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Merge branch 'main' into settings
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commit
ddf27910fb
2 changed files with 10 additions and 4 deletions
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@ -256,6 +256,12 @@ namespace geode {
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}
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return std::nullopt;
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}
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/**
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* Completely disregard the result. Only recommended if the result is
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* inconsequential
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*/
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constexpr void disregard() && {}
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};
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template <class T = impl::DefaultValue>
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@ -29,11 +29,11 @@ void ScrollLayer::visit() {
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glEnable(GL_SCISSOR_TEST);
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if (this->getParent()) {
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CCPoint const offset = this->isIgnoreAnchorPointForPosition()
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? ccp(0, 0) : CCPoint(this->getContentSize() * -this->getAnchorPoint());
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// CCPoint const offset = this->isIgnoreAnchorPointForPosition()
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// ? ccp(0, 0) : CCPoint(this->getContentSize() * -this->getAnchorPoint());
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auto const bottomLeft = this->convertToWorldSpace(ccp(0, 0) - offset);
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auto const topRight = this->convertToWorldSpace(this->getContentSize() - offset);
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auto const bottomLeft = this->convertToWorldSpace(ccp(0, 0));
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auto const topRight = this->convertToWorldSpace(this->getContentSize());
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CCSize const size = topRight - bottomLeft;
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CCEGLView::get()->setScissorInPoints(bottomLeft.x, bottomLeft.y, size.width, size.height);
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