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a7f15bcc01 | ||
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5919c7e09a | ||
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9 changed files with 290 additions and 189 deletions
16
installer/windows/Language Files/PortuguesePTExtra.nsh
Normal file
16
installer/windows/Language Files/PortuguesePTExtra.nsh
Normal file
|
@ -0,0 +1,16 @@
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|||
!insertmacro LANGFILE_EXT PortuguesePT
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!pragma warning disable 6030
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${LangFileString} MUI_TEXT_WELCOME_INFO_TEXT "O instalador irá guiá-lo através da instalação de $(^NameDA).$\r$\n$\r$\nAntes de iniciar a instalação, certifique-se de que o Geometry Dash não está aberto.$\r$\n$\r$\n$_CLICK"
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${LangFileString} MUI_UNTEXT_WELCOME_INFO_TEXT "O instalador irá guiá-lo através da desinstalação de $(^NameDA).$\r$\n$\r$\nAntes de iniciar a desinstalação, certifique-se de que o Geometry Dash não está aberto.$\r$\n$\r$\n$_CLICK"
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!pragma warning default 6030
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; installer
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${LangFileString} GEODE_TEXT_GD_MISSING "$\r$\n$\r$\nEsse caminho não tem o Geometry Dash instalado!"
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${LangFileString} GEODE_TEXT_GD_OLD "$\r$\n$\r$\nA sua versão do Geometry Dash é demasiado antiga para esta versão do Geode!"
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${LangFileString} GEODE_TEXT_MOD_LOADER_ALREADY_INSTALLED "Esse caminho já tem outros mods instalados!$\r$\nEles serão substituídos pelo Geode. (the dll trademark)"
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; uninstaller
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${LangFileString} GEODE_UNTEXT_GEODE_MISSING "Esse caminho não tem o Geode instalado!"
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@ -58,6 +58,7 @@
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!insertmacro GEODE_LANGUAGE "Polish"
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!insertmacro GEODE_LANGUAGE "Russian"
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!insertmacro GEODE_LANGUAGE "PortugueseBR"
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!insertmacro GEODE_LANGUAGE "PortuguesePT"
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!insertmacro GEODE_LANGUAGE "Ukrainian"
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!insertmacro GEODE_LANGUAGE "Czech"
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!insertmacro GEODE_LANGUAGE "Turkish"
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|
|
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@ -114,6 +114,37 @@ namespace geode {
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popNest(getMod());
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}
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struct NestScope {
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private:
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bool m_active = true;
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public:
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NestScope() {
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pushNest();
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}
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NestScope(NestScope const&) {
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pushNest();
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}
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NestScope(NestScope&& other) {
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other.m_active = false;
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}
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NestScope& operator=(NestScope const&) {
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pushNest();
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return *this;
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}
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NestScope& operator=(NestScope&& other) {
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other.m_active = false;
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return *this;
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}
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~NestScope() {
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if (m_active) popNest();
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}
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};
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class Nest final {
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private:
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class Impl;
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|
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@ -145,18 +145,19 @@ namespace geode::modifier {
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/// @brief Get a hook by name
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/// @param name The name of the hook to get
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/// @returns Ok if the hook was found, Err if the hook was not found
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Result<Hook*> getHook(std::string const& name) {
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if (m_hooks.find(name) == m_hooks.end()) {
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Result<Hook*> getHook(std::string_view name) {
