mirror of
https://github.com/geode-sdk/geode.git
synced 2024-11-14 19:15:05 -05:00
502 lines
11 KiB
C++
502 lines
11 KiB
C++
#pragma once
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#include <string>
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#include <map>
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#include <vector>
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#include <iostream>
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#include <variant> // for std::monostate
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#include "../utils/platform.hpp"
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namespace geode::base {
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uintptr_t get();
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}
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#if defined(GEODE_IS_MACOS) || defined(GEODE_IS_ANDROID)
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namespace gd {
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struct _internal_string {
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uintptr_t m_len;
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uintptr_t m_capacity;
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int m_refcount;
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};
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class GEODE_DLL string {
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public:
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string();
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string(char const* ok);
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string(std::string ok) : string(ok.c_str()) {}
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operator std::string() {
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return std::string((char*)m_data, m_data[-1].m_len);
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}
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operator std::string() const {
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return std::string((char*)m_data, m_data[-1].m_len);
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}
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string(string const& ok);
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string& operator=(char const* ok);
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string& operator=(string const& ok);
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__attribute__((noinline)) ~string();
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char const* c_str() const {return (char const*)m_data; }
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protected:
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_internal_string* m_data;
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};
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struct _rb_tree_base {
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bool m_isblack;
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_rb_tree_base* m_parent;
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_rb_tree_base* m_left;
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_rb_tree_base* m_right;
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};
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template<typename T>
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struct _rb_tree_node : public _rb_tree_base {
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T m_value;
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};
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static void _rb_tree_rotate_left(_rb_tree_base* const x, _rb_tree_base*& root) {
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_rb_tree_base* const y = x->m_right;
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x->m_right = y->m_left;
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if (y->m_left !=0)
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y->m_left->m_parent = x;
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y->m_parent = x->m_parent;
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if (x == root)
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root = y;
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else if (x == x->m_parent->m_left)
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x->m_parent->m_left = y;
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else
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x->m_parent->m_right = y;
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y->m_left = x;
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x->m_parent = y;
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}
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static void _rb_tree_rotate_right(_rb_tree_base* const x, _rb_tree_base*& root) {
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_rb_tree_base* const y = x->m_left;
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x->m_left = y->m_right;
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if (y->m_right != 0)
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y->m_right->m_parent = x;
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y->m_parent = x->m_parent;
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if (x == root)
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root = y;
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else if (x == x->m_parent->m_right)
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x->m_parent->m_right = y;
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else
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x->m_parent->m_left = y;
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y->m_right = x;
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x->m_parent = y;
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}
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static void _rb_insert_rebalance(const bool insert_left, _rb_tree_base* x, _rb_tree_base* p, _rb_tree_base& header) {
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_rb_tree_base *& root = header.m_parent;
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x->m_parent = p;
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x->m_left = 0;
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x->m_right = 0;
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x->m_isblack = false;
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if (insert_left) {
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p->m_left = x;
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if (p == &header) {
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header.m_parent = x;
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header.m_right = x;
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} else if (p == header.m_left){
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header.m_left = x;
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}
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} else {
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p->m_right = x;
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if (p == header.m_right) {
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header.m_right = x;
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}
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}
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while (x != root && x->m_parent->m_isblack == false) {
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_rb_tree_base* const xpp = x->m_parent->m_parent;
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if (x->m_parent == xpp->m_left) {
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_rb_tree_base* const y = xpp->m_right;
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if (y && y->m_isblack == false) {
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x->m_parent->m_isblack = true;
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y->m_isblack = true;
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xpp->m_isblack = false;
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x = xpp;
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} else {
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if (x == x->m_parent->m_right) {
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x = x->m_parent;
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_rb_tree_rotate_left(x, root);
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}
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x->m_parent->m_isblack = true;
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xpp->m_isblack = false;
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_rb_tree_rotate_right(xpp, root);
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}
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} else {
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_rb_tree_base* const y = xpp->m_left;
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if (y && y->m_isblack == false) {
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x->m_parent->m_isblack = true;
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y->m_isblack = true;
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xpp->m_isblack = false;
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x = xpp;
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} else {
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if (x == x->m_parent->m_left) {
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x = x->m_parent;
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_rb_tree_rotate_right(x, root);
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}
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x->m_parent->m_isblack = true;
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xpp->m_isblack = false;
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_rb_tree_rotate_left(xpp, root);
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}
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}
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}
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root->m_isblack = true;
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}
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static _rb_tree_base* _rb_increment(_rb_tree_base* __x) throw () {
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if (__x->m_right != 0) {
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__x = __x->m_right;
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while (__x->m_left != 0)
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__x = __x->m_left;
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} else {
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_rb_tree_base* __y = __x->m_parent;
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while (__x == __y->m_right) {
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__x = __y;
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__y = __y->m_parent;
