Commit graph

98 commits

Author SHA1 Message Date
ConfiG
5083017b50
improve logging + minor refactors 2023-11-11 19:45:18 +03:00
dank_meme
0472075f88 actually fix windows exception handling 2023-10-25 00:18:58 +02:00
dank_meme01
52421d8c65 fix msvc compilation error in ehdata_structs.hpp 2023-10-24 22:42:48 +02:00
dank_meme01
0d09162622 some exception handling improvements 2023-10-24 12:05:37 +02:00
dank_meme01
fdd78aca3f display messages of unhandled c++ exceptions 2023-10-23 23:19:15 +02:00
ConfiG
ae048e48a9
deprecate Mod::isLoaded 2023-09-11 14:38:14 +03:00
Gleb
2d2bdd16bc
Remove SetThreadDescription calls
Remove SetThreadDescription calls to restore Windows 7 compatibility
2023-09-11 05:18:24 +05:00
altalk23
7816c435c4 Update macos crashlog to include base and offset 2023-09-08 16:33:22 +03:00
altalk23
69821f3e2c Add disable auto enable to Patch 2023-09-04 22:36:33 +03:00
matcool
eda87da1a2
improved formatting for registers and most list on crashlogs 2023-08-27 15:51:34 -03:00
altalk23
a7181ebba8 fix objc/runtime include 2023-08-27 19:35:50 +03:00
altalk23
db02c3dd1a macos map add things 2023-08-27 19:34:33 +03:00
altalk23
7836e60b86 Merge branch 'main' into 1.2.0-dev 2023-08-27 19:16:32 +03:00
alk
e639ff3182
Update crashlog.mm 2023-08-22 16:09:43 +03:00
altalk23
794dded30f Revert "replace macos entry with objc hook" 2023-08-18 11:04:53 +03:00
altalk23
a31d07237f Add objc hooking utilities 2023-08-18 10:51:00 +03:00
altalk23
e54bd552ce replace macos entry with objc hook 2023-08-18 10:08:03 +03:00
altalk23
0e1d639002
implement missing stuff to macos 2023-08-13 21:52:34 +03:00
ConfiG
80f387d9d1
name ipc threads 2023-08-13 21:40:20 +03:00
ConfiG
7f449b996e
add utils::game::restart, reset => forceReset 2023-08-10 23:49:29 +03:00
ConfiG
53b52eaeeb
ModInfo => ModMetadata 2023-08-10 23:49:28 +03:00
ConfiG
c055933d95
sus 2023-08-04 20:50:29 +03:00
ConfiG
c2aacd9979
fix when bootstrapper present but update isn't 2023-08-04 01:18:19 +03:00
ConfiG
363d27395c
fix some warnings 2023-08-02 18:04:37 +03:00
altalk23
fe8cb42129 change getSaveDir and implement autoupdate macos 2023-08-02 15:58:37 +03:00
altalk23
b558962f2f fix main.mm includes 2023-07-08 17:08:24 +03:00
altalk23
26e38ecbab Change geode loading order, auto updating not implemented yet 2023-07-08 16:38:09 +03:00
altalk23
4ad8b486ff implement save and open panel 2023-06-25 19:52:01 +03:00
altalk23
f5e57380aa Merge branch 'main' of https://github.com/geode-sdk/geode 2023-06-24 00:45:21 +03:00
altalk23
7e70daf5a0 fix getMousePos for macchew 2023-06-24 00:45:13 +03:00
ConfiG
e98a756361
unsillify dllmain and better early errors 2023-06-11 01:53:25 +03:00
ConfiG
9acb07229b
move loadGeode call to geode's DllMain 2023-06-11 00:33:17 +03:00
ConfiG
46fab0e821
use weakly_canonical in getGameDir and getSaveDir 2023-06-10 15:49:55 +03:00
ConfiG
3eb686c4b5
improve updater code 2023-06-10 13:57:12 +03:00
matcool
8f5c229f7c
use memcpy instead of WriteProcessMemory 2023-06-09 23:08:57 -03:00
matcool
681fb481a9
fix updateGeode() when geode or the update folder doesnt exist 2023-06-09 23:04:22 -03:00
ConfiG
884825488d
actually fix mac build 2023-06-09 19:09:28 +03:00
ConfiG
73e94193ef
fix mac build
i forgor 💀
2023-06-09 18:52:44 +03:00
ConfiG
3c1529caa6
split main.cpp per platform 2023-06-09 18:29:19 +03:00
altalk23
4c4be3657a add sigbus & print the crashlog 2023-06-08 23:54:39 +03:00
altalk23
3881e65511 make stacktrace make sense even if atos is missing 2023-06-08 23:07:40 +03:00
altalk23
9b58b3376b Implement macos crashlog (wow this was hard) 2023-06-08 22:59:45 +03:00
altalk23
fd3fd9536e fix crashlog to actually build (doesnt work on macos yet) 2023-06-08 19:22:51 +03:00
altalk23
9c3759b398 Merge branch 'main' of https://github.com/geode-sdk/geode 2023-06-08 19:04:45 +03:00
qimiko
041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
altalk23
20f461305b addresses and crashlog 2023-06-02 21:56:59 +03:00
matcool
af8d4a04de
enable ansi color support for windows console, use it on logs
this will use gray for debug, blue for info, yellow for warning and red
for error
2023-05-06 13:32:34 -03:00
altalk23
56b7b66b93 fix getSaveDir not working with nonascii paths 2023-05-06 18:31:51 +03:00
matcool
a1e9ac46b9
use wide version of winapi functions
This in theory should help with unicode support, as the old cocos2d
methods did not handle unicode well. However i was not able to test this
since vanilla gd itself doesnt launch on a non ascii path for me!
2023-05-01 11:18:35 -03:00
altalk23
b236a1daac Merge branch 'main' of https://github.com/geode-sdk/geode 2023-05-01 16:41:03 +03:00