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auto key = std::string(name);
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if (m_hooks.find(key) == m_hooks.end()) {
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return Err("Hook not in this modify");
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}
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return Ok(m_hooks[name].get());
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return Ok(m_hooks[key].get());
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}
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/// @brief Set the priority of a hook
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/// @param name The name of the hook to set the priority of
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/// @param priority The priority to set the hook to
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/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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Result<> setHookPriority(std::string const& name, int32_t priority = Priority::Normal) {
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Result<> setHookPriority(std::string_view name, int32_t priority = Priority::Normal) {
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GEODE_UNWRAP_INTO(auto hook, this->getHook(name));
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hook->setPriority(priority);
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return Ok();
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|
@ -166,7 +167,7 @@ namespace geode::modifier {
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/// @param name The name of the hook to set the priority of
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/// @param priority The priority to set the hook to
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/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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||||
Result<> setHookPriorityPre(std::string const& name, int32_t priority = Priority::Normal) {
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Result<> setHookPriorityPre(std::string_view name, int32_t priority = Priority::Normal) {
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return this->setHookPriority(name, priority);
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||||
}
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||||
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||||
|
@ -174,104 +175,144 @@ namespace geode::modifier {
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|||
/// @param name The name of the hook to set the priority of
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||||
/// @param priority The priority to set the hook to
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/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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Result<> setHookPriorityPost(std::string const& name, int32_t priority = Priority::Normal) {
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Result<> setHookPriorityPost(std::string_view name, int32_t priority = Priority::Normal) {
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||||
return this->setHookPriority(name, -priority);
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||||
}
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||||
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||||
/// @brief Set the priority of a hook to be after another hook in different mods
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/// @param name The name of the hook to set the priority of
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/// @param after The mod ids of the mods to set the priority after
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||||
/// @param after The mod to set the priority after
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/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
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Result<> setHookPriorityAfter(std::string const& name, C&&... after) {
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Result<> setHookPriorityAfter(std::string_view name, Mod* mod) {
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GEODE_UNWRAP_INTO(auto hook, this->getHook(name));
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([&](){
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auto mod = Loader::get()->getInstalledMod(after);
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if (!mod) return;
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auto func = [=](ModStateEvent* event){
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auto hooks = mod->getHooks();
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auto func = [=](){
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for (auto modHook : hooks) {
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if (modHook->getAddress() != hook->getAddress()) continue;
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auto priority = hook->getPriority();
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if (priority < modHook->getPriority()) {
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hook->setPriority(modHook->getPriority() + 1);
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}
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for (auto modHook : hooks) {
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if (modHook->getAddress() != hook->getAddress()) continue;
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auto priority = modHook->getPriority();
