version bump

This commit is contained in:
Fleeym 2024-06-19 23:04:14 +03:00
parent 70fe096724
commit f07baa5fc5
2 changed files with 22 additions and 1 deletions

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# Geode Changelog
## v3.0.0-beta.2
* (WebRequest) Don't change the method from POST to GET on redirect follow (6ae11dd)
* Make `file::openFolder` actually work on selecting paths on Windows (0309e01)
* Hide platform console option on Android (df3d147)
* Add `gd::vector::erase` for Android (c3c2afa) - thanks SpaghettDev
* Stop using `android_stl=c++_shared` on mods (100dbdc)
* Show confirm dialog directly when updating mods (8f1a9cf)
* Only check for updates once per launch (3313a44)
* Fix various bugs with texture pack reloading (aeaf7f7)
* Fix `Ref` and `WeakRef` move assignment (f352503)
* Add comma to download counts (de50b98)
* Add check for Texture Loader's fallback function for mod logos (a421047)
* Bring back safe mode UI (6e6dace)
* Fix texture corruption bug on `ModsLayer` (76e2ed4)
* Fix `CCArrayExt::value_type` (97d2e44)
* Add `AxisAlignment::Between`, for equal space between elements (adc4469)
* Add discord and website links to loader mod.json (8792747) - thanks coopeeo
* Make mod updates log into an info log instead of error (815c4a3)
* Hopefully finally fix Windows crashlogs (70fe096)
## v3.0.0-beta.1
* Add a special error for 1114 - vcredist update (d0821f5)

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3.0.0-beta.1
3.0.0-beta.2