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}
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if (__x->m_right != __y)
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__x = __y;
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}
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return __x;
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}
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static _rb_tree_base* _rb_decrement(_rb_tree_base* __x) throw () {
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if (!__x->m_isblack && __x->m_parent->m_parent == __x)
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__x = __x->m_right;
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else if (__x->m_left != 0) {
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_rb_tree_base* __y = __x->m_left;
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while (__y->m_right != 0)
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__y = __y->m_right;
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__x = __y;
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} else {
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_rb_tree_base* __y = __x->m_parent;
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while (__x == __y->m_left) {
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__x = __y;
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__y = __y->m_parent;
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}
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__x = __y;
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}
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return __x;
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}
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template <typename K, typename V>
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class GEODE_DLL map {
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protected:
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std::less<K> compare;
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_rb_tree_base m_header;
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size_t m_nodecount;
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public:
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typedef _rb_tree_node<std::pair<K,V> >* _tree_node;
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std::map<K, V> std() {
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return (std::map<K, V>)(*this);
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}
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operator std::map<K, V>() {
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auto iter_node = static_cast<_tree_node>(m_header.m_left);
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auto end_node = static_cast<_tree_node>(&m_header);
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std::map<K, V> out;
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for (;iter_node != end_node; iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) {
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out[iter_node->m_value.first] = iter_node->m_value.second;
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}
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return out;
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}
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operator std::map<K, V>() const {
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auto iter_node = static_cast<_tree_node>(m_header.m_left);
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auto end_node = (_tree_node)(&m_header);
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std::map<K, V> out;
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for (;iter_node != end_node; iter_node = static_cast<_tree_node>(_rb_increment(iter_node))) {
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out[iter_node->m_value.first] = iter_node->m_value.second;
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}
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return out;
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}
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void insert(_tree_node x, _tree_node p, const std::pair<K, V>& val) {
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bool insert_left = (x != 0 || p == static_cast<_tree_node>(&m_header) || val.first < p->m_value.first);
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_tree_node z = new _rb_tree_node<std::pair<K,V> >();
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z->m_value = val;
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_rb_insert_rebalance(insert_left, z, p, m_header);
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++m_nodecount;
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}
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void insert_pair(const std::pair<K, V>& val) {
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_tree_node x = static_cast<_tree_node>(m_header.m_parent);
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_tree_node y = static_cast<_tree_node>(&m_header);
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bool comp = true;
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while (x != 0) {
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y = x;
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comp = val.first < x->m_value.first;
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x = comp ? static_cast<_tree_node>(x->m_left) : static_cast<_tree_node>(x->m_right);
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}
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auto iter = y;
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if (comp) {
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if (iter == static_cast<_tree_node>(m_header.m_left)) {
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insert(x, y, val);
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} else {
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iter = static_cast<_tree_node>(_rb_decrement(iter));
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}
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}
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if (iter->m_value.first < val.first) {
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insert(x, y, val);
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}
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}
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map(std::map<K, V> input) {
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m_header.m_isblack = false;
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m_header.m_parent = 0;
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m_header.m_left = &m_header;
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m_header.m_right = &m_header;
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for (auto i : input) {
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insert_pair(i);
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}
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}
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void erase(_tree_node x) {
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while (x != 0) {
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erase(static_cast<_tree_node>(x->m_right));
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auto y = static_cast<_tree_node>(x->m_left);
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delete y;
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x = y;
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}
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}
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map(map const& lol) : map(std::map<K, V>(lol)) {}
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map() : map(std::map<K, V>()) {}
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~map() {
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erase(static_cast<_tree_node>(m_header.m_parent));
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}
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};
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template <typename T>
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class GEODE_DLL vector {
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public:
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operator std::vector<T>() {
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std::vector<T> out;
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for (auto i = m_start; i != m_finish; ++i) {
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out.push_back(*i);
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}
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return out;
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}
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operator std::vector<T>() const {
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std::vector<T> out;
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for (auto i = m_start; i != m_finish; ++i) {
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out.push_back(*i);
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}
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return out;
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}
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vector(std::vector<T> input) {
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auto tmp = new T[input.size()];
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m_start = tmp;
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m_finish = m_start + input.size();
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m_capacity_end = m_start + input.size();
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for (auto i : input) {
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*tmp = i;
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tmp++;
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}
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}
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T& front() {
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return *m_start;
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}
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vector(vector const& lol) : vector(std::vector<T>(lol)) {}
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vector() : vector(std::vector<T>()) {}
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~vector() {
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delete[] m_start;
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}
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protected:
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T* m_start;
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T* m_finish;
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T* m_capacity_end;
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};
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struct _bit_reference {
