fix: fix ModItem only displaying outdated GD

This commit is contained in:
Fleeym 2024-11-13 00:11:01 +02:00
parent 03a4387c80
commit df2528c8a5

View file

@ -1,15 +1,19 @@
#include "ModItem.hpp" #include "ModItem.hpp"
#include <optional>
#include <string>
#include <vector>
#include <Geode/ui/GeodeUI.hpp> #include <Geode/ui/GeodeUI.hpp>
#include <Geode/utils/ColorProvider.hpp> #include <Geode/utils/ColorProvider.hpp>
#include <Geode/binding/ButtonSprite.hpp> #include <Geode/binding/ButtonSprite.hpp>
#include <Geode/loader/Loader.hpp> #include <Geode/loader/Loader.hpp>
#include <vector> #include "ui/mods/GeodeStyle.hpp"
#include "../GeodeStyle.hpp" #include "ui/mods/popups/ModPopup.hpp"
#include "../popups/ModPopup.hpp" #include "ui/mods/popups/DevPopup.hpp"
#include "../popups/DevPopup.hpp"
#include "ui/mods/popups/ModErrorPopup.hpp" #include "ui/mods/popups/ModErrorPopup.hpp"
#include "ui/mods/sources/ModSource.hpp" #include "ui/mods/sources/ModSource.hpp"
#include "../../GeodeUIEvent.hpp" #include "ui/GeodeUIEvent.hpp"
bool ModItem::init(ModSource&& source) { bool ModItem::init(ModSource&& source) {
if (!CCNode::init()) if (!CCNode::init())
@ -426,9 +430,20 @@ void ModItem::updateState() {
m_bg->setColor("mod-list-errors-found"_cc3b); m_bg->setColor("mod-list-errors-found"_cc3b);
m_bg->setOpacity(isGeodeTheme() ? 25 : 90); m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
} }
if (m_source.asMod()->targetsOutdatedVersion()) { if (std::optional<LoadProblem> opt = m_source.asMod()->targetsOutdatedVersion()) {
LoadProblem problem = opt.value();
m_bg->setColor("mod-list-outdated-label"_cc3b); m_bg->setColor("mod-list-outdated-label"_cc3b);
m_bg->setOpacity(isGeodeTheme() ? 25 : 90); m_bg->setOpacity(isGeodeTheme() ? 25 : 90);
std::string content;
if (
problem.type == LoadProblem::Type::UnsupportedGeodeVersion ||
problem.type == LoadProblem::Type::NeedsNewerGeodeVersion
) {
content = fmt::format("Outdated (Geode {})", m_source.getMetadata().getGeodeVersion().toNonVString());
} else {
content = fmt::format("Outdated (GD {})", m_source.getMetadata().getGameVersion().value_or("*"));
}
m_outdatedLabel->setString(content.c_str());
m_outdatedLabel->setVisible(true); m_outdatedLabel->setVisible(true);
m_developers->setVisible(false); m_developers->setVisible(false);
} }