);
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#endif |