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add android gameversion to mappings
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@ -21,6 +21,7 @@ std::string Loader::Impl::getGameVersion() {
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case 37: m_gdVersion = "2.200"; break;
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case 38: m_gdVersion = "2.205"; break;
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case 39: m_gdVersion = "2.206"; break;
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case 40: m_gdVersion = "2.2074"; break;
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default: m_gdVersion = std::to_string(version_code);
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}
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}
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