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if (hook->getPriority() <= priority) {
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hook->setPriority(priority + 1);
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}
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};
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if (Loader::get()->isModLoaded(mod)) {
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func();
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}
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else {
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new EventListener(func, ModStateFilter(mod, ModEventType::Loaded));
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}
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} (), ...);
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return Ok();
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||||
}
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||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
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/// @param name The name of the hook to set the priority of
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/// @param before The mod ids of the mods to set the priority before
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/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
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Result<> setHookPriorityBefore(std::string const& name, C&&... before) {
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GEODE_UNWRAP_INTO(auto hook, this->getHook(name));
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([&](){
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auto mod = Loader::get()->getInstalledMod(before);
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||||
if (!mod) return;
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||||
auto hooks = mod->getHooks();
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auto func = [=](){
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for (auto modHook : hooks) {
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if (modHook->getAddress() != hook->getAddress()) continue;
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auto priority = hook->getPriority();
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if (priority > modHook->getPriority()) {
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hook->setPriority(modHook->getPriority() - 1);
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||||
}
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||||
}
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||||
};
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if (Loader::get()->isModLoaded(mod)) {
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func();
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}
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else {
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new EventListener(func, ModStateFilter(mod, ModEventType::Loaded));
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}
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} (), ...);
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return ListenerResult::Propagate;
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||||
};
|
||||
if (mod->isEnabled()) {
|
||||
func(nullptr);
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||||
}
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||||
else {
|
||||
new EventListener(func, ModStateFilter(mod, ModEventType::Loaded));
|
||||
}
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||||
return Ok();
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be after another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param after The mod ids of the mods to set the priority after
|
||||
/// @param after The mod id of the mod to set the priority after
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||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
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||||
template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
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||||
Result<> setHookPriorityAfterPre(std::string const& name, C&&... after) {
|
||||
return this->setHookPriorityAfter(name, Priority::NormalPre, std::forward<C>(after)...);
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||||
Result<> setHookPriorityAfter(std::string_view name, std::string_view after) {
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||||
auto mod = Loader::get()->getInstalledMod(std::string(after));
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if (!mod) return Err("Mod not found");
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||||
return this->setHookPriorityAfter(name, mod);
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||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod ids of the mods to set the priority before
|
||||
/// @param before The mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
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||||
Result<> setHookPriorityBeforePre(std::string const& name, C&&... before) {
|
||||
return this->setHookPriorityBefore(name, Priority::NormalPre, std::forward<C>(before)...);
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||||
Result<> setHookPriorityBefore(std::string_view name, Mod* mod) {
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||||
GEODE_UNWRAP_INTO(auto hook, this->getHook(name));
|
||||
auto func = [=](ModStateEvent* event){
|
||||
auto hooks = mod->getHooks();
|
||||
for (auto modHook : hooks) {
|
||||
