ConfiG
5083017b50
improve logging + minor refactors
2023-11-11 19:45:18 +03:00
dank_meme
0472075f88
actually fix windows exception handling
2023-10-25 00:18:58 +02:00
dank_meme01
52421d8c65
fix msvc compilation error in ehdata_structs.hpp
2023-10-24 22:42:48 +02:00
dank_meme01
0d09162622
some exception handling improvements
2023-10-24 12:05:37 +02:00
dank_meme01
fdd78aca3f
display messages of unhandled c++ exceptions
2023-10-23 23:19:15 +02:00
ConfiG
ae048e48a9
deprecate Mod::isLoaded
2023-09-11 14:38:14 +03:00
Gleb
2d2bdd16bc
Remove SetThreadDescription calls
...
Remove SetThreadDescription calls to restore Windows 7 compatibility
2023-09-11 05:18:24 +05:00
altalk23
7816c435c4
Update macos crashlog to include base and offset
2023-09-08 16:33:22 +03:00
altalk23
69821f3e2c
Add disable auto enable to Patch
2023-09-04 22:36:33 +03:00
matcool
eda87da1a2
improved formatting for registers and most list on crashlogs
2023-08-27 15:51:34 -03:00
altalk23
a7181ebba8
fix objc/runtime include
2023-08-27 19:35:50 +03:00
altalk23
db02c3dd1a
macos map add things
2023-08-27 19:34:33 +03:00
altalk23
7836e60b86
Merge branch 'main' into 1.2.0-dev
2023-08-27 19:16:32 +03:00
alk
e639ff3182
Update crashlog.mm
2023-08-22 16:09:43 +03:00
altalk23
794dded30f
Revert "replace macos entry with objc hook"
2023-08-18 11:04:53 +03:00
altalk23
a31d07237f
Add objc hooking utilities
2023-08-18 10:51:00 +03:00
altalk23
e54bd552ce
replace macos entry with objc hook
2023-08-18 10:08:03 +03:00
altalk23
0e1d639002
implement missing stuff to macos
2023-08-13 21:52:34 +03:00
ConfiG
80f387d9d1
name ipc threads
2023-08-13 21:40:20 +03:00
ConfiG
7f449b996e
add utils::game::restart, reset => forceReset
2023-08-10 23:49:29 +03:00
ConfiG
53b52eaeeb
ModInfo => ModMetadata
2023-08-10 23:49:28 +03:00
ConfiG
c055933d95
sus
2023-08-04 20:50:29 +03:00
ConfiG
c2aacd9979
fix when bootstrapper present but update isn't
2023-08-04 01:18:19 +03:00
ConfiG
363d27395c
fix some warnings
2023-08-02 18:04:37 +03:00
altalk23
fe8cb42129
change getSaveDir and implement autoupdate macos
2023-08-02 15:58:37 +03:00
altalk23
b558962f2f
fix main.mm includes
2023-07-08 17:08:24 +03:00
altalk23
26e38ecbab
Change geode loading order, auto updating not implemented yet
2023-07-08 16:38:09 +03:00
altalk23
4ad8b486ff
implement save and open panel
2023-06-25 19:52:01 +03:00
altalk23
f5e57380aa
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-06-24 00:45:21 +03:00
altalk23
7e70daf5a0
fix getMousePos for macchew
2023-06-24 00:45:13 +03:00
ConfiG
e98a756361
unsillify dllmain and better early errors
2023-06-11 01:53:25 +03:00
ConfiG
9acb07229b
move loadGeode call to geode's DllMain
2023-06-11 00:33:17 +03:00
ConfiG
46fab0e821
use weakly_canonical in getGameDir and getSaveDir
2023-06-10 15:49:55 +03:00
ConfiG
3eb686c4b5
improve updater code
2023-06-10 13:57:12 +03:00
matcool
8f5c229f7c
use memcpy instead of WriteProcessMemory
2023-06-09 23:08:57 -03:00
matcool
681fb481a9
fix updateGeode() when geode or the update folder doesnt exist
2023-06-09 23:04:22 -03:00
ConfiG
884825488d
actually fix mac build
2023-06-09 19:09:28 +03:00
ConfiG
73e94193ef
fix mac build
...
i forgor 💀
2023-06-09 18:52:44 +03:00
ConfiG
3c1529caa6
split main.cpp per platform
2023-06-09 18:29:19 +03:00
altalk23
4c4be3657a
add sigbus & print the crashlog
2023-06-08 23:54:39 +03:00
altalk23
3881e65511
make stacktrace make sense even if atos is missing
2023-06-08 23:07:40 +03:00
altalk23
9b58b3376b
Implement macos crashlog (wow this was hard)
2023-06-08 22:59:45 +03:00
altalk23
fd3fd9536e
fix crashlog to actually build (doesnt work on macos yet)
2023-06-08 19:22:51 +03:00
altalk23
9c3759b398
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-06-08 19:04:45 +03:00
qimiko
041a98ee4d
implement loader for android
...
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary
the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android . they are placed in the link/android folder because putting them in the link folder confused the macOS build.
once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this
Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
altalk23
20f461305b
addresses and crashlog
2023-06-02 21:56:59 +03:00
matcool
af8d4a04de
enable ansi color support for windows console, use it on logs
...
this will use gray for debug, blue for info, yellow for warning and red
for error
2023-05-06 13:32:34 -03:00
altalk23
56b7b66b93
fix getSaveDir not working with nonascii paths
2023-05-06 18:31:51 +03:00
matcool
a1e9ac46b9
use wide version of winapi functions
...
This in theory should help with unicode support, as the old cocos2d
methods did not handle unicode well. However i was not able to test this
since vanilla gd itself doesnt launch on a non ascii path for me!
2023-05-01 11:18:35 -03:00
altalk23
b236a1daac
Merge branch 'main' of https://github.com/geode-sdk/geode
2023-05-01 16:41:03 +03:00