Revert loading layer

This commit is contained in:
altalk23 2023-10-01 15:23:48 +03:00
parent 41ae88ae5b
commit fed73fefd6

View file

@ -108,7 +108,7 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
} }
int getTotalStep() { int getTotalStep() {
return 17; return 18;
} }
void updateLoadingBar() { void updateLoadingBar() {
@ -137,28 +137,23 @@ struct CustomLoadingLayer : Modify<CustomLoadingLayer, LoadingLayer> {
} }
// hook // hook
void loadAssets() { void loadAssets() {
if (m_loadStep == 14) { switch (m_fields->m_geodeLoadStep) {
switch (m_fields->m_geodeLoadStep) { case 0:
case 0: if (this->skipOnRefresh()) this->setupLoadingMods();
if (this->skipOnRefresh()) this->setupLoadingMods(); break;
break; case 1:
case 1: if (this->skipOnRefresh()) this->setupLoaderResources();
if (this->skipOnRefresh()) this->setupLoaderResources(); break;
break; case 2:
case 2: this->setupModResources();
this->setupModResources(); break;
break; case 3:
case 3: default:
default: this->setSmallText("Loading game resources");
LoadingLayer::loadAssets(); LoadingLayer::loadAssets();
this->updateLoadingBar(); break;
break; }
}
return;
}
this->setSmallText("Loading game resources");
LoadingLayer::loadAssets();
this->updateLoadingBar(); this->updateLoadingBar();
} }
}; };