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Update GeometryDash.bro
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1 changed files with 2 additions and 2 deletions
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@ -4901,8 +4901,8 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
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PAD = mac 0x30, win 0x1c;
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bool m_unk4B0;
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cocos2d::CCSprite* m_unk4B4;
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int m_unk4B8;
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int m_unk4BC;
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int m_collidedGroundObjectUniqueID;
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int m_collidedCeilObjectUniqueID;
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PAD = mac 0x14, win 0x14;
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bool m_unk4D4;
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cocos2d::CCArray* m_particleSystems;
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