if (modHook->getAddress() != hook->getAddress()) continue;
|
||||
auto priority = modHook->getPriority();
|
||||
if (hook->getPriority() >= priority) {
|
||||
hook->setPriority(priority - 1);
|
||||
}
|
||||
}
|
||||
return ListenerResult::Propagate;
|
||||
};
|
||||
if (mod->isEnabled()) {
|
||||
func(nullptr);
|
||||
}
|
||||
else {
|
||||
new EventListener(func, ModStateFilter(mod, ModEventType::Loaded));
|
||||
}
|
||||
return Ok();
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod id of the mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityBefore(std::string_view name, std::string_view before) {
|
||||
auto mod = Loader::get()->getInstalledMod(std::string(before));
|
||||
if (!mod) return Err("Mod not found");
|
||||
return this->setHookPriorityBefore(name, mod);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be after another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param after The mod ids of the mods to set the priority after
|
||||
/// @param after The mod id of the mod to set the priority after
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
|
||||
Result<> setHookPriorityAfterPost(std::string const& name, C&&... after) {
|
||||
return this->setHookPriorityBefore(name, Priority::NormalPost, std::forward<C>(after)...);
|
||||
Result<> setHookPriorityAfterPre(std::string_view name, std::string_view after) {
|
||||
return this->setHookPriorityAfter(name, after);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be after another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod to set the priority after
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityAfterPre(std::string_view name, Mod* mod) {
|
||||
return this->setHookPriorityAfter(name, mod);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod ids of the mods to set the priority before
|
||||
/// @param before The mod id of the mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
template<class... C> requires (std::is_convertible_v<C, std::string> && ...)
|
||||
Result<> setHookPriorityBeforePost(std::string const& name, C&&... before) {
|
||||
return this->setHookPriorityAfter(name, Priority::NormalPost, std::forward<C>(before)...);
|
||||
Result<> setHookPriorityBeforePre(std::string_view name, std::string_view before) {
|
||||
return this->setHookPriorityBefore(name, before);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityBeforePre(std::string_view name, Mod* mod) {
|
||||
return this->setHookPriorityBefore(name, mod);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be after another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param after The mod id of the mod to set the priority after
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityAfterPost(std::string_view name, std::string_view after) {
|
||||
return this->setHookPriorityBefore(name, after);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be after another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod to set the priority after
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityAfterPost(std::string_view name, Mod* mod) {
|
||||
return this->setHookPriorityBefore(name, mod);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod id of the mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityBeforePost(std::string_view name, std::string_view before) {
|
||||
return this->setHookPriorityAfter(name, before);
|
||||
}
|
||||
|
||||
/// @brief Set the priority of a hook to be before another hook in different mods
|
||||
/// @param name The name of the hook to set the priority of
|
||||
/// @param before The mod to set the priority before
|
||||
/// @returns Ok if the hook was found and the priority was set, Err if the hook was not found
|
||||
Result<> setHookPriorityBeforePost(std::string_view name, Mod* mod) {
|
||||
return this->setHookPriorityAfter(name, mod);
|
||||
}
|
||||
|
||||
// unordered_map<handles> idea
|
||||
|
|
|
@ -8,7 +8,7 @@ using namespace geode::prelude;
|
|||
namespace {
|
||||
void saveModData() {
|
||||
log::info("Saving mod data...");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
auto begin = std::chrono::high_resolution_clock::now();
|
||||
|
||||
|
@ -17,8 +17,6 @@ namespace {
|
|||
auto end = std::chrono::high_resolution_clock::now();
|
||||
auto time = std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count();
|
||||
log::info("Took {}s", static_cast<float>(time) / 1000.f);
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -138,17 +138,18 @@ int geodeEntry(void* platformData) {
|
|||
|
||||
// set up internal mod, settings and data
|
||||
log::info("Setting up internal mod");
|
||||
log::pushNest();
|
||||
auto internalSetupRes = LoaderImpl::get()->setupInternalMod();
|
||||
log::popNest();
|
||||
if (!internalSetupRes) {
|
||||
console::messageBox(
|
||||
"Unable to Load Geode!",
|
||||
"There was a fatal error setting up "
|
||||
"the internal mod and Geode can not be loaded: " + internalSetupRes.unwrapErr()
|
||||
);
|
||||
LoaderImpl::get()->forceReset();
|
||||
return 1;
|
||||
{
|
||||
log::NestScope nest;
|
||||
auto internalSetupRes = LoaderImpl::get()->setupInternalMod();
|
||||
if (!internalSetupRes) {
|
||||
console::messageBox(
|
||||
"Unable to Load Geode!",
|
||||
"There was a fatal error setting up "
|
||||
"the internal mod and Geode can not be loaded: " + internalSetupRes.unwrapErr()
|
||||
);
|
||||
LoaderImpl::get()->forceReset();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
tryShowForwardCompat();
|
||||
|
@ -161,26 +162,28 @@ int geodeEntry(void* platformData) {
|
|||
|
||||
// set up loader, load mods, etc.
|
||||
log::info("Setting up loader");
|
||||
log::pushNest();
|
||||