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uintptr_t* m_bitptr;
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uintptr_t m_mask;
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_bit_reference(uintptr_t* x, uintptr_t y) : m_bitptr(x), m_mask(y) {}
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_bit_reference() : m_bitptr(0), m_mask(0) {}
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operator bool() const {
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return !!(*m_bitptr & m_mask);
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}
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_bit_reference& operator=(bool x) {
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if (x)
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*m_bitptr |= m_mask;
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else
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*m_bitptr &= ~m_mask;
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return *this;
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}
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_bit_reference& operator=(const _bit_reference& x) {
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return *this = bool(x);
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}
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bool operator==(const _bit_reference& x) const {
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return bool(*this) == bool(x);
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}
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bool operator<(const _bit_reference& x) const {
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return !bool(*this) && bool(x);
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}
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void flip() {
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*m_bitptr ^= m_mask;
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}
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};
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struct _bit_iterator {
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uintptr_t* m_bitptr;
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unsigned int m_offset;
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_bit_iterator(uintptr_t* x) : m_bitptr(x), m_offset(0) {}
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_bit_iterator(uintptr_t* x, unsigned o) : m_bitptr(x), m_offset(o) {}
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_bit_reference operator*() const {
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return _bit_reference(m_bitptr, 1UL << m_offset);
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}
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_bit_iterator& operator++() {
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if (m_offset++ == sizeof(uintptr_t)-1) {
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m_offset = 0;
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m_bitptr++;
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}
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return *this;
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}
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bool operator!=(const _bit_iterator& b) {
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return !(m_bitptr == b.m_bitptr && m_offset == b.m_offset);
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}
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};
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template <>
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class vector<bool> {
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protected:
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_bit_iterator m_start;
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_bit_iterator m_end;
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uintptr_t* m_capacity_end;
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public:
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vector(std::vector<bool> input) : m_start(0), m_end(0) {
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auto realsize = input.size()/int(sizeof(uintptr_t));
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auto tmp = new uintptr_t[realsize];
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m_start = _bit_iterator(tmp);
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m_end = _bit_iterator(tmp + realsize, input.size()%sizeof(uintptr_t));
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m_capacity_end = tmp + realsize;
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auto itmp = m_start;
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for (auto i : input) {
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*itmp = i;
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++itmp;
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}
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}
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operator std::vector<bool>() {
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std::vector<bool> out;
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for (auto i = m_start; i != m_end; ++i) {
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out.push_back(*i);
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}
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return out;
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}
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operator std::vector<bool>() const {
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std::vector<bool> out;
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for (auto i = m_start; i != m_end; ++i) {
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out.push_back(*i);
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}
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return out;
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}
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vector(vector<bool> const& lol) : vector(std::vector<bool>(lol)) {}
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vector() : vector(std::vector<bool>()) {}
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~vector() {
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delete[] m_start.m_bitptr;
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}
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};
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};
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#elif defined(GEODE_IS_IOS)
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namespace gd {
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class GEODE_DLL string {
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public:
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string() {}
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string(char const* ok) : m_internal(ok) {}
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string(std::string ok) : m_internal(ok) {}
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operator std::string() {
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return m_internal;
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}
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operator std::string() const {
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return m_internal;
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}
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string(string const& ok) : m_internal(ok) {}
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string& operator=(char const* ok) {m_internal = ok; return *this;}
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string& operator=(string const& ok) {m_internal = ok; return *this;}
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~string() {}
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char const* c_str() const {return m_internal.c_str(); }
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protected:
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std::string m_internal;
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};
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template <typename T>
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class GEODE_DLL vector {
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public:
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operator std::vector<T>() {
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return m_internal;
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}
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operator std::vector<T>() const {
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return m_internal;
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}
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vector(std::vector<T> input) : m_internal(input) {}
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T& front() {
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return m_internal.front();
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}
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vector(vector const& lol) : m_internal(lol) {}
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vector() : m_internal() {}
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~vector() {}
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protected:
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std::vector<T> m_internal;
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};
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template <typename K, typename V>
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class GEODE_DLL map {
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protected:
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std::map<K, V> m_internal;
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public:
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operator std::map<K, V>() {
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return m_internal;
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}
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operator std::map<K, V>() const {
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return m_internal;
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}
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map(std::map<K, V> input) : m_internal(input) {}
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map(map const& lol) : m_internal(lol) {}
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map() {}
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~map() {}
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};
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}
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#else
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namespace gd = std;
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#endif
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