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fix: write it a bit better
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0b2fc66a89
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1 changed files with 19 additions and 20 deletions
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@ -426,33 +426,32 @@ void ModItem::updateState() {
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// If there were problems, tint the BG red
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// If there were problems, tint the BG red
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m_outdatedLabel->setVisible(false);
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m_outdatedLabel->setVisible(false);
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if (m_source.asMod()) {
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if (m_source.asMod()) {
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std::optional<LoadProblem> targetsOutdated = m_source.asMod()->targetsOutdatedVersion();
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if (m_source.asMod()->hasLoadProblems()) {
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if (m_source.asMod()->hasLoadProblems()) {
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m_bg->setColor("mod-list-errors-found"_cc3b);
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m_bg->setColor("mod-list-errors-found"_cc3b);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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}
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}
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if (std::optional<LoadProblem> opt = m_source.asMod()->targetsOutdatedVersion()) {
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if (!wantsRestart && targetsOutdated) {
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LoadProblem problem = opt.value();
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LoadProblem problem = targetsOutdated.value();
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m_bg->setColor("mod-list-outdated-label"_cc3b);
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m_bg->setColor("mod-list-outdated-label"_cc3b);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
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if (!wantsRestart) {
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std::string content;
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std::string content;
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if (
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if (
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problem.type == LoadProblem::Type::UnsupportedGeodeVersion ||
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problem.type == LoadProblem::Type::UnsupportedGeodeVersion ||
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problem.type == LoadProblem::Type::NeedsNewerGeodeVersion
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problem.type == LoadProblem::Type::NeedsNewerGeodeVersion
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) {
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) {
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content = fmt::format(
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content = fmt::format(
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"Outdated (Geode {})",
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"Outdated (Geode {})",
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m_source.getMetadata().getGeodeVersion().toNonVString()
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m_source.getMetadata().getGeodeVersion().toNonVString()
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);
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);
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} else {
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} else {
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content = fmt::format(
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content = fmt::format(
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"Outdated (GD {})",
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"Outdated (GD {})",
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m_source.getMetadata().getGameVersion().value_or("*")
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m_source.getMetadata().getGameVersion().value_or("*")
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);
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);
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}
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m_outdatedLabel->setString(content.c_str());
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m_outdatedLabel->setVisible(true);
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}
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}
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m_outdatedLabel->setString(content.c_str());
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m_outdatedLabel->setVisible(true);
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m_developers->setVisible(false);
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m_developers->setVisible(false);
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}
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}
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}
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}
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