auto setupRes = LoaderImpl::get()->setup();
|
||||
log::popNest();
|
||||
if (!setupRes) {
|
||||
console::messageBox(
|
||||
"Unable to Load Geode!",
|
||||
"There was an unknown fatal error setting up "
|
||||
"the loader and Geode can not be loaded. "
|
||||
"(" + setupRes.unwrapErr() + ")"
|
||||
);
|
||||
LoaderImpl::get()->forceReset();
|
||||
return 1;
|
||||
{
|
||||
log::NestScope nest;
|
||||
auto setupRes = LoaderImpl::get()->setup();
|
||||
if (!setupRes) {
|
||||
console::messageBox(
|
||||
"Unable to Load Geode!",
|
||||
"There was an unknown fatal error setting up "
|
||||
"the loader and Geode can not be loaded. "
|
||||
"(" + setupRes.unwrapErr() + ")"
|
||||
);
|
||||
LoaderImpl::get()->forceReset();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
crashlog::setupPlatformHandlerPost();
|
||||
|
||||
log::debug("Setting up IPC");
|
||||
log::pushNest();
|
||||
ipc::setup();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
ipc::setup();
|
||||
}
|
||||
|
||||
// download and install new loader update in the background
|
||||
|
||||
|
|
|
@ -81,35 +81,32 @@ Result<> Loader::Impl::setup() {
|
|||
|
||||
if (this->supportsLaunchArguments()) {
|
||||
log::debug("Loading launch arguments");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
this->initLaunchArguments();
|
||||
log::popNest();
|
||||
}
|
||||
|
||||
// on some platforms, using the crash handler overrides more convenient native handlers
|
||||
if (!this->getLaunchFlag("disable-crash-handler")) {
|
||||
log::debug("Setting up crash handler");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
if (!crashlog::setupPlatformHandler()) {
|
||||
log::debug("Failed to set up crash handler");
|
||||
}
|
||||
log::popNest();
|
||||
} else {
|
||||
log::debug("Crash handler setup skipped");
|
||||
}
|
||||
|
||||
log::debug("Loading hooks");
|
||||
log::pushNest();
|
||||
if (!this->loadHooks()) {
|
||||
if (log::NestScope nest; !this->loadHooks()) {
|
||||
return Err("There were errors loading some hooks, see console for details");
|
||||
}
|
||||
log::popNest();
|
||||
|
||||
log::debug("Setting up directories");
|
||||
log::pushNest();
|
||||
this->createDirectories();
|
||||
this->addSearchPaths();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->createDirectories();
|
||||
this->addSearchPaths();
|
||||
}
|
||||
|
||||
// Trigger on_mod(Loaded) for the internal mod
|
||||
// this function is already on the gd thread, so this should be fine
|
||||
|
@ -129,7 +126,7 @@ void Loader::Impl::addSearchPaths() {
|
|||
|
||||
void Loader::Impl::updateResources(bool forceReload) {
|
||||
log::debug("Adding resources");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
for (auto const& [_, mod] : m_mods) {
|
||||
if (!forceReload && ModImpl::getImpl(mod)->m_resourcesLoaded)
|
||||
continue;
|
||||
|
@ -140,7 +137,6 @@ void Loader::Impl::updateResources(bool forceReload) {
|
|||
// we have to call it in both places since setup is only called once ever, but updateResources is called
|
||||
// on every texture reload
|
||||
CCFileUtils::get()->updatePaths();
|
||||
log::popNest();
|
||||
}
|
||||
|
||||
std::vector<Mod*> Loader::Impl::getAllMods() {
|
||||
|
@ -178,24 +174,22 @@ bool Loader::Impl::isModVersionSupported(VersionInfo const& target) {
|
|||
void Loader::Impl::saveData() {
|
||||
for (auto& [id, mod] : m_mods) {
|
||||
log::debug("{}", mod->getID());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
auto r = mod->saveData();
|
||||
if (!r) {
|
||||
log::warn("Unable to save data for mod \"{}\": {}", mod->getID(), r.unwrapErr());
|
||||
}
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
void Loader::Impl::loadData() {
|
||||
for (auto& [_, mod] : m_mods) {
|
||||
log::debug("{}", mod->getID());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
auto r = mod->loadData();
|
||||
if (!r) {
|
||||
log::warn("Unable to load data for mod \"{}\": {}", mod->getID(), r.unwrapErr());
|
||||
}
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -238,7 +232,7 @@ void Loader::Impl::updateModResources(Mod* mod) {
|
|||
return;
|
||||
|
||||
log::debug("{}", mod->getID());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
for (auto const& sheet : mod->getMetadata().getSpritesheets()) {
|
||||
log::debug("Adding sheet {}", sheet);
|
||||
|
@ -258,8 +252,6 @@ void Loader::Impl::updateModResources(Mod* mod) {
|
|||
CCSpriteFrameCache::get()->addSpriteFramesWithFile(plist.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
|
||||
void Loader::Impl::addProblem(LoadProblem const& problem) {
|
||||
|
@ -275,14 +267,14 @@ void Loader::Impl::addProblem(LoadProblem const& problem) {
|
|||
void Loader::Impl::queueMods(std::vector<ModMetadata>& modQueue) {
|
||||
for (auto const& dir : m_modSearchDirectories) {
|
||||
log::debug("Searching {}", dir);
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
for (auto const& entry : std::filesystem::directory_iterator(dir)) {
|
||||
if (!std::filesystem::is_regular_file(entry) ||
|
||||
entry.path().extension() != GEODE_MOD_EXTENSION)
|
||||
continue;
|
||||
|
||||
log::debug("Found {}", entry.path().filename());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
auto res = ModMetadata::createFromGeodeFile(entry.path());
|
||||
if (!res) {
|
||||
|
@ -292,7 +284,6 @@ void Loader::Impl::queueMods(std::vector<ModMetadata>& modQueue) {
|
|||
res.unwrapErr()
|
||||
});
|
||||
log::error("Failed to queue: {}", res.unwrapErr());
|
||||
log::popNest();
|
||||
continue;
|
||||
}
|
||||
auto modMetadata = res.unwrap();
|
||||
|
@ -310,14 +301,11 @@ void Loader::Impl::queueMods(std::vector<ModMetadata>& modQueue) {
|
|||
"A mod with the same ID is already present."
