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add openSettingsPopup overload that returns the created popup
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4 changed files with 20 additions and 4 deletions
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@ -141,6 +141,16 @@ namespace geode {
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* Open the settings popup for a mod (if it has any settings)
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*/
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GEODE_DLL void openSettingsPopup(Mod* mod);
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/**
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* Open the settings popup for a mod (if it has any settings)
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* @param mod Mod the open the popup for
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* @param disableGeodeTheme If false, the popup follows the user's chosen
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* theme options. If true, the popup is always in the GD theme (not Geode's
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* dark purple colors)
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* @returns A pointer to the created Popup, or null if the mod has no
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* settings
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*/
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GEODE_DLL Popup<Mod*>* openSettingsPopup(Mod* mod, bool disableGeodeTheme);
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/**
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* Create a default logo sprite
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*/
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@ -159,9 +159,15 @@ void geode::openChangelogPopup(Mod* mod) {
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}
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void geode::openSettingsPopup(Mod* mod) {
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openSettingsPopup(mod, true);
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}
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Popup<Mod*>* geode::openSettingsPopup(Mod* mod, bool disableGeodeTheme) {
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if (mod->hasSettings()) {
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ModSettingsPopup::create(mod)->show();
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auto popup = ModSettingsPopup::create(mod, disableGeodeTheme);
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popup->show();
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return popup;
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}
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return nullptr;
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}
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class ModLogoSprite : public CCNode {
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@ -345,9 +345,9 @@ void ModSettingsPopup::onClose(CCObject* sender) {
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GeodePopup::onClose(sender);
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}
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ModSettingsPopup* ModSettingsPopup::create(Mod* mod) {
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ModSettingsPopup* ModSettingsPopup::create(Mod* mod, bool forceDisableTheme) {
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auto ret = new ModSettingsPopup();
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if (ret->init(440, 280, mod)) {
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if (ret->init(440, 280, mod, GeodePopupStyle::Default, forceDisableTheme)) {
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ret->autorelease();
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return ret;
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}
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@ -33,5 +33,5 @@ protected:
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void onClearSearch(CCObject*);
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public:
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static ModSettingsPopup* create(Mod* mod);
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static ModSettingsPopup* create(Mod* mod, bool forceDisableTheme = false);
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};
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