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Add a button that copies the mod list (#1039)
* New image arguments format * add ampersand support whoops * first moves oh lord * it's finished holy moly * made it slightly better * almost forgot * texture revamp by @Alphalaneous * why is it not loading * whoops * FINALLY * targetsOutdatedVersion * i love abi breaks * how's this * this thing * this is driving me nuts
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3 changed files with 123 additions and 0 deletions
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@ -91,6 +91,10 @@
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"name": "Expand Installed Mods List",
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"description": "Make the installed mods list a single infinite scrollable list instead of having pages"
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},
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"copy-mods": {
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"type": "custom:copy-mods",
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"name": ""
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},
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"developer-title": {
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"type": "title",
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"name": "Developer Settings"
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43
loader/src/loader/CopyButtonSetting.cpp
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43
loader/src/loader/CopyButtonSetting.cpp
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#include "CopyButtonSetting.hpp"
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#include <Geode/loader/Mod.hpp>
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$on_mod(Loaded) {
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(void)Mod::get()->registerCustomSettingType("copy-mods", &CopyButtonSetting::parse);
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}
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SettingNodeV3* CopyButtonSetting::createNode(float width) {
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return CopyButtonSettingNode::create(std::static_pointer_cast<CopyButtonSetting>(shared_from_this()), width);
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}
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void CopyButtonSettingNode::onCopy(CCObject*) {
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auto mods = Loader::get()->getAllMods();
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if (mods.empty()) {
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Notification::create("No mods installed", NotificationIcon::Info, 0.5f)->show();
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return;
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}
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std::sort(mods.begin(), mods.end(), [](Mod* a, Mod* b) {
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auto const s1 = a->getID();
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auto const s2 = b->getID();
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return std::lexicographical_compare(s1.begin(), s1.end(), s2.begin(), s2.end(), [](auto a, auto b) {
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return std::tolower(a) < std::tolower(b);
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});
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});
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std::string modsList;
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using namespace std::string_view_literals;
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for (int i = 0; i < mods.size(); i++) {
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auto& mod = mods[i];
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modsList += fmt::format("{} | [{}] {}{}",
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mod->isEnabled() ? "x"sv :
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mod->hasLoadProblems() ? "!"sv :
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mod->targetsOutdatedVersion() ? "*"sv :
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" "sv,
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mod->getVersion().toVString(), mod->getID(),
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i < mods.size() ? "\n" : ""
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);
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}
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clipboard::write(modsList);
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Notification::create("Mods list copied to clipboard", NotificationIcon::Info, 0.5f)->show();
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}
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76
loader/src/loader/CopyButtonSetting.hpp
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76
loader/src/loader/CopyButtonSetting.hpp
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#include <Geode/loader/SettingV3.hpp>
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#include <ui/mods/GeodeStyle.hpp>
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using namespace geode::prelude;
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class CopyButtonSetting : public SettingV3 {
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public:
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static Result<std::shared_ptr<SettingV3>> parse(std::string const& key, std::string const& modID, matjson::Value const& json) {
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auto res = std::make_shared<CopyButtonSetting>();
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auto root = checkJson(json, "CopyButtonSetting");
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res->init(key, modID, root);
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res->parseNameAndDescription(root);
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return root.ok(std::static_pointer_cast<SettingV3>(res));
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}
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bool load(matjson::Value const& json) override {
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return true;
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}
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bool save(matjson::Value& json) const override {
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return true;
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}
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bool isDefaultValue() const override {
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return true;
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}
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void reset() override {}
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SettingNodeV3* createNode(float width) override;
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};
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class CopyButtonSettingNode : public SettingNodeV3 {
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protected:
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bool init(std::shared_ptr<CopyButtonSetting> setting, float width) {
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if (!SettingNodeV3::init(setting, width))
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return false;
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auto buttonSprite = createGeodeButton("Copy Mods");
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buttonSprite->setScale(.5f);
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auto button = CCMenuItemSpriteExtra::create(
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buttonSprite, this, menu_selector(CopyButtonSettingNode::onCopy)
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);
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this->getButtonMenu()->addChildAtPosition(button, Anchor::Center);
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this->getButtonMenu()->setPosition(getContentSize() / 2);
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this->getButtonMenu()->setAnchorPoint({ .5f, .5f });
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this->getButtonMenu()->updateLayout();
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this->updateState(nullptr);
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return true;
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}
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void onCopy(CCObject*);
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void onCommit() override {}
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void onResetToDefault() override {}
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public:
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static CopyButtonSettingNode* create(std::shared_ptr<CopyButtonSetting> setting, float width) {
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auto ret = new CopyButtonSettingNode();
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if (ret && ret->init(setting, width)) {
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ret->autorelease();
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return ret;
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}
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CC_SAFE_DELETE(ret);
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return nullptr;
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}
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bool hasUncommittedChanges() const override {
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return false;
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}
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bool hasNonDefaultValue() const override {
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return false;
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}
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};
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