Commit graph

205 commits

Author SHA1 Message Date
HJfod
7a047e2a08 update IPC to use json 2022-11-23 00:35:08 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
HJfod
f5b5a64557 new events stuff
- add preliminary IPC stuff
 - preliminary IPC implementation on Windows (will evolve still)
 - more ids
 - move InternalLoader platform definitions to their own files
 - fix ranges::map not resizing the output
2022-11-22 17:21:00 +02:00
altalk23
9b359fba56 get geode working on cross compile macos, also modifies Setting event to not use shared ptr, also disables fmt consteval 2022-11-19 21:13:47 +03:00
alk
7b9c68567a
Get geode working on macos wine 2022-11-19 15:05:10 +03:00
alk
df14e82fdf
Update main.cpp 2022-11-19 09:52:02 +03:00
alk
7c43023c7b
Merge branch 'altalk' into main 2022-11-19 09:50:31 +03:00
altalk23
1e760b0777 i dont wanna open vm aa 2022-11-19 09:44:01 +03:00
alk
b860871930
Add Typo 2022-11-17 23:29:08 +03:00
altalk23
a79a13c1ab fix textarea::create and fix geodenodemetadata 2022-11-17 23:25:22 +03:00
altalk23
1aa66510ae fix textarea::create and fix geodenodemetadata 2022-11-17 23:24:37 +03:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
camila314
4246856559 Merge branch 'main' of https://github.com/geode-sdk/geode into main 2022-11-09 20:19:06 -06:00
camila314
c8ae6c9f86 50th event system rewrite 2022-11-09 20:19:01 -06:00
alk
55adca479a
Update LevelSearchLayer.cpp 2022-11-09 21:34:06 +03:00
altalk23
73588e9a3d fix macos compilation and fix requires expression in clang format 2022-11-09 21:25:27 +03:00
altalk23
6a9046d406 port geode loader hooks to non macro modify 2022-11-09 21:07:20 +03:00
HJfod
078843c4ff keep 'v' anyway it breaks too much stuff rn 2022-11-09 18:22:25 +02:00
HJfod
796a5103f6 remove support for versions prefixed with "v" 2022-11-09 18:01:22 +02:00
HJfod
6d67033eb6 minor changes
- make index always use latest version of mod in index
 - more bindings
 - implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
camila314
9e4b236d1b Shared directory 2022-11-06 19:40:40 -06:00
altalk23
a7393261ed stop using github api to check if resources.zip exists it does you silly 2022-11-04 00:06:57 +03:00
altalk23
727304a276 implement http headers to webasyncrequest and make index conditional request 2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69 fix merge 2022-11-02 13:44:45 +02:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef preliminary stuff
- customize hardcoded colors api (no impl yet)
 - more ids
2022-11-02 12:47:58 +02:00
HJfod
dae71d584c fix downloaded resources not being applied 2022-11-01 11:37:25 +02:00
altalk23
ee9718a7f1 fix macos compile on github actions 2022-10-30 22:07:49 +03:00
altalk23
2bb416ba77 formatted sources 2022-10-30 21:56:36 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk 2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21 added clang-format 2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b add more getters + ranges utils 2022-10-27 15:12:31 +03:00
HJfod
e30669d9ad my hungry ass could not work as a brain surgeon 2022-10-26 23:57:07 +03:00
HJfod
ffc9287a61 small changes
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
 - add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff add generic AEnterLayerEvent for my spooky textureldr stuff 2022-10-26 21:52:38 +03:00
HJfod
ec8da8da87 add geode::cocos::reloadTextures utility 2022-10-26 17:56:52 +03:00
HJfod
e97fad5a9a add early load option for mods 2022-10-26 00:50:33 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563 fix texture path adding order 2022-10-24 22:46:39 +03:00
HJfod
de64b87ede savedata stuff
* add event-based alternatives to the exported mod entry functions
 * add $on macro for listening to those alternatives
 * add automatically saved values API in the same vain as the settings API to mod
 * add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f fix ListView + GEODE_UNWRAP 2022-10-23 19:44:54 +03:00
HJfod
3278a1ff49 fix LevelBrowserLayer 2022-10-23 18:28:48 +03:00
HJfod
c6919b5565 Merge branch 'main' into layout 2022-10-23 18:02:20 +03:00
HJfod
17014b6302 add geode::cocos::switchToScene utility 2022-10-23 17:54:42 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd add json validation to source 2022-10-23 16:22:27 +03:00
HJfod
cecc96cb33 add open config button 2022-10-23 16:03:14 +03:00
HJfod
0a0a34eb5c some minor changes
- add Mod::getPackagePath as a replacement for Mod::getPath
 - add new geode/config directory for mods' config files
 - add Mod::getConfigDir for getting the mod's config directory
 - add libfmod.dylib and auto-move it in actions
 - add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00