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add logging for gd::string and fix version comparisons being inverted
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2dbad94e52
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3 changed files with 10 additions and 4 deletions
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@ -33,7 +33,7 @@ namespace geode {
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GEODE_DLL std::string parse(cocos2d::CCRect const&);
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GEODE_DLL std::string parse(cocos2d::CCSize const&);
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GEODE_DLL std::string parse(Mod*);
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GEODE_DLL std::string parse(gd::string const&);
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template <class T>
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requires std::convertible_to<T*, cocos2d::CCNode*>
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@ -199,13 +199,15 @@ namespace geode {
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return false;
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}
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// the comparison works invertedly as a version like "v1.2.0"
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// should return true for "<=v1.3.0"
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switch (m_compare) {
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case VersionCompare::LessEq:
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return m_version <= version;
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return version <= m_version;
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case VersionCompare::MoreEq:
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return m_version >= version;
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return version >= m_version;
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default:
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return m_version == version;
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return version == m_version;
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}
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}
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@ -85,6 +85,10 @@ std::string log::parse(cocos2d::ccColor4B const& col) {
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return fmt::format("rgba({}, {}, {}, {})", col.r, col.g, col.b, col.a);
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}
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std::string log::parse(gd::string const& str) {
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return fmt::format("{}", std::string(str));
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}
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// Log
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Log::Log(Mod* mod, Severity sev) : m_sender(mod), m_time(log_clock::now()), m_severity(sev) {}
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