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2 commits

Author SHA1 Message Date
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
72bbffa79d Great Geode cleanup project
- move all platform sources to one central folder under src/platform/name
 - don't add obj-c sources on windows or platform files from other platforms on all platforms
2022-11-28 19:45:23 +02:00
Renamed from loader/src/internal/windows/InternalLoader.cpp (Browse further)