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Fix CCMotionStreak member
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@ -155,7 +155,6 @@ protected:
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/** texture used for the motion streak */
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CCTexture2D* m_pTexture;
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ccBlendFunc m_tBlendFunc;
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CCPoint m_tPositionR;
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float m_fStroke;
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float m_fFadeDelta;
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@ -181,6 +180,7 @@ protected:
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bool m_idk;
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float m_fMaxSeg;
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bool m_bDontOpacityFade;
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CCPoint m_tPositionR;
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)
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};
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