|
||||
});
|
||||
log::error("Failed to queue: a mod with the same ID is already queued");
|
||||
log::popNest();
|
||||
continue;
|
||||
}
|
||||
|
||||
modQueue.push_back(modMetadata);
|
||||
log::popNest();
|
||||
}
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -335,7 +323,7 @@ void Loader::Impl::populateModList(std::vector<ModMetadata>& modQueue) {
|
|||
|
||||
for (auto const& metadata : modQueue) {
|
||||
log::debug("{} {}", metadata.getID(), metadata.getVersion());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
auto mod = new Mod(metadata);
|
||||
|
||||
|
@ -347,20 +335,17 @@ void Loader::Impl::populateModList(std::vector<ModMetadata>& modQueue) {
|
|||
res.unwrapErr()
|
||||
});
|
||||
log::error("Failed to set up: {}", res.unwrapErr());
|
||||
log::popNest();
|
||||
continue;
|
||||
}
|
||||
|
||||
m_mods.insert({metadata.getID(), mod});
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
void Loader::Impl::buildModGraph() {
|
||||
for (auto const& [id, mod] : m_mods) {
|
||||
log::debug("{}", mod->getID());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
for (auto& dependency : mod->m_impl->m_metadata.m_impl->m_dependencies) {
|
||||
log::debug("{}", dependency.id);
|
||||
if (!m_mods.contains(dependency.id)) {
|
||||
|
@ -387,7 +372,6 @@ void Loader::Impl::buildModGraph() {
|
|||
incompatibility.mod =
|
||||
m_mods.contains(incompatibility.id) ? m_mods[incompatibility.id] : nullptr;
|
||||
}
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -404,7 +388,6 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
res.unwrapErr()
|
||||
});
|
||||
log::error("{}", res.unwrapErr());
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -418,7 +401,6 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
geodeVerRes.unwrapErr()
|
||||
});
|
||||
log::error("{}", geodeVerRes.unwrapErr());
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -431,12 +413,10 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
return;
|
||||
}
|
||||
|
||||
log::debug("{} {}", node->getID(), node->getVersion());
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
if (node->isEnabled()) {
|
||||
log::warn("Mod {} already loaded, this should never happen", node->getID());
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -447,6 +427,7 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
|
||||
auto unzipFunction = [this, node]() {
|
||||
log::debug("Unzip");
|
||||
log::NestScope nest;
|
||||
auto res = node->m_impl->unzipGeodeFile(node->getMetadata());
|
||||
return res;
|
||||
};
|
||||
|
@ -454,6 +435,7 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
auto loadFunction = [this, node, early]() {
|
||||
if (node->shouldLoad()) {
|
||||
log::debug("Load");
|
||||
log::NestScope nest;
|
||||
auto res = node->m_impl->loadBinary();
|
||||
if (!res) {
|
||||
this->addProblem({
|
||||
|
@ -479,7 +461,6 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
});
|
||||
log::error("{}", reason.value());
|
||||
m_refreshingModCount -= 1;
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -494,7 +475,6 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
});
|
||||
log::error("Failed to unzip: {}", res.unwrapErr());
|
||||
m_refreshingModCount -= 1;
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
loadFunction();
|
||||
|
@ -524,7 +504,6 @@ void Loader::Impl::loadModGraph(Mod* node, bool early) {
|
|||
});
|
||||
}).detach();
|
||||
}
|
||||
log::popNest();
|
||||
}
|
||||
|
||||
void Loader::Impl::findProblems() {
|
||||
|
