mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-14 19:15:05 -05:00
331 lines
No EOL
5.8 KiB
C++
331 lines
No EOL
5.8 KiB
C++
#pragma once
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#ifdef _MSC_VER
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#pragma warning(disable: 4251) // dll-interface
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#pragma warning(disable: 4099) // type first seen as 'class'
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#pragma warning(disable: 4584) // CCKeyboardDelegate included twice in UILayer
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#endif
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#include "Macros.hpp"
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#include <c++stl/gdstdlib.hpp>
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#include <cocos2d.h>
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#include <fmod.hpp>
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#include <cocos-ext.h>
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#include <unordered_map>
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// #define CLASSPARAM(type, getter, offset) \
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// [[deprecated]] \
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// inline type& _##getter() { \
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// return *((type*)((uintptr_t)this + offset)); \
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// }
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// #define STRUCTPARAM(type, getter, offset) \
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// [[deprecated]] \
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// inline type _##getter() { \
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// return *(type*)((uintptr_t)this+offset); \
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// }
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#define CLASSPARAM(...)
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#define STRUCTPARAM(...)
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//thanks pie
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enum class SearchType {
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Search = 0,
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Downloaded = 1,
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MostLiked = 2,
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Trending = 3,
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Recent = 4,
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UsersLevels = 5,
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Featured = 6,
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Magic = 7,
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Sends = 8,
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MapPack = 9,
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MapPackOnClick = 10,
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Awarded = 11,
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Followed = 12,
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Friends = 13,
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Users = 14,
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LikedGDW = 15,
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HallOfFame = 16,
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FeaturedGDW = 17,
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Similar = 18,
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MyLevels = 98,
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SavedLevels = 99,
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FavouriteLevels = 100
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};
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// jesus fucking christ (painfully written by @hjfod)
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enum class GameObjectType {
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Solid = 0,
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Hazard = 2,
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InverseGravityPortal = 3,
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NormalGravityPortal = 4,
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ShipPortal = 5,
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CubePortal = 6,
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Decoration = 7,
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YellowJumpPad = 8,
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PinkJumpPad = 9,
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GravityPad = 10,
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YellowJumpRing = 11,
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PinkJumpRing = 12,
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GravityRing = 13,
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InverseMirrorPortal = 14,
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NormalMirrorPortal = 15,
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BallPortal = 16,
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RegularSizePortal = 17,
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MiniSizePortal = 18,
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UfoPortal = 19,
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Modifier = 20,
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SecretCoin = 22,
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DualPortal = 23,
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SoloPortal = 24,
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Slope = 25,
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WavePortal = 26,
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RobotPortal = 27,
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TeleportPortal = 28,
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GreenRing = 29,
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Collectible = 30,
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UserCoin = 31,
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DropRing = 32,
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SpiderPortal = 33,
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RedJumpPad = 34,
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RedJumpRing = 35,
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CustomRing = 36,
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DashRing = 37,
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GravityDashRing = 38,
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CollisionObject = 39,
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Special = 40,
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};
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enum class PulseEffectType {};
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enum class TouchTriggerType {};
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enum class PlayerButton {};
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enum class GhostType {};
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enum class TableViewCellEditingStyle {};
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enum class UserListType {};
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enum class GJErrorCode {};
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enum class AccountError {};
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enum class GJSongError {};
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enum class LikeItemType {};
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enum class GJStoreItem {};
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enum class CommentError {};
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enum class BackupAccountError {};
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enum class BoomListType {
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Default = 0x0,
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User = 0x2,
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Stats = 0x3,
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Achievement = 0x4,
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Level = 0x5,
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Level2 = 0x6,
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Comment = 0x7,
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Comment2 = 0x8,
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Song = 0xb,
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Score = 0xc,
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MapPack = 0xd,
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CustomSong = 0xe,
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Comment3 = 0xf,
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User2 = 0x10,
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Request = 0x11,
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Message = 0x12,
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LevelScore = 0x13,
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Artist = 0x14,
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};
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enum class MenuAnimationType {
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Scale = 0,
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Move = 1,
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};
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enum class ShopType {
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Normal,
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Secret,
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Community
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};
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// Geode Addition
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enum class ZLayer {
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B4 = -3,
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B3 = -1,
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B2 = 1,
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B1 = 3,
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Default = 0,
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T1 = 5,
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T2 = 7,
