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fix mac build
workaround by using convertToWorldSpace instead of convertToWorldSpaceAR and setting the anchor point to 0,0
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parent
0ebc391309
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e3c2ca7417
1 changed files with 2 additions and 1 deletions
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@ -335,6 +335,7 @@ bool ModListLayer::init() {
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m_tabsGradientNode->addChild(m_tabsGradientSprite);
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m_tabsGradientNode->addChild(m_tabsGradientSprite);
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m_tabsGradientStencil = CCSprite::create("tab-gradient-mask.png"_spr);
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m_tabsGradientStencil = CCSprite::create("tab-gradient-mask.png"_spr);
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m_tabsGradientStencil->setAnchorPoint({0.f, 0.f});
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m_tabsGradientNode->setStencil(m_tabsGradientStencil);
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m_tabsGradientNode->setStencil(m_tabsGradientStencil);
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// add menus
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// add menus
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@ -647,7 +648,7 @@ void ModListLayer::onTab(CCObject* pSender) {
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member->release();
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member->release();
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}
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}
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if (isSelected)
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if (isSelected)
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m_tabsGradientStencil->setPosition(member->m_onButton->convertToWorldSpaceAR({0.f, -1.f}));
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m_tabsGradientStencil->setPosition(member->m_onButton->convertToWorldSpace({0.f, -1.f}));
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};
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};
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toggleTab(m_downloadTabBtn);
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toggleTab(m_downloadTabBtn);
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