@ -538,7 +517,7 @@ void Loader::Impl::findProblems() {
|
|||
continue;
|
||||
}
|
||||
log::debug("{}", id);
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
for (auto const& dep : mod->getMetadata().getDependencies()) {
|
||||
if (dep.mod && dep.mod->isEnabled() && dep.version.compare(dep.mod->getVersion()))
|
||||
|
@ -665,18 +644,15 @@ void Loader::Impl::findProblems() {
|
|||
});
|
||||
log::error("{} failed to load for an unknown reason", id);
|
||||
}
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
}
|
||||
|
||||
void Loader::Impl::refreshModGraph() {
|
||||
log::info("Refreshing mod graph");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
if (m_isSetup) {
|
||||
log::error("Cannot refresh mod graph after startup");
|
||||
log::popNest();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -686,48 +662,51 @@ void Loader::Impl::refreshModGraph() {
|
|||
|
||||
m_loadingState = LoadingState::Queue;
|
||||
log::debug("Queueing mods");
|
||||
log::pushNest();
|
||||
std::vector<ModMetadata> modQueue;
|
||||
this->queueMods(modQueue);
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->queueMods(modQueue);
|
||||
}
|
||||
|
||||
m_loadingState = LoadingState::List;
|
||||
log::debug("Populating mod list");
|
||||
log::pushNest();
|
||||
this->populateModList(modQueue);
|
||||
modQueue.clear();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->populateModList(modQueue);
|
||||
modQueue.clear();
|
||||
}
|
||||
|
||||
m_loadingState = LoadingState::Graph;
|
||||
log::debug("Building mod graph");
|
||||
log::pushNest();
|
||||
this->buildModGraph();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->buildModGraph();
|
||||
}
|
||||
|
||||
log::debug("Ordering mod stack");
|
||||
log::pushNest();
|
||||
this->orderModStack();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->orderModStack();
|
||||
}
|
||||
|
||||
m_loadingState = LoadingState::EarlyMods;
|
||||
log::debug("Loading early mods");
|
||||
log::pushNest();
|
||||
while (!m_modsToLoad.empty() && m_modsToLoad.front()->needsEarlyLoad()) {
|
||||
auto mod = m_modsToLoad.front();
|
||||
m_modsToLoad.pop_front();
|
||||
this->loadModGraph(mod, true);
|
||||
{
|
||||
log::NestScope nest;
|
||||
while (!m_modsToLoad.empty() && m_modsToLoad.front()->needsEarlyLoad()) {
|
||||
auto mod = m_modsToLoad.front();
|
||||
m_modsToLoad.pop_front();
|
||||
this->loadModGraph(mod, true);
|
||||
}
|
||||
}
|
||||
log::popNest();
|
||||
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
auto time = std::chrono::duration_cast<std::chrono::milliseconds>(end - begin).count();
|
||||
log::info("Took {}s. Continuing next frame...", static_cast<float>(time) / 1000.f);
|
||||
|
||||
log::popNest();
|
||||
|
||||
m_loadingState = LoadingState::Mods;
|
||||
|
||||
queueInMainThread([&]() {
|
||||
queueInMainThread([this]() {
|
||||
this->continueRefreshModGraph();
|
||||
});
|
||||
}
|
||||
|
@ -781,7 +760,7 @@ void Loader::Impl::orderModStack() {
|
|||
|
||||
void Loader::Impl::continueRefreshModGraph() {
|
||||
if (m_refreshingModCount != 0) {
|
||||
queueInMainThread([&]() {
|
||||
queueInMainThread([this]() {
|
||||
this->continueRefreshModGraph();
|
||||
});
|
||||
return;
|
||||
|
@ -794,28 +773,27 @@ void Loader::Impl::continueRefreshModGraph() {
|
|||
}
|
||||
|
||||
log::info("Continuing mod graph refresh...");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
|
||||
m_timerBegin = std::chrono::high_resolution_clock::now();
|
||||
|
||||
switch (m_loadingState) {
|
||||