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T3 = 9,
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};
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enum class UpdateResponse {
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Unknown,
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UpToDate,
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GameVerOutOfDate,
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UpdateSuccess,
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};
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enum class UnlockType {
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Cube = 0x1,
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Col1 = 0x2,
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Col2 = 0x3,
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Ship = 0x4,
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Ball = 0x5,
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Bird = 0x6,
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Dart = 0x7,
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Robot = 0x8,
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Spider = 0x9,
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Streak = 0xA,
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Death = 0xB,
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GJItem = 0xC,
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};
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enum class SpecialRewardItem {
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FireShard = 0x1,
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IceShard = 0x2,
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PoisonShard = 0x3,
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ShadowShard = 0x4,
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LavaShard = 0x5,
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BonusKey = 0x6,
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Orbs = 0x7,
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Diamonds = 0x8,
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CustomItem = 0x9,
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};
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enum class EditCommand {
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SmallLeft = 1,
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SmallRight = 2,
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SmallUp = 3,
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SmallDown = 4,
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Left = 5,
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Right = 6,
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Up = 7,
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Down = 8,
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BigLeft = 9,
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BigRight = 10,
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BigUp = 11,
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BigDown = 12,
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TinyLeft = 13,
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TinyRight = 14,
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TinyUp = 15,
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TinyDown = 16,
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FlipX = 17,
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FlipY = 18,
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RotateCW = 19,
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RotateCCW = 20,
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RotateCW45 = 21,
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RotateCCW45 = 22,
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RotateFree = 23,
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RotateSnap = 24,
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Scale = 25,
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};
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// Geode Addition
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enum class PlaybackMode {
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Not = 0,
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Playing = 1,
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Paused = 2,
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};
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enum class SelectArtType {
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Background = 0,
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Ground = 1,
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};
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enum class UndoCommand {
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Delete = 1,
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New = 2,
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Paste = 3,
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DeleteMulti = 4,
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Transform = 5,
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Select = 6,
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};
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enum class EasingType {
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None = 0,
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EaseInOut = 1,
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EaseIn = 2,
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EaseOut = 3,
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ElasticInOut = 4,
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ElasticIn = 5,
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ElasticOut = 6,
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BounceInOut = 7,
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BounceIn = 8,
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BounceOut = 9,
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ExponentialInOut = 10,
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ExponentialIn = 11,
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ExponentialOut = 12,
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SineInOut = 13,
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SineIn = 14,
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SineOut = 15,
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BackInOut = 16,
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BackIn = 17,
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BackOut = 18,
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};
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enum class GJDifficulty {
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Auto = 0,
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Easy = 1,
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Normal = 2,
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Hard = 3,
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Harder = 4,
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Insane = 5,
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Demon = 6,
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DemonEasy = 7,
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DemonMedium = 8,
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DemonInsane = 9,
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DemonExtreme = 10
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};
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enum class GJLevelType {
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Local = 1,
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Editor = 2,
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Saved = 3
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};
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enum class IconType {
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Cube = 0,
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Ship = 1,
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Ball = 2,
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Ufo = 3,
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Wave = 4,
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Robot = 5,
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Spider = 6,
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DeathEffect = 98,
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Special = 99,
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};
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// Geode Addition
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enum class ComparisonType {
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Equals = 0,
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Larger = 1,
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Smaller = 2,
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};
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// Geode Addition
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enum class MoveTargetType {
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Both = 0,
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XOnly = 1,
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YOnly = 2,
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};
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// Geode Addition
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enum class TouchToggleMode {
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Normal = 0,
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ToggleOn = 1,
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ToggleOff = 2,
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};
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// Geode Addition
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enum class LeaderboardState {
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Default = 0,
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Top100 = 1,
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Global = 2,
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Creator = 3,
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Friends = 4,
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};
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#include <codegen/GeneratedHeader.hpp> |