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actually move it to source
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parent
85f8a206cd
commit
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2 changed files with 26 additions and 25 deletions
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@ -747,31 +747,7 @@ namespace geode::cocos {
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* @returns Child with the given sprite frame name, or
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* nullptr if there is none
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*/
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template <class Type = cocos2d::CCNode*>
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Type getChildBySpriteFrameName(cocos2d::CCNode* parent, const char* name) {
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auto cache = cocos2d::CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(name);
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if (!cache) return nullptr;
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auto* texture = cache->getTexture();
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auto rect = cache->getRect();
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for (int i = 0; i < parent->getChildrenCount(); ++i) {
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auto* child = parent->getChildren()->objectAtIndex(i);
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if (auto* spr = typeinfo_cast<cocos2d::CCSprite*>(child)) {
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if (spr->getTexture() == texture && spr->getTextureRect() == rect) {
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return static_cast<Type>(spr);
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}
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} else if (auto* btn = typeinfo_cast<cocos2d::CCMenuItemSprite*>(child)) {
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auto* img = btn->getNormalImage();
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if (auto* spr = typeinfo_cast<cocos2d::CCSprite*>(img)) {
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if (spr->getTexture() == texture && spr->getTextureRect() == rect) {
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return static_cast<Type>(btn);
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}
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}
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}
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}
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return nullptr;
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}
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cocos2d::CCNode* getChildBySpriteFrameName(cocos2d::CCNode* parent, const char* name);
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/**
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* Checks if a given file exists in CCFileUtils
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@ -339,6 +339,31 @@ std::shared_ptr<WeakRefController> WeakRefPool::manage(CCObject* obj) {
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return m_pool.at(obj);
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}
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CCNode* geode::cocos::getChildBySpriteFrameName(CCNode* parent, const char* name) {
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auto cache = CCSpriteFrameCache::sharedSpriteFrameCache()->spriteFrameByName(name);
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if (!cache) return nullptr;
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auto* texture = cache->getTexture();
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auto rect = cache->getRect();
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for (int i = 0; i < parent->getChildrenCount(); ++i) {
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auto* child = parent->getChildren()->objectAtIndex(i);
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if (auto* spr = typeinfo_cast<CCSprite*>(child)) {
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if (spr->getTexture() == texture && spr->getTextureRect() == rect) {
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return spr;
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}
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} else if (auto* btn = typeinfo_cast<CCMenuItemSprite*>(child)) {
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auto* img = btn->getNormalImage();
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if (auto* spr = typeinfo_cast<CCSprite*>(img)) {
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if (spr->getTexture() == texture && spr->getTextureRect() == rect) {
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return btn;
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}
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}
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}
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}
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return nullptr;
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}
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CCRect geode::cocos::calculateNodeCoverage(std::vector<CCNode*> const& nodes) {
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CCRect coverage;
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for (auto child : nodes) {
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