case LoadingState::Mods:
|
||||
if (!m_modsToLoad.empty()) {
|
||||
log::debug("Loading mods");
|
||||
log::pushNest();
|
||||
auto mod = m_modsToLoad.front();
|
||||
m_modsToLoad.pop_front();
|
||||
log::debug("Loading mod {} {}", mod->getID(), mod->getVersion());
|
||||
this->loadModGraph(mod, false);
|
||||
log::popNest();
|
||||
break;
|
||||
}
|
||||
m_loadingState = LoadingState::Problems;
|
||||
[[fallthrough]];
|
||||
case LoadingState::Problems:
|
||||
log::debug("Finding problems");
|
||||
log::pushNest();
|
||||
this->findProblems();
|
||||
log::popNest();
|
||||
{
|
||||
log::NestScope nest;
|
||||
this->findProblems();
|
||||
}
|
||||
m_loadingState = LoadingState::Done;
|
||||
{
|
||||
auto end = std::chrono::high_resolution_clock::now();
|
||||
|
@ -831,12 +809,10 @@ void Loader::Impl::continueRefreshModGraph() {
|
|||
}
|
||||
|
||||
if (m_loadingState != LoadingState::Done) {
|
||||
queueInMainThread([&]() {
|
||||
queueInMainThread([this]() {
|
||||
this->continueRefreshModGraph();
|
||||
});
|
||||
}
|
||||
|
||||
log::popNest();
|
||||
}
|
||||
|
||||
std::vector<LoadProblem> Loader::Impl::getProblems() const {
|
||||
|
|
|
@ -160,6 +160,38 @@ struct MyMenuLayer : Modify<MyMenuLayer, MenuLayer> {
|
|||
}
|
||||
};
|
||||
|
||||
struct AfterMenuLayer : Modify<AfterMenuLayer, MenuLayer> {
|
||||
static void onModify(auto& self) {
|
||||
if (self.setHookPriorityAfterPost("MenuLayer::init", "geode.test")) {
|
||||
log::debug("priority set after test");
|
||||
}
|
||||
}
|
||||
|
||||
bool init() {
|
||||
if (!MenuLayer::init()) return false;
|
||||
|
||||
log::debug("should run third!");
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
struct BeforeMenuLayer : Modify<BeforeMenuLayer, MenuLayer> {
|
||||
static void onModify(auto& self) {
|
||||
if (self.setHookPriorityBeforePost("MenuLayer::init", "geode.test")) {
|
||||
log::debug("priority set before test");
|
||||
}
|
||||
}
|
||||
|
||||
bool init() {
|
||||
if (!MenuLayer::init()) return false;
|
||||
|
||||
log::debug("should run first!");
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
$on_mod(Loaded) {
|
||||
// Mod::get()->addCustomSetting<MySettingValue>("overcast-skies", DEFAULT_ICON);
|
||||
|
||||
|
|
|
@ -39,23 +39,26 @@ struct $modify(MenuLayer) {
|
|||
|
||||
// Launch arguments
|
||||
log::info("Testing launch args...");
|
||||
log::pushNest();
|
||||
log::NestScope nest;
|
||||
log::info("For global context:");
|
||||
log::pushNest();
|
||||
for (const auto& arg : Loader::get()->getLaunchArgumentNames()) {
|
||||
log::info("{}", arg);
|
||||
{
|
||||
log::NestScope nest;
|
||||
for (const auto& arg : Loader::get()->getLaunchArgumentNames()) {
|
||||
log::info("{}", arg);
|
||||
}
|
||||
}
|
||||
log::popNest();
|
||||
log::info("For this mod:");
|
||||
log::pushNest();
|
||||
for (const auto& arg : Mod::get()->getLaunchArgumentNames()) {
|
||||
log::info("{}", arg);
|
||||
{
|
||||
log::NestScope nest;
|
||||
for (const auto& arg : Mod::get()->getLaunchArgumentNames()) {
|
||||
log::info("{}", arg);
|
||||
}
|
||||
}
|
||||
log::popNest();
|
||||
log::info("Mod has launch arg 'mod-arg': {}", Mod::get()->hasLaunchArgument("mod-arg"));
|
||||
log::info("Loader flag 'bool-arg': {}", Loader::get()->getLaunchFlag("bool-arg"));
|
||||
log::info("Loader int 'int-arg': {}", Loader::get()->parseLaunchArgument<int>("int-arg").unwrapOr(0));
|
||||
log::popNest();
|
||||
|
||||
log::debug